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Need for Speed High Stakes Downloads

NFS BNK Horn Loop Tweaker

AuthorAJ_Lethal
Added On February 28, 2025
Version High Stakes
File Size 6.85 KB
Views 3,023
Downloads 70
Favorited 0 times
Average Rating
10/10 - 2 votes
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File updated on: March 11, 2025
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Description

A small Python contraption to precisely set horn sample loops in NFS2/3/HS BNK files


How to use:


  • Make sure to have Python 3 installed (tested with Python 3.8 and 3.10 versions)
  • On Windows:
    • If you have Python 3 as your default Python instance, just double click the NFS_BnkHornLoopEdit.py file
    • Alternatively, open a Powershell/Command Prompt window in the folder you have the NFS_BnkHornLoopEdit.py file and type 'py NFS_BnkHornLoopEdit.py' and press Enter
  • On Linux:
    • Make the NFS_BnkHornLoopEdit.py file executable by opening a Terminal window in the folder you have the NFS_BnkHornLoopEdit.py file, then type 'chmod +x NFS_BnkHornLoopEdit.py' and type Enter
    • If you have Python 3 as your default Python instance, just double click the NFS_BnkHornLoopEdit.py file
    • Alternatively, open a Terminal window in the folder you have the NFS_BnkHornLoopEdit.py file and type 'python3 NFS_BnkHornLoopEdit.py' and press Enter
  • Click on "Open" to open a BNK file, set your horn start and end loops, then click on "Save" or "Save as..." to save your file.

Changelog

  • Version 1.1 uploaded March 11, 2025

    AJ_Lethal uploaded a new version. The new file is 2.9 KB.

    -some UI and file handling tweaks
    -now it will check for unsaved changes and prompt to save them if found on closing or opening another file
  • Initial version uploaded February 28, 2025

    AJ_Lethal uploaded initial version. The original file is 2.9 KB.

Comments 4

B
Babies Enda2 years ago
Please making NFS5 BNK Editor
AJ_LethalAddon author2 years ago
sorry, that's beyond my ballpark and have no interest on modding NFSPU
pete95162 years ago
How is "samples" defined? Do they start at the zero points of a sinus curve?
AJ_LethalAddon author2 years ago
it's the basic unit of a sound file, basically each point that conforms an audio wave (for example: an exactly 1-second 22050 Hz sound will contain 22050 samples)
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