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Messages - PhilPreston

#1
This waterwheel from Hometown track I'm editing now rotates in the wrong axis/direction.

I moved the house and waterwheel to a new location.  Now the waterwheel is rotating sideways.

Anyone know how to correct this?

Showing images of the rotation and also the Properties box for the waterwheel
#2
Thanks Pete 👍
#3
So objects are normally upright in T3ed?

Checking to see if both these glitches are likely caused by same bug
#4
The pitch and roll of cars in my NFS3 is all reversed

On acceleration the car pitches down, on braking the car pitches up.  Left and Right steering the roll is also reversed direction

Furthermore, I noticed when loading the 3D image in T3ED editor, objects such as trees, street lamps, and street signs are rendered upside down.  Could this also be related to the reverse pitch of the cars?
But in game, the trees and other textures are all correct way up, so not so concerned about this

Reverse pitch/roll direction happens in both stock version of NFS3, and Modern NFS3.  Happens also in different versions of Windows: Win98se, WinXP and Win10

Anyone know how to fix this?

#5
I see

Thanks Jim!

Sometimes the VRoad and Black Polygons become detached from one another during editing
Is there a way to reattach them without going back with undo?
#6
Hi All,

Currently editing a track with T3ED 4.5.0.436.
Have been able to copy blocks onto the end of an open ended road.

But when I try to copy and paste a polygon, or multiple polygons nothing happens. 
Can someone tell me what I'm doing wrong?

Also, the New/Split Polygon function only seems to work in one direction.  Is there a way to switch it so it splits in the perpendicular direction?
Sorry, I'm totally noob with this editor
#7
Cool.  Will check it out when I get around to installing NFS4.
Don't have it atm
#8
Is it possible to create Bathurst race track (or other iconic tracks) using T3Ed? 
Not looking for total scenery recreation, that's a massive job.  Mainly recreation of the track layout, elevations and road cambers.  Use of scenery from current tracks is ok for me, or just common scenery.

If someone is able to do it, would be awesome.
Would love to do it myself, but am total noob
For NFS3

Also is there any tutorial on creating straight tracks on T3Ed?  Have only been able to create curves, not straight track in T3Ed