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Messages - Butch

#1
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#3
Scaglietti designed the first model from 1962—that is, the one I created 25 years ago for NFS and, more recently, for GT Legend. I'd like to think that the result wasn't too embarrassing, given that I modeled all 250 GTOs, each chassis with its own specifications.
https://www.overtake.gg/
https://www.altbierbude.de


My challenge will be to reduce the polygon count.
The model you're referring to, the 1964 one, is the one designed by Pininfarina.
#4
Yes, exactly—just like the TR4, the DB4 Zagato, and the McLaren M6B GT, and soon the 250 GTO (my favorite little one).
#5
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#6
Well, not bad.
#7
I planned a Mk1 and a Mk3. A bit like the Imperarors, the first and the last. I think the Mk1 will have the Hard Top.

#8
Unterwegs ..... On the way ... 2

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The next:



#9
You're talking about this:


But I think to release this:


And to add lateral airbox and big turn light as :OT part even if I know the air outtake would be wrong.
I won't release every imperator.
#10
The first imperator.... wip: mirror and mercedes logo are still missing, wrong color around the headlight plexi rear naca too much low. But these screenshots may give a good idea of the result.

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#11
The Cooya!'s update from hell is on the highway.  >:D
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#12
Since I'm still working on the Imperator, your comments come at just the right time.
#13
Thank you, gentlemen. I'm currently working on the 1980 version of this car, with the periscope wing mirror and the Plexiglas-covered headlights. Of course, I'm also working on the next model from Team X-Files.
#14
Unterwegs ..... On the way

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#15
It's a shame no one thought to put it in a video game.
I started the damages. The car is under the 7k polygons.