NFSAddons Forums

Oct 15, 2018, 6:52 PM

reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12

This is a discussion for the topic reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12 on the board General NFS.

Author Topic: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12  (Read 3665 times)

Reply #15
on: Aug 27, 2017, 12:03 PM
Sr. Member
Posts: 330 Joined: October 20, 2007

  • ****
If you want you can force a resolution in the dgvoodoo configuration in "Glide" tab... by default the option is set to "Unforced", thus you can change it ingame via options menu of High Stakes.

In the first screenshot almost no effect is visible. My config definitely looks brighter on my system. Seems the effects correlate with the used hardware.
Imo Lumasharpen and 16bit color mode (Voodoo emulator) is not really a good combination, result will be pretty pixelated image.

 


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