NFSAddons Forums

Main Menu

New cars without replacing old ones

Started by Anandhakannan, Jul 02, 2016, 10:15 PM

Anandhakannan

Hello friends, I want to add cars in NFS Most Wanted 2005 without replacing the old ones. Is it possible????
I played the game many times using mod loader, it's good but original game gives a better satisfaction. So I like to add new cars. I don't want much only few especially Nissan Skyline R34. Help me Friends

MADMAN_nfs

The answer is: No. You can't add cars without replacing an exisiting one. Furthermore, you need a specific game version and a mod loader.
http://www.nfscars.net/forum/car-editing-discussion/19953-installing-cars-mw-explain-detailed-dr-update-01-04-2009-a.html

Anandhakannan

Bro I played the game using mod loader many times. Is it possible to replace cars without mod loader???
I replaced 4 .bin files in Cobaltss folder by Skyline R34's files. But it shows as Cobalt and performance, body kits are also as same as cobalt ss, (I replaced in the Main NFS/CARS folder and playing  speed.exe not the shortcut) . Is it possible to change the performance and Manufacturer logo in original NFS? 

Remko

I don't have any experience with modding NFS MW, but there is a long thread at NFSCars about MW editing and what tools to use, and I found this post from a guy who I think is trying the same thing as you are (using mods without modloader). Maybe his experiences are of any help to you:

http://www.nfscars.net/forum/car-editing-discussion/18831-nfs-mw-car-editing-tools-23.html#post637981

Zpectre

Ok, here's the drill... There are various database files in the game folder controlling the content in the game. IIRC the game has a filesize check that would stop people from increasing the size of the files (as would be required when adding a car). From looking at everything, adding a car to MW would be no easy task because you'd have to create those data entries from scratch.

Using mods without Mod Loader is possible with the NFS-VltEdit made by nfsu360 (NOT the arushan one). This tool allows you to edit MW's files directly. Edit all the entries the modded car modifies (contained in MWPS files), overwrite the files in the original car's folder with the modded ones, and it "should" work (you'll probably won't get custom logos I believe). Hard to explain in a short post, but it's definitely possible.

Anandhakannan

I downloaded the application but how to use it?
There will be some way, hope we will find that soon.


Zpectre

Point it to your MW install folder. :)

Using it is a bit complicated... You need to edit each individual hash for the car you want to replace. The addresses are in the MWPS files that come with each mod.

arushan made the Mod Loader because we were still in the beginning of 2006 when he released the Ferrari, so the game was still being supported by EA and modded cars could be used to hack the multiplayer mode. Nowadays it's not an issue.