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Messages - bfut

#1
the upgrade property is a 4-bit value. vanilla bonus cars have 0xC = 12 which was not specifically implemented at screenshot-time. :) it is not the number of upgrades
#2
Quote from: MADMAN_nfs on Oct 03, 2024,  3:10 AMI downloaded the 2021 crawl.
All the files are in numbered subfolders inside the "nfscars-assets" folder. The files are not sorted by game, there are also a lot of empty folders. The assets folder contains 15.802 files in 18.480 folders and is 44.5 GB in extracted size.
So yes, the majority of that 160GB archive is actually showroom pictures - they are in the "media" subfolder inside "www.nfscars.net" folder and sum to roundabout 121GB of extracted size.

for large numbers of VIV archives, I run analytics via Python script.

download: https://github.com/bfut/fcecodec/releases/download/1.11/fcecodec111_scripts.zip

check the  utils/bfut_PyScripts/bfut_VivFceAnalyze subfolder...
gives you all you need to know about VIV archives, FCE files and, if available, FEDATA



#3
fcecodec_blender 3.4 is now available from https://github.com/bfut/fcecodec_blender/releases/tag/3.4

cosmetic changes only.
#4
fcecodec_blender 3.3 is now available from https://github.com/bfut/fcecodec_blender/releases/tag/3.3

Supported Blender versions:
4.x and 4.2 LTS and 3.6 LTS

Supported Need For Speed versions:
NFS3, NFS:HS, MCO

Changes:
+ unvivtool integration on (.fce) export: overwrite FCE directly in (.viv) archive
#5
unvivtool300 is now available from https://github.com/bfut/unvivtool/releases/tag/3.0

Includes 64-bit Windows executable which is however unchanged from version 204. Enjoy.

Changes:
+    Python: replace file in archive with update()

Appendix:
+    painless Python installation on all systems. Requires Python 3.10 or later:
python -m pip install -U unvivtool
#6
unvivtool204 is now available from https://github.com/bfut/unvivtool/releases/tag/2.4

The 64-bit Windows executable is back. Enjoy.

Changes:
+    Decoder: improved performance
+    Decoder: improved format analysis
+    De/Encoder: more informative console output

Appendix:
+    painless Python installation on all systems. Requires Python 3.10 or later:
python -m pip install -U unvivtool
#7
fcecodec_blender 3.1 is now available

Supported Blender versions:
4.x and 4.2 LTS and 3.6 LTS

Supported Need For Speed versions:
NFS3, NFS:HS, MCO

Changes:
+ finished (.viv) archive integration

Download: https://github.com/bfut/fcecodec_blender/archive/refs/heads/main.zip
Homepage: https://github.com/bfut/fcecodec_blender
#8
fcecodec_blender 2.0 is now available

Supported Blender versions:
4.x and 4.2 and 3.6 LTS

Changes:
+ batch import from VIV archive
+ VIV archive contents preview

Download: https://github.com/bfut/fcecodec_blender/archive/refs/heads/main.zip
Homepage: https://github.com/bfut/fcecodec_blender
#9
unvivtool202 is now available from https://github.com/bfut/unvivtool/releases/tag/2.2

Note: the latest unvivtool.exe for Windows can be found at: https://github.com/bfut/unvivtool/releases/tag/1.20

Changes:
+    Decoder: much faster, reduced memory consumption
+    Decoder: improved format analysis
+    Decoder: improved handling of format deviations
+    Python: new function get_info() returns dictionary of archive header data

Appendix:
+    painless Python installation on all systems. Requires Python 3.10 or later:
python -m pip install -U unvivtool
#10
Quote from: Butch on Jun 08, 2024, 10:47 AM
Thank you for your comment which sounds like support. Without NFSaddon, I don't think I would have started this last, long ride.
And with Agent Mulder, Mike, LRF Modding, Remko, and every people like you, Noise, Cooya!, Spectre, EvoX .... * who write here, in my downloads or showrooms and show the community still breath, and don't reject my work, the ride isn't ended.

*Sorry for those I didn't quote

Huge fan of your work. Your screenshots show you work with Blender. Have you tried my FCE I/O Plugin for Blender? (link in sig) Do you feel like anything might be missing from it for you to start using it?

Quote from: pete9516 on Jun 07, 2024,  5:51 PM
Today i've created an own cop.fce out of an existing driver model from a Dodge Charger Police.
The officer models require use of multiple texpages which is now quite easy to do. Hit me up via DM. ;)
#11
fcecodec_blender 1.2 is now available

Supported Blender versions:
4.x and 3.6 LTS

Download: https://github.com/bfut/fcecodec_blender/archive/refs/heads/main.zip
Homepage: https://github.com/bfut/fcecodec_blender


@pete: supports Blender 3.6 LTS and 4.x . I'll try to maintain 3.6 LTS compatibility, because 4.x drops support for certain ancient GPUs ca. 2010
#12
fcecodec_blender 1.1 is now available

Description:
Blender (.fce) Import/Export Add-on for Need For Speed 3 & High Stakes car models

Changes:
+ improved performance

Download: https://github.com/bfut/fcecodec_blender/archive/refs/heads/main.zip
Homepage: https://github.com/bfut/fcecodec_blender
#13
fcecodec 1.6 is now available.

Get accompanying Blender FCE Import/Export Add-on: https://github.com/bfut/fcecodec_blender
Get accompanying scripts at https://github.com/bfut/fcecodec/releases/tag/1.6

Changes:
+    minor performance improvements
+    release all new Blender FCE Import/Export Add-on: Homepage Screenshots

Requires Python 3.10 or later:
python -m pip install fcecodec

Homepage: https://github.com/bfut/fcecodec
#14
Quote from: pete9516 on May 18, 2024,  8:22 AM
Quote from: bfut on May 18, 2024,  7:07 AM
The Blender Add-on is close to completion and will be released alongside a new fcecodec version.

Attachments show Blender's import and export dialogs.
This is insane. So it's never been possible to edit a model in Blender and convert it to FCE format?
To the best of my knowledge, not directly. It's been requested, though, including in this forum.  :)
#15
The Blender Add-on is close to completion and will be released alongside a new fcecodec version.

Attachments show Blender's import and export dialogs.