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Need for Speed High Stakes Downloads

Yellowstone Park (Virtual Road Fix)

Yellowstone Park (Virtual Road Fix)
AuthorsLunarade, pete9516
Added On October 5, 2025
Views 346
Downloads 14
Version High Stakes
Original Track Kindiak Park
Favorited 0 times
Average Rating
10/10 - 1 votes
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File updated on: October 8, 2025

Additional Screenshots

Description

This has been laying around on my hard drive for too long now. Only needed to do some last fixes & improvements like the very sharp left turn after the bear statue where there were some very thin track polygons overlapping and causing corrupt collisions on the right side (cliff guardrail) and making a proper video wall thanks to AJ's files & tutorial. Other than that, i've remade the virtual road (AI lines, speeds, polygon neighbours, etc.)

Much thanks again to all the authors from the tools & files that i've used:

- Jonath's Track Fix Tool (not released)

- T3ED (Denis Auroux, Hoo, Lasse Kärkkäinen aka Nappe1, Vitaly Kootin aka Necromancer, JimDiabolo)

- Tutorial about creating slide & vidwall files (including .xcf templates) (AJ_Lethal)

- Open Office Calc (for calculating the speed files and saving into necessary format for T3ED to reimport again)


If you find any bugs, please leave a comment and let me know!

pete9516


PS: Sometimes, the opponents do crash at certain areas. This is because i've made the AI racing line in a way, that when an opponent drives alone, he's going to use the best possible way. When several opponents drive next to each other, they often switch lanes and try to avoid the other opponents. Then something like this can happen. Also depends on the difficulty and/or if "madland" cheat is used or not.

Changelog

  • Version 1.1 uploaded October 8, 2025

    pete9516 uploaded a new version. The new file is 6.63 MB.

    - Fixed light objects' position of the 2nd house in forward direction. Thanks to EvoX for the headsup
  • Initial version uploaded October 5, 2025

    Lunarade,pete9516 uploaded initial version. The original file is 0 B.

Visitor Comments

  • EvoX - 3 days ago
    User Date
    Liked
    Wow interesting, I need 2 try)
    Reply
    • pete9516 - 2 days ago
      User Date
      EvoX2 days ago
      Liked
      It's just a proper functioning version of the original one. I've played a little with the Shadow Ray Tracer from T3ED to give the lamp losts a little more light at night
      Reply
  • EvoX - 1 day ago
    User Date
    pete95166 hours ago
    Liked
    Second house in forward direction: smoke a bit shifted in relation to the chimney (guess I may fix it). Other than that, wow. I can't finish 1st. But I don give up) Upd: finally won!)
    Reply
    edited by EvoX 1 day ago
    • pete9516 - 7 hours ago
      User Date
      EvoX6 hours ago
      Liked
      Ah wow. I totally did not see that. Thanks for the headsup. Will bring an update
      Reply

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