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track texture editing issue (8-bit BMPs)

Started by luv2race, Jun 08, 2024, 6:30 AM

luv2race

I"m currently using fshtool.exe (i forget who wrote it) to convert the QFS files into BMPs.
I want to edit the BMPs but the extracted BMPs are 8-bit (256 color).
Is there a way to make the extracted BMPs 24-bit that will allow fshtool.exe to put the BMPs back into a QFS file?
hope that makes sense.

AJ_Lethal

The reason why extracted BMPs are 8-bit is because they are 8-bit BMPs in the first place (to save on disk space and memory), you can convert the BMPs to 24-bit with any image editor but you'll have to edit the index.fsh file to specify what format each BMP uses otherwise it won't compile.

rata_536

Are you trying to edit the software renderer textures set, by chance (TRxx_8)? Note that these will have to keep their 8 bit format otherwise the game will crash. If it is just an 8 bit texture on the standard set of textures then just do as AJ says and you should be fine.