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NFS4 All in One HD Mod Pack (WIP)

Started by Hommelwomb, Feb 04, 2026, 2:15 PM


Hommelwomb

#1
Mod is now released: https://www.nfsaddons.com/downloads/nfshs/tools/11032/nfs4-all-in-one-hd-mod-pack.html

Currently looking for better dashboards for following cars

BMW Z3 Roadster
Chevrolet Camaro
Pontiac Firebird
Mercedes-Benz SLK 230
HSV SV99
Acura NSX
BMW M Coupe
Nissan 240SX
Mazda RX-7
Toyota Supra Turbo
Ford Falcon XR8
Ford GT90
Jaguar XJR-15

If you know where to find any of those - please let me know.

Or if you wanna create one - kudos to you!

Also looking for better audio showcases for following cars

Currently AI generated

Nissan 240SX
Lotus Elise
Audi TT Roadster
Saleen S7
Lamborghini Murciélago
Porsche 911 GT1
Nissan R390 GT1
Aston Martin Vanquish V12
BMW M Coupe

Currently out of place by style

Porsche Boxster
Volkswagen Golf R32

They should be 1 to 3 minutes long. Audio files in standard formats are sufficient. Creating a BNK file out of them is of no problem.

All other cars are already using original audio showcases from NFS1, NFS2, NFS3, NFS4 or Forza 4.


pete9516


Hommelwomb

My Country Woods and Rocky Pass track markings fix mod just edited the visibility.txt file.

This is on a completely different level.

- absolute elimination of noticeable low/mid polygon morphings into high polygons
- see exactly what you are supposed to see anywhere on the track
- basically you won't even notice that tracks are actually splitt into blocks
- adding objects (e.g. image 1: see atlantica blocks in distance of aquatica, image 2: Empire City park from above now has grass instead of void, image 3: Landtrasse now has trees on the right side to block the vision of incorrectly looking hills)

This is not only done by editing the visibility.txt files but also by splitting blocks into objects, assigning those objects to other blocks and tricking the whole system in a way that you can actually see further without objects dissapearing in the distance.