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T3ED Updates (NFS4 Track Editor) by JimDiabolo

Started by JimDiabolo, May 28, 2012, 2:53 AM

JimDiabolo

I always found it unnecessarily difficult to select the right texture. That's why there is now an overview when you click on the one currently in use.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

pete9516

Quote from: JimDiabolo on Jan 01, 2026,  5:51 AMI always found it unnecessarily difficult to select the right texture. That's why there is now an overview when you click on the one currently in use.
Jim, your changes to T3ED are simply amazing. I never thought of something like that, but it actually makes much sense.

EvoX

Yeaaahh now Im addicted to AI improvement on different tracks haha
I said hello, tough guy.

AJ_Lethal

Quote from: JimDiabolo on Jan 01, 2026,  5:51 AMI always found it unnecessarily difficult to select the right texture. That's why there is now an overview when you click on the one currently in use.
GOATed improvement

JimDiabolo

#499
New in Version 4.5.0 (436):
- "Whole Track -> Remap objects to blocks" now searches for the nearest track polygon & and uses FindZOnRoad (from Drop function).
- Texture overview integrated. Click on the currently used one to get an overview.
- LoadQFS now recognises mirrored images of type 0x7D. This fixes the track preview of "Durham Road".
- LoadQFS now recognises mirrored images of type 0x78. This fixes the track preview of NFS2 conversions like "Mediterraneo".
- LoadQFS now does color corretions on bitmaps from typ 0x7E. It gives better looking NFS3 textures.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.