NFSAddons Forums

Main Menu

T3ED Updates (NFS4 Track Editor) by JimDiabolo

Started by JimDiabolo, May 28, 2012, 2:53 AM

JimDiabolo

Quote from: MADMAN_nfs on Feb 17, 2015,  9:10 AM
I noticed a small problem with clipboard function though. Its not possible to copy 'normal' objects via clipboard anymore, e.g. collision objects, polygon objects or light sources.
In earlier versions this is working (in object mode). Or did you change the workflow?
I think Will mentioned this issue in one of his earlier posts already.

You both are right, I messed up that function. When you copy objects, it's the same as copying the whole block. Just the info about the selected object will be added. Pasting blocks / objects create an additional block in first step. Because in version 3.9 the global objects are in an addtional block too, I had the change the paste function again and missed adapting a sub function for objects. I updated to T3ED_Dev3.9.0.194, this should fix it.
https://www.dropbox.com/sh/mdyoc5a7ifk7ohk/Nw8C_6yqUw
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

nfsfan83

Jim help!!!

I have new PC :) my graphic card is Gainward GT 630 2 GB ram, and when I want see track in 3D in T3ED i have something like this:

https://picasaweb.google.com/115221225068676757245/Nfs4MyTracksInT3ED#6152396192269259650

Can you make 3D view only in software rendering???

JimDiabolo

3D Preview was made by Hoo years ago. I don't understand the code he wrote, and got no idea how to fix it. I would suggest installing a virtual machine with Windows XP, I can use the 3D preview there.

Sorry I got no better idea.

JimD
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

nfsfan83


MADMAN_nfs

Hey,
I have that problem, too. I found a little workaround so the trackview runs on my Win7 64bit system with a Nvidia GeForce GTX 660.
But the problem actually isnt the code of T3ED (it uses software emulation already) nor the Windows version. Its the fault of DirectX, because the software mode (DirectDraw) is hardware accelerated (by GPU, not CPU) by default. That can cause errors depending on hardware & drivers.

To fix this you need to disable hardware acceleration for DirectDraw.

And there we have little problem: You need to download the full directX Dev-Kit to do that (at least I did not found another solution).
So you need a somewhat fast connection (filesize ~600MB).
Here is the link: https://www.microsoft.com/en-us/download/details.aspx?id=6812

After installation you start dxcpl.exe

Go to DirectDraw-Tab and clear the checkbox at 'Use Hardware Accelaration'



Close the window and start it again to check if the box is really disabled (sometimes its not saving for me)

WARNING: other programs may not work without hardware acceleration ! You will need to enable/disable it as needed.

Again: tested with Win7... not sure it will work with other OS.

GL

nfsfan83

MADMAN_nfs thanks for advice. Problem solved :D

I open dxdiag, and In screen options, I off directDraw :) and now is ok. Thanks

Now I can make new tracks!!!

MADMAN_nfs

Glad to hear its working for you now.

@JimD: I think its possible to solve the issue by placing a modified ddraw.dll into the T3Ed folder. Someone did that for an old command & conquer release (also other old games...); but it needs to be customized for the specific program i guess (I did not find a dll that is working).

Some information:
http://ares-developers.github.io/Ares-docs/bugfixes/type3/ddrawdll.html
http://cnc-comm.com/community/index.php?topic=3329.0

nfsfan83

I try again make Alpine NFS1 track to more drivable, but still failed :( what is problem, track is too long or what? Tokyo is 253 blocks and works fine??? I can drive on few blocks, than car blow up in the air :) Any idea??? I want so much coastal track  in NFS4 I can set all textures and objects but need good drivable track shape  8)

Freak-DS

Jim ,is it possible to shade global objects?

JimDiabolo

Quote from: Freak-DS on Nov 15, 2015,  5:56 AM
Jim ,is it possible to shade global objects?
Global objects are extra objects stored in a special chunk. Since Napp1 didn't implement extra object shading (only track & polygon objects), I don't know how and if it's possible.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

JimDiabolo

#55
Quote from: MADMAN_nfs on May 25, 2015,  6:56 AM
Hey,
I have that problem, too. I found a little workaround so the trackview runs on my Win7 64bit system with a Nvidia GeForce GTX 660.
But the problem actually isnt the code of T3ED (it uses software emulation already) nor the Windows version. Its the fault of DirectX, because the software mode (DirectDraw) is hardware accelerated (by GPU, not CPU) by default. That can cause errors depending on hardware & drivers.

To fix this you need to disable hardware acceleration for DirectDraw.

And there we have little problem: You need to download the full directX Dev-Kit to do that (at least I did not found another solution).
So you need a somewhat fast connection (filesize ~600MB).
Here is the link: https://www.microsoft.com/en-us/download/details.aspx?id=6812

After installation you start dxcpl.exe

Go to DirectDraw-Tab and clear the checkbox at 'Use Hardware Accelaration'



Close the window and start it again to check if the box is really disabled (sometimes its not saving for me)

WARNING: other programs may not work without hardware acceleration ! You will need to enable/disable it as needed.

Again: tested with Win7... not sure it will work with other OS.

GL

I found a way to apply a DirectDraw fix only for t3ed and without the need to load big Dev-Kit. I used the "Microsoft Application Compatibility Toolkit" to ForceDirectDrawEmulation for t3ed. This tool creates a sdb-file with the info for windows how to handle t3ed. I wrapped it in a small (TrackPreviewFix, 22 Kbyte) installer. It's now available on my Magenta Cloud.
Thanks for pushing me in the right direction, Madman ! 8)
Get T3ED, Stock & Expansion Pack from Magenta Cloud.

DrSpeed

Thank you!
I had similar issues with the track preview. I've tested the fix and it's working like a charm.  :D

MADMAN_nfs

Hey,
thanks for looking into that issue. Track preview makes the life much easier when working with textures.

Unfortunately your fix is not working for me.
I'm using Win10 Pro now and track preview only works by installing the Dx dev-kit (so i can confirm the dev-kit method works for Win7 and Win10).
Guess this sdb file is only working for Win7 ?

Any chance making this work for Win10? Or maybe its possible to patch a ddraw.dll to work with T3ED (so you just copy it into the T3ED directory) ?

Greetings

FranknFurter

#58
Speaking of the T3ED Track View which is really a fine and useful application ... on my machine (XP SP3 as well as Win7) Track View always worked fine without having to enable or disable something, but on some tracks some textures are simply displayed wrong (pic: Nord Country) is this an issue only on my machine or of the Track View application itself? (In-game all textures are correct, but you cannot really work with it since you can only guess which texture is used, if you replace it with a 'right' one it will then be incorrect ingame)

@nfsfan83:
QuoteNow I can make new tracks!!!
Nice to hear that Slawek..!! ^-^ ^-^ ^-^
Lookin' forward ..
=D
Greetings
Frank

JimDiabolo

Quote from: MADMAN_nfs on Nov 13, 2016,  8:00 AM
Hey,
thanks for looking into that issue. Track preview makes the life much easier when working with textures.

Unfortunately your fix is not working for me.
I'm using Win10 Pro now and track preview only works by installing the Dx dev-kit (so i can confirm the dev-kit method works for Win7 and Win10).
Guess this sdb file is only working for Win7 ?

Any chance making this work for Win10? Or maybe its possible to patch a ddraw.dll to work with T3ED (so you just copy it into the T3ED directory) ?

You are right, I got problems on my Win 10 &4 Bit, too. But I was able to fix it with the dgVoodoo files. Try downloading the latest version from http://dege.freeweb.hu/dgVoodoo2.html. Extract the zip file and copy the content of the 'MS" folder (D3D8.dll, D3DImm.dll, DDraw.dll) into the T3ED folder. After that the trackpreview worked here.
Get T3ED, Stock & Expansion Pack from Magenta Cloud.