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Need for Speed High Stakes Downloads
UAZ 469 Mentovoz
Additional Screenshots
NFS:HS Features
Class | B | Serial # | |
Damage | Dashboard | ||
Convertible | Vidwall | ||
Windows | Licence Plate | ||
Top Speed | 0 mph 0 kmh |
Polycount | 0 |
Description
------------------Pursuit UAZ-469 — "Mentovoz" for Need For Speed 4: High Stakes-----------------
tuned Russian jeep — óëó÷řĺííŕ˙ ěîäčôčęŕöč˙ "Mentovoz"="Cop-carrier" (Edited by Skoti: more like a Pig-Carrier. "Ment" pronounced "myent" in russian is the equivalent of "Pig" in english)
Uaz-469 is a famous Russian jeep which has been widely used as a special car for police/militia
and military forces.
Years of production/ăîäű âűďóńęŕ: 1972-1985
English
------------------------------------------------------------------------------------
This is my first car ever built for any computer game. While modelling it I tried to keep
a balance between nice appearance and little amount of poligons. In the process of work I
encountered with a lot of bugs. Most of them are fixed, some not - they enlisted below. But most
of them are not essential.
Installation
Copy Car.viv into .../Need for Speed High Stakes/Data/Cars/Puaz/
Copy Puaz.qfs in .../Need for Speed High Stakes/Data/FeArt/VidWall/
Model Features
Version: 0.1 beta
Class: B
Serial number: 26
Pursuit: Yes
3D Interior: Yes
Upgrades: No (Is there any need for them in pursuit car?)
Damage: No (Actually there is, but it doesn't work:-( )
Career Mode: No
Dashboard View: Yes, but not completed. Some parts do not render correctly
Besides that:
-Direction of driver's steering wheel rotation is a little bit wrong (problem with local axis)
-In showroom car may float a little(it can be noticed if reflections are enabled), but
in game it works fine
Except these shortcomings model looks satisfying and works fine.
So this is a beta version and I hope one day I will be able to fix these bugs (if I have
free time and enough knowledge for it).
Copyright Notes
You may decompile it for educational purpose if you want. Also, if you like it and want to try
to fix some bugs - for that case Damage model and Dashboard are applied as .z3d-files. If you
succed write me about it please.
If you want to use this model as a base for your own/use some parts of it, please don't forget to
ask for the permission.
If you find it worth for posting on your web-site, you may do that, but first inform me about it,
or at least don't forget to mention me as it's author:) and please include this file into it.
Author: Michael
Coordinates: belousov_m@mail.ru
Sorry for possible mistakes — English language is not my native one.
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