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Messages - EvoX

#1
One race from my perspective
#2
General NFS / Re: High Stakes Outtakes (HSO)
Aug 11, 2026, 12:26 PM
Almost uncontrollable on keyboard
#3
Hmmm... U wanna make an Unbound Evo Merc or wot. Joking😂
#4
Editing Projects / Re: TNFS_SE to NFS4
Aug 05, 2026, 8:41 AM
So... the Vertigo Ridge and Transtropolis might be followed by smth else👍ah... And I forgot the fabulous Autumn Valley Raceway ❤️
#5
Editing Projects / Re: TNFS_SE to NFS4
Aug 04, 2026, 10:28 PM
Haha those textures 🤣👍
#6
Editing Projects / Re: Fixer Uppers
Jul 17, 2026, 2:47 PM
Yeah, no Militia on the hood, mostly DPS :police:
Militia was gone in 2010 I suppose. Police since then.
One of my galfriends back then who was working in militia had one hell of hysteria like "I don wanna be a US cop, f..k this, I quit dammit!" Funny that she didn't, of course 🤣
#7
General NFS / Re: Bit Modernized HS 2025
Jul 16, 2026, 2:50 AM
This one is the latest online version too?
#8
Quote from: pete9516 on Jul 04, 2026,  8:26 AM
Quote from: EvoX on Jul 03, 2026, 11:13 PMI jeez have a question, is that catalog really trusted and correct. Besides, is there really any big sense making close-to-life dynamic values in an arcade video game? No offense, just thinking. U doing a good job anyway.
Yes EvoX, that catalog is really trusted and correct. I think i've mentioned before that this data is very precise on the cars i own in real life and i'm capable of topping them out on the Autobahn and the values are pretty much the same.. It is the best resource for a data specifications catalogue for cars. IF the data is even there. Many car companies won't give data to him because they've yeeted it or too private or whatever. And to your 2nd question: You're moaning about me not fixing tuned cars' Carps because they're "too unrealistic" and at the same time you're asking questions about if it's worth to do accurate Carps.. Sometimes, i don't understand you pal
And to answer it: Yes, there is no sense in using badly made carp.txt's when you can have better ones. It's the same with models. When you can make good models, why make a bad one with bad UV mapping and bad geometry? If i'd have to choose a model (for a conversion for example) where 1 model is Ryuji Kainoh quality and the 2nd model is Memphis or Spectre or Team RSR or Watzelm quality, why would i use the Ryuji Kainoh one with worse proportions and low polycount?
Quote from: pete9516 on Jul 04, 2026,  8:26 AM
Quote from: EvoX on Jul 03, 2026, 11:13 PMI jeez have a question, is that catalog really trusted and correct. Besides, is there really any big sense making close-to-life dynamic values in an arcade video game? No offense, just thinking. U doing a good job anyway.
Yes EvoX, that catalog is really trusted and correct. I think i've mentioned before that this data is very precise on the cars i own in real life and i'm capable of topping them out on the Autobahn and the values are pretty much the same.. It is the best resource for a data specifications catalogue for cars. IF the data is even there. Many car companies won't give data to him because they've yeeted it or too private or whatever. And to your 2nd question: You're moaning about me not fixing tuned cars' Carps because they're "too unrealistic" and at the same time you're asking questions about if it's worth to do accurate Carps.. Sometimes, i don't understand you pal
And to answer it: Yes, there is no sense in using badly made carp.txt's when you can have better ones. It's the same with models. When you can make good models, why make a bad one with bad UV mapping and bad geometry? If i'd have to choose a model (for a conversion for example) where 1 model is Ryuji Kainoh quality and the 2nd model is Memphis or Spectre or Team RSR or Watzelm quality, why would i use the Ryuji Kainoh one with worse proportions and low polycount?
Quote from: pete9516 on Jul 04, 2026,  8:26 AM
Quote from: EvoX on Jul 03, 2026, 11:13 PMI jeez have a question, is that catalog really trusted and correct. Besides, is there really any big sense making close-to-life dynamic values in an arcade video game? No offense, just thinking. U doing a good job anyway.
Yes EvoX, that catalog is really trusted and correct. I think i've mentioned before that this data is very precise on the cars i own in real life and i'm capable of topping them out on the Autobahn and the values are pretty much the same.. It is the best resource for a data specifications catalogue for cars. IF the data is even there. Many car companies won't give data to him because they've yeeted it or too private or whatever. And to your 2nd question: You're moaning about me not fixing tuned cars' Carps because they're "too unrealistic" and at the same time you're asking questions about if it's worth to do accurate Carps.. Sometimes, i don't understand you pal
And to answer it: Yes, there is no sense in using badly made carp.txt's when you can have better ones. It's the same with models. When you can make good models, why make a bad one with bad UV mapping and bad geometry? If i'd have to choose a model (for a conversion for example) where 1 model is Ryuji Kainoh quality and the 2nd model is Memphis or Spectre or Team RSR or Watzelm quality, why would i use the Ryuji Kainoh one with worse proportions and low polycount?
Probably I was not precise. I meant those tuned cars which could go about 600 kph or more) like that fantasy Audi from your last video. I guess that is too much. In this case I sometimes don't understand your position, too. Cuz u say carps should be precise as in reality. And then u make vids with totally unrealistic cars. As for race versions of Mitsus, Toyos and such, there are many. There are circuit versions that can go like a Ferrari. No need to argue. Then. I'm not this purist. If some values are incorrect but the car behaviour feels ok overall, nothing bothers me. Anyway, if someone likes messing with tables, and calculations, it's his logic, tastes differ and I'm also ok with that. It just takes huge amounts of time, and I prefer driving and getting pleasure from the game rather than counting values. That's just about me:)
#9
I jeez have a question, is that catalog really trusted and correct. Besides, is there really any big sense making close-to-life dynamic values in an arcade video game? No offense, just thinking. U doing a good job anyway.
#10
Welche anderen Autos möchten Sie verbessern, Pete =D
#11
Hoho, Austin Healey :afro:  The Imperator looks even nicer. Like a quality model from a modern  game.
#12
Isdera Cooya Empire
#13
Hmmmm I need to test it as soon as I'm home... It looks so f.. great on screenshots... But Cooya often notices important things. So far I would only need a dash in dis one.
#14
Oh that looks superbe. I'll be building a mixed old-school mood soon
#15
Wow Pete you have a legendary ride. Here they are still extremely polular. Also the early Audis hehe