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Mar 30, 2020, 12:50 PM

nfs3 / nfs 4 fedata history section

This is a discussion for the topic nfs3 / nfs 4 fedata history section on the board General NFS.

Author Topic: nfs3 / nfs 4 fedata history section  (Read 169 times)

2 Replies on nfs3 / nfs 4 fedata history section
on: Mar 11, 2020, 6:49 AM
Sr. Member
Posts: 346 Joined: November 03, 2005

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Ever since I started playing nfs4 (after nfs3) I wondered why the history section in the fedata wasn't displayed in nfs4 like in nfs3.

NFS3 has some different options to add picture's/backgrounds to the game.

I fooled around with the nfs4 .mnu files, comparing them with the.mnu files from nfs3.

Found some things but never succeeded.

A funny fact is: 

There's a history.mnu in nfs4 data/menu, it's not used but you can activate it by creating a link.

In game there's not much but an empty menu with a logo and some buttons.

There's a droplist for your cars, all greyed out but................

When you add a hxxxx.qfs file in data/showcase/art by the name of a car (f.e. hp911.qfs) the car shows up in history menu.

But I can't get the history text visible in game.

Must be some codelink....

Anyone digged into this?

Reply #1
on: Mar 18, 2020, 1:12 AM
Sr. Member
Posts: 355 Joined: October 20, 2007

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Hey Noise.
Your findings are interesting. I did some research on the mnu files as well, but never dig that deep...
From what i understand the game has 3 sources of menu text to display:
1) Hardcoded Links in the game.exe (e.g. Nav Buttons), linking to the text files
2) Text from within the mnu files
3) Text from the fedata files of individual car.viv

Variant 3) is used for showcase data (Mechanical/Engine etc).
My guess: the history section must work similar to that. Looking at nfs3 is good idea since the game engine is basically the same. The fact you get a history-carlist by creating hxxxx.qfs files indicates the history part is still around in the game.

Reply #2
on: Mar 18, 2020, 9:11 AM
Sr. Member
Posts: 346 Joined: November 03, 2005

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Thnx for reply...

My thoughts also, but those codelinks give me headache.

Very long ago I experimented a lot with the menu's. It resulted in my Mafia showroom mod.

And again I can't let it go. Getting history in nfs4 game must be possible.

A few unused .mnu files can be activated, like presentation.mnu (funny but boring) and carptuning (not functional, only visible)


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