Quote from: pete9516Jim, what does the speedfile shift actually shift by slices? The floats and the speeds? So for example i create stock floats for both directions and have unlimited speeds (set to 255), i can then shift the speed files by 4, so that AI begins to turn earlier?That was the goal. The "floats" and "selected lanes" will be stored in a shifted position.
Quote from: pete9516 on Jan 25, 2026, 11:31 PMJim, is it possible for animated textures to use more than a row of 7 textures? In T3ED, there's a limitation7 is the limit. There are just 3 bits.