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Messages - Neoguto

#1
Quote from: Zalcus20 on Mar 26, 2022, 11:38 AM
I believe I see the problem...

The info from the ghost file tells me you are trying to run a single race with 13 AI racers.  However, under the "Opponent Cars.." tab, there are many opponents whose serial number is assigned a "0" (Zero).  This must be set to a number between 1 and 49 or else the game will see your file as corrupted. 

You can use the Serial Number Editor to determine a car's serial number.

Also, since you are running a race with more AI opponents than usual, make sure you set the "Starting Grid position" for each AI racer correctly.  For example,  "Player Car" is usually set to "Last Place"; "Opponent #1 or Player 2"  is "Last Place +2"; "Opponent #3" is Last Place +3"; etc.  If this isn't set correctly, the AI racers will spawn on top of one another and will be forced to do an extra lap.

Everything else in the file is good!  :)
So, I think i understood how to use correctly now.

Everytime I wanna run with more than 8 opponents, I need to change his serial numbers and put the correct grid position to them.

Wel, thanks a lot and I'm gonna try to change that and test now.
#2
Quote from: Zalcus20 on Mar 25, 2022,  7:19 PM
Hello Neoguto,

Nice to see some more interest in the Ghost editor. The ghost file can become corrupted for a number of reasons.

Is it possible you can attach the problematic ghost file here? I can analyze it and hopefully figure out what's  the cause. (It's ok if you are using a custom car list).

Of course, that it is!
#3
Hey guys!
I still couldn't understand how to use the GST editor correctly, because every time I save a .gst file, when I try to load this Ghost file into the game, it says that it is defective or corrupted.
Could someone show me how to do this correctly?

Sorry for the stupidity, but it's been a long time since I've played with files for this game.