how can i change the order in which an addon car gets unlocked throughout the career? i have some addon cars installed and some of them are unlocked from the start and i want to change that
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#2
Help/F.A.Q / NFSUG2 car limit problem
May 15, 2025, 4:12 AM
is there a way i can exceed the need for speed underground 2's car limit amount? like removing some unused files or tuning parts
#3
General NFS / why did we migrate from ed the car dealer to binary?
Mar 16, 2025, 3:25 PM
why did we migrate from ed the car dealer to binary?
#4
Help/F.A.Q / Re: (Carbon) Implementing Visual Damage for a Cop Car
Mar 04, 2025, 2:12 PM
you are loved
#5
Help/F.A.Q / nfsmw suspension bug
Mar 02, 2025, 3:35 PM
in the car lot some of the cars appear to be normal but when theyre driven the suspension is taller on them and it looks really bad.
can anyone help me identify this problem and solve it? thanks.
can anyone help me identify this problem and solve it? thanks.

#6
Help/F.A.Q / Re: broken vinyls
Mar 01, 2025, 1:47 PM
nvm it turned out i had installed 1024x vinyls on these cars while i had 512x installed
#7
Help/F.A.Q / broken vinyls
Mar 01, 2025, 9:39 AM
most of my addon cars vinyls are broken, they look stripey and arent located were they should be, does anyone know why this happens and how i can resolve it? (all of my cars use 1024x vinyls)

#8
Help/F.A.Q / Re: "manually" deleted cars still appear in the car lot as carrera gt
Feb 28, 2025, 1:23 PMQuote from: Eevee on Feb 28, 2025, 1:13 PMFrom what I know, the only way to get rid of these cars is to make a new save game.i love you
#9
Help/F.A.Q / "manually" deleted cars still appear in the car lot as carrera gt
Feb 28, 2025, 12:43 PM
i have been trying to get rid of some of the addon cars manually (with the help of binary and vlted), but they still appear in the car lot but as a stock carrera gt. can someone tell me why and how i can get rid of them completely? thanks.
#10
Help/F.A.Q / broken gauges
Feb 28, 2025, 8:06 AM
so ive been modding my game with new cars and ive been also trimming off the useless stuff in dbmodelparts (attachments, damage1/0 and bodykit 6) to fit in more cars, and now when i play the game my gauges are black
#11
Help/F.A.Q / Re: addon cars are invisible
Feb 23, 2025, 5:11 AMQuote from: Eevee on Feb 21, 2025, 3:50 PMYou cannot have that many cars actually, because DBModelParts limit has been reached and exceeded, and from that point on, the game will no longer allow you to add any more addon vehicles, as they will no longer be rendered after DBModelParts limit has been exceeded. The only way to resolve it is to remove some of the cars by either choosing to uninstall option of the car you want to uninstall or, if the car does not have uninstall option, remove them manually by removing their data from CarTypeInfos, Collisions, and DBModelParts from GlobalB using Binary and their nodes from pvehicle, ecar, and every performance nodes (brakes, chassis, engine, induction, tires, transmission; as long as no other car shares the same nodes) from Vlt using NFS-VltEd or Attribulator/OGVI.do you know how do i look deeper in dbmodelparts and remove the unused stuff? since i catn seem to find a way to do it
You can also look deeper into vanilla cars' DBModelParts and remove any part that is not used by them. Vanilla racer cars don't have parts labelled DAMAGE_0, DAMAGE_1, and ATTACHMENTn in their models, and they don't have anything related to the KIT06 (the non-existing sixth bodykit), but they still have parts of it in form of Damage Scratches and Decals. You can also remove some bodykit slots not used by the car model itself:Oh, and by the way, we already had a thread about it right here: https://www.nfsaddons.com/forums/index.php?topic=2714.0
- Most cars (20) have 5 bodykits, so listing them all would be pretty much exhaustive, and I would suggest you to not remove any bodykits
- 911TURBO, CORVETTE, CTS, GALLARDO, GTI, IS300, PUNTO, and VIPER all have 4 bodykits each, so you can remove every KIT05 part from DBModelParts
- CARRERAGT, FORDGT, MURCIELAGO, and SLR all have 2 bodykits each, so you can remove every KIT03 to KIT05 parts
- 911GT2, BMWM3GTR, BMWM3GTRE46, CAMARO, CORVETTEC6R, and SL65 all have no bodykit nor hood customization, so you can delete every KIT01 to KIT05 parts and every hood style except for KIT00_HOOD
#12
Help/F.A.Q / addon cars are invisible
Feb 21, 2025, 2:30 PM
so ive been modding my nfs mw game and got 147 total cars, my problem is that some of those cars when i select them become invisible and when bots drive those cars the only thing visible are the aftermarket rims and spoilers. does anyone know why this happens and how i can resolve it?
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