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Messages - Hommelwomb

#1
Editing Projects / Re: NFS:HS Modlist (WIP)
May 09, 2026, 7:46 AM
Mod is now released: https://www.nfsaddons.com/downloads/nfshs/tools/11032/nfs4-all-in-one-hd-mod-pack.html

Currently looking for better dashboards for following cars

BMW Z3 Roadster
Chevrolet Camaro
Pontiac Firebird
Mercedes-Benz SLK 230
HSV SV99
Acura NSX
BMW M Coupe
Nissan 240SX
Mazda RX-7
Toyota Supra Turbo
Ford Falcon XR8
Ford GT90
Jaguar XJR-15

If you know where to find any of those - please let me know.

Or if you wanna create one - kudos to you!

Also looking for better audio showcases for following cars

Currently AI generated

Nissan 240SX
Lotus Elise
Audi TT Roadster
Saleen S7
Lamborghini MurciƩlago
Porsche 911 GT1
Nissan R390 GT1
Aston Martin Vanquish V12
BMW M Coupe

Currently out of place by style

Porsche Boxster
Volkswagen Golf R32

They should be 1 to 3 minutes long. Audio files in standard formats are sufficient. Creating a BNK file out of them is of no problem.

All other cars are already using original audio showcases from NFS1, NFS2, NFS3, NFS4 or Forza 4.
#2
Well, I tried. I don't know if the result is really better, though.

https://imgur.com/a/QfhHZRG

left side: original tree upscaled x2
right side: new tree, original size 2500x2500, downscaled t0 256x256
#3
The trees are just 2 times upscaled versions of the original ones which already looked comical. Propably because they are often mirrored. It would be less notably by using pine trees. Can you guide me to a good reference map on NFSaddons for broadleaves?
#4
After I added needles and a lighted dashboard version, yes :)
#5
Night time completed.

Celtic Ruins HD Night Time Test Run

Now I want to remove the vertical stripes between the skybox textures - but how?
#6
Now that Durham Road has gotten an HD version, only Celtic Ruins is left.

So currently working on that:

Celtic Ruins HD Day Time Test Run
#7
Country Woods

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#8
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-1
#9
I exported the visibility.txt from the above linked Rocky Pass version.

It just lists every block under the problematic blocks.

Therefore same could be manually done with Country Woods.
#10
Was able to fix it by importing modified visibily text files into both tracks.
#11
NFS:HS Workshop / Re: Dashviews
Apr 06, 2026, 3:05 AM
':S' can cause textures to not be shown from certain angles. Removing it can fix that problem.
#12
I found out that it's actually fixed in this version of Rocky Pass:

https://www.nfsaddons.com/downloads/nfshs/tracks/10722/rocky-pass-2004-beta-finish.html
#13
Same at Country Woods: https://imgur.com/a/9nsoyci

Happens when you are right in front of that section.

Further away it is all right   :o
#14
I added a higher resolution display into the DASH00.TGA for the McLaren F1 GTR but don't know how to implement it into the DASH.FCE.

https://filebin.net/vzh3qy00b5wclndz

Anyone can help out?
#15
Career mode track infos stored in CIRCDEF.CDB:


https://imgur.com/a/w25XpUa