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Messages - MX7000

#1
Help/F.A.Q / Strange Problem
Mar 21, 2010, 11:48 PM
@FerrariMan:

That would be great :D And don't worry, I won't release it. And about the traffic cars, I'd rather have 4 nice police cars in the races than 1 police car.

My PC specs are:

Intel i5 processor
Nvidia GeForce GT240 Graphics
4 Gig ram.
Windows 7 64 bits.

@NJ It's a strange problem isn't it.

@Remko

I think your area point is the problem. I want to figure out what this area causes and if it can or can't be fixed, then the problem is solved. I'll try your suggestion with the sound.
#2
Help/F.A.Q / Strange Problem
Mar 21, 2010, 7:18 AM
@NJ

FCE center didn't work, and changing the serial number of the Diablo pursuit also didn't help, but why the Diablo pursuit? It doesn't exist in Dolphin Cove. There's also one thing: your last car, the jaguar XKR does have the problem too, but it will work when I use the 'remove unecessary verts' option in CarCad on all parts except the :HB

@Remko

I meant the 4 ones in the traffic map: Caprice, Hatchbk, Sedan and SUV. The extra units I meant are the Pursuit camaro, diablo, corvette and porsche. I don't know if it's problematic on other tracks, but it strange when a car with 4774 polies and 4273 verts (ML's M3) does work, and the aforementioned cars don't.

@FerrariMan

My limits are:
1) Standard cars = 4800 polies and 4300 verts in class AA+AAA, 3200 polies and 3000 verts in class A+B.
2) Pursuit cars (traffic) = 3500 polies and 3200 verts.
3) Pursuit cars (extra units) = Standard EA polycount.
4) Traffic = 500 polies
#3
Help/F.A.Q / Strange Problem
Mar 21, 2010, 2:52 AM
@NJ

I tried hot pursuit mode in multiplayer, because that's the most high-poly combination in the standard nfs, so also without add-on cars. I don't have any dashes in the game at all so that can't be the problem. My Johnnyspeed's ferrari is an edited one, with 4550 polies and 3997 verts.
And yes I do like pursuit mode in NFS HS, if you mean that with Code 3. I have 20 police cars and 24 normal race cars in nfs. :D
All my pursuit vehicles in the traffic map (not the extra units) have +- 3500 polies.

@ FerrariMan

I'll sure like your version. What serial number is the bmw z3 in nfs?
#4
Help/F.A.Q / Strange Problem
Mar 20, 2010, 1:23 PM
@ FerrariMan:
There's no problem here with serial numbers, I tried different numbers, didn't help. Dolphin Cove is the most high-poly race in nfshs (without custom tracks). There are 4 cars that give a problem:
- ML's BMW Z4 Roadster (Streetdogs)
- Johnnyspeed's Ferrari 360 Modena (JP Racing)
- Johnnyspeed's Ferrari 355 Spider (JP Racing)
- C-959's Jaguar XJ220 (NFScars)

There's no problem here with ML's F50 in full-grid.

@NJ
Just like FerrariMan I thought CARP.txt serials don't matter.
In the meantime I've tried a lower-poly police car and then the F360 did work fine, so maybe it's the other detailed-related reasons? :confused:
#5
Help/F.A.Q / Strange Problem
Mar 20, 2010, 2:39 AM
As the title says:

I've a strange problem with NFS 4 and I hope you guys can help me:

I go to multiplayer, hot pursuit mode.
I choose the same car for every player with 4774 polies and 4273 verts.
Then I start Dolphin Cove and it works fine, but
when I choose another car for every player with 4550 polies and 3997 verts,
It says EXCEPTION CAUGHT. :(

So the problem can't be a high poly problem, but what is it then?

Gr. MX7000
#6
Editing Projects / Empire City New Concept
Mar 05, 2010, 4:35 AM
Yo Bro :cool:

Nice track, looks cool.
I really need the new EC NC.
My version is already old.:p

Gr. MX7000 (jwz)