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Quick NFSHS sound editing tutorial (better than the old one)

Started by Zpectre, Dec 29, 2011, 10:04 PM

pete9516

Quote from: tatarusss on Feb 01, 2021,  9:10 AM
Hi guys!
Thanks for the info, but I still have that clicking issue on Sample#1.

Here's what I do (just an example):
- Open EA's stock CARENG.BNK from Corvette with NFSWizard 0.5.7.9. No click in gearshift Sample#1, obviously.
- Import new WAV file (with NO click in it) instead of Sample#1. Still no click heard when played in NFSWiz.
- Save and close the BNK.
- Import BNK into car.viv.
- Launch the game, hear the click on gearshift sound.

If just importing a fresh wav into a stock CARENG file produces the click, then there's no way to avoid it?
I mean, exactly the gearshift Sample#1 will always have the click in any custom CARENG file?

BTW, it doesn't allow to set loop boundaries for Sample#1 either.

Or am I doing something wrong here?
Any suggestions?
Hello there, i don't know with which program you edit nfs4 .bnk files, but i can only tell you what the others mentioned above. You need to import all your .wav files into the .bnk file which should already be in the car.viv. Otherwise you will get that click noise in sample1.wav.
@MADMAN_nfs: I wasn't talking about the shifting gear sample, but instead i was talking about the loops in the engine samples which don't sound good enough :/ But i will read the tutorial you posted and maybe it helps me. Thank you
PS: I only have Mono and Stereo mode in nfsHS options audio menu. And the loops are still bad.