NFSAddons Forums

Need For Speed Forums => Editing Projects => Topic started by: Zpectre on Mar 16, 2008, 4:41 PM

Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 16, 2008, 4:41 PM
(See post #15 for the car list)

Recently I've been thinking about something like this... An NFSHS car list full of the best vehicles found in the most recent NFS games. I would try to convert 48 cars among those I feel people would be most interested to play with (no crap like Punto, Integra LS, etc.), four of which would be the cop cars (the highpoly GTO is ready). All of them would have upgrades, working driver, custom sound... It's now possible to have all different sounds for the cars and some ProStreet engine sounds are very cool.

However, I don't know how many polies the ProStreet cars have and would need to get a copy of Zmodeler 2.1.0 to be able to import them (and there's a ton of stuff in ProStreet I'd love to put my hands on). Also there are some cool cars which are impossible to convert without serious quality compromise (GT3 RS, Cuda, basically anything with a slightly more complex vinyl). And finally there would be no Ferraris...

I'd like to know how interested you'd be in such work, though I sometimes feel that nowadays converting NFSPS meshes to NFSHS would be a waste because you are not helping the community when using the lower-detail meshes and building lowres textures. The cars won't look good anywhere else because when converting NFSHS versions to like NFSPU you feel as though that car is not using the latter game's full potential... I've made this statement because this is also a discussion about our long-lasting game which the modelling community, with the exception of a few people, seems to have forgotten about... or else they'd be pushing Arushan or someone else to work on those memory issues of NFSHS instead of wasting time with stupid NFSMW... Nevertheless, I could look into the work of people such as Nils and gather inspiration from them.

Oh, and in case I start this stuff I'm willing to learn how to do damage... :D Don't ask me for dashes, though. :(
Title: The best of modern NFS: an NFSHS idea
Post by: Rafel on Mar 16, 2008, 5:37 PM
I'd like to see modern cars in NFS HS
But i don't like cars with a lot of polies. You know, NFS HS is very old. If i use high polies, my game slow down, no pursuit mode and not full grid.
I don't install cars without damage,hehehe, sorry, but IMO damage in NFS HS is very very important.
I like cars of NJ, Freak-DS, Low polies of ML(Ferrari F50, BMW Z4, Dodge Viper...), Bloom and many others designerrs make or made low or mid.polies cars(between 2k and 6000+ or -) with damage and good looking.
I never use dashboard view.
A very detailed car in HS hasn't got sense,IMHO.
A very detailed car is impreesive, i know, but is unplayable and turns very bored.
I play NFS HS everyday :D
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 16, 2008, 6:29 PM
I Think it Sounds Great..& CooL Zpectre
Hope you can do that?

lol Rafel (I play NFS`4 evrey day)
How can you do that with out it Crashing
Out? sometimes? ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Rafel on Mar 16, 2008, 7:07 PM
When i play it crashes only sometimes with sound; shows chunks is already release or something else,hehe.
But i use this:
(http://img528.imageshack.us/img528/4750/nfsspzc3.jpg)

PS
I play a couple of races of NFS Porsche too,hahaha
When i'm worried or i need relax, i play a bit wth NFS IV or V,;if i'm bored, i play NFS IV or V; if i'm angry, i play NFS IV or V. :D:D:D
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 16, 2008, 7:52 PM
I never seen that Stock Pack before R.
Neat..so what does that help you do mostly? :cool:
Title: The best of modern NFS: an NFSHS idea
Post by: on Mar 16, 2008, 8:28 PM
That was released...... when? A few months ago? I don't even have that SP yet. (Although, I do have the EP's latest)
Cool to see you've got it, Rafael. :D

Will - its a nice package for all the patches I've (and most online racers I know) ever needed for HS. Although you do have to reinstall HS every few months, no matter what you do. ;)

Zpectre - awesome idea. Since when is releasing new cars not helping the community? ;)
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 17, 2008, 9:21 AM
Well, NFS:PU has got its own converters. That shouldn't be a problem.
But I'm not sure whether we really need PS cars in HS. How many new cars are there in PS compared to C? They'd need a whole lot of tweaking each to be usable in HS... I guess it'd be easier for you to learn modelling a whole car instead of converting that many PS vehicles. Seriously. But then again you've learned much while doing your other conversions I suppose. And they turned out great. Moreover I don't know about the different LOD meshes of PS though... maybe they're like the HP2 meshes and thus a good base for HS cars?

But - whether your mentioned high-poly Pursuit GTO makes sense - I mean it requires the other copcars to be of a very low quality. I prefer to have a comparable quality everywhere. But peoples's opinions differ, so it's not up to me to decide whether high-poly pursuit cars make sense or not...
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 17, 2008, 9:22 AM
Quote from: unBtableZpectre - awesome idea. Since when is releasing new cars not helping the community? ;)
Well when you make a car for HS you have to bear in mind several limitations which result in the sacrifice of quality. Basically when you make a car from a late NFS game to HS, it almost has to be only for HS, because PU, HP2, MW, etc. can have cars with more details, and it takes long to convert a car with all the needed stuff.

But still, NFSHS damage is useless in NFSHP2, GTA damage is useless in MW, and so on... Maybe there's not a problem with making cars exclusively for HS. HP2 has a poly limit too. :p I doubt you can run a full grid of those ProStreet poly monsters in that game.

I just need the ZModeler 2 and then I'll work on some sort of a "car list", maybe we could vote for the cars? I have my "must haves" like the 997 Turbo, or the E92, or the Murciélago LP640 (before you ask, the original idea is to reconvert some cars)...

@XJ220: ProStreet has a lot of cool stuff that could be converted (the Escort, the Bimmer E92, the McLaren, the 997 GT2)... And I don't intend to learn hardcore modelling, maybe as a hobby though it's not high in my priority list ATM.
Title: The best of modern NFS: an NFSHS idea
Post by: Lotec on Mar 17, 2008, 2:59 PM
I think that's a great idea  :D  Here is some of the cars I'd download from Carbon/Pro Street
Audi R8
Bugatti EB 16/4 Veyron
Chevrolet Corvette C6 Z06
Koenigsegg CCX
Lamborghini Gallardo Superleggera
Lotus Elise S2
McLaren F1
Nissan R35 GTR
Pagani Zonda F
Porsche 997 911 GT2, GT3, Turbo

All of these cars are just begging to have good models of them in HS, and yes Viper Jay 5 did the Veyron, Elise and McLaren but they look bad by today's standards and have inaccurate performance, as for the R8, I'd like to see the actual R8 in NFS4, not the concept from Carbon
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 17, 2008, 3:21 PM
I just took a look at the mesh I downloaded from aironeracing.com and, if there are LOD models, converting from ProStreet should be very easy, at least the basics of it. Some booster pack cars have missing parts, though.
Title: The best of modern NFS: an NFSHS idea
Post by: Rafel on Mar 17, 2008, 3:27 PM
today's standards are no valid for NFHS. NFSHS is very very old.
That's one of the problems. With news standards NFHSHS is unplayable.
Incompatibilities,Modern games and only high poly cars are kiling this great game for ever.
A game when you can't race pursuit mode, races with only 4 cars and no career mode...
When you can race only with a few cars, only single races... for not boring, you need a new car every week, because you enjoy watching the new car, but after two days...
In NFS HS cars with very detailed interior, detaileds calipers, rollcages,etc have no sense, but IMHO.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 17, 2008, 4:54 PM
Wether they come from MW, Carbon or PS, it'd be kick-ass to see em in NFSHS, Zpectre.  Good luck!  I hope the poly counts are decent but I expect them to be ratehr high.
Title: The best of modern NFS: an NFSHS idea
Post by: TS on Mar 17, 2008, 5:45 PM
I like the idea, but I think with the amount of details/polies in Pro Street and Carbon cars, it's better suited for PU, which has a much higher poly limit for cars.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 17, 2008, 9:15 PM
I agree but I really can't use any mods for PU, due to a pathetisad vid card so I am a bit biased on this one.  ME WANT FOR HS!!!!!  heh.  Nut to tellt he truth, they'd be great for any nfs from NFS3 to NFS6.



I dodn't know all the cars in PS, so If I mention one that I like that isn't in the game, let me know.  

So, as for a list of cars....

I agree with Lotec on:
Audi R8 (though Zpectre, your LeMans Quattro is fun)
Chevrolet Corvette C6 Z06
Lamborghini Gallardo Superleggera
Lotus Elise S2
McLaren F1
Nissan R35 GTR
Porsche 997 911 GT2, GT3, Turbo

But.......I'd also like to see:

Porsche Cayman S
New Dodge Challenger SRT-8
Dodge Charger SRT-8
Pontiac G8 GT
Ferrari 599GTB Fiorano (not is PS, right?  but I want it!!!!)  
Mitubishi Lancer EVO X
New Subaru WRX (hatchback or coupe or sedan)
Audi A8 L W12
Audi RS4 (but not a wagon, if such a thing exists)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 18, 2008, 9:39 AM
The idea is to refurbish Career Mode and pursuits in which you're the racer. Unfortunately it's very difficult to keep the game from crashing when you have even two midpoly cop cars.

Basic car list:

1) Police

Chevrolet Corvette Z06 Federal Pursuit
Lamborghini Murciélago LP640
Pontiac GTO (to be released soon, now faithful to MW vinyls)
Porsche 997 Turbo

2) Class AAA

Bugatti Veyron 16/4
Ford GT (needs only upgrade)
Koenigsegg CCX
Lamborghini Murciélago LP640
McLaren F1
Mercedes SLR (needs only upgrade)
Pagani Zonda F
Porsche Carrera GT (needs only upgrade)

3) Class AA

Aston Martin DB9
Audi R8
Audi RS4
BMW M3 E92
Chevrolet Corvette Z06
Dodge Viper SRT-10 (needs two upgrades)
Ford Shelby GT500 2007
Lamborghini Gallardo Superleggera
Mercedes SL 65 AMG
Nissan GT-R
Porsche 997 GT3 RS
Porsche 997 Turbo

4) Class A

Acura NSX
BMW Z4 M Coupé
Chevrolet Camaro Concept
Dodge Challenger SRT-8
Lotus Elise 111R
Mazda RX-7
Mitsubishi Lancer Evolution IX MR
Nissan Skyline GT-R
Pontiac GTO
Porsche Cayman S
Subaru Impreza WRX STi (the one after the blobeye)
Toyota Supra Turbo

5) Class B

Alfa Romeo Brera
Audi S3
Chevrolet Cobalt SS
Ford Escort RS Cosworth
Honda S2000
Lancia Delta Integrale Evo
Lotus Europa S
Mazda RX-8
Mitsubishi Eclipse GT
Nissan 350Z
Renault Clio V6
Volkswagen Golf R32

I'd like to fit in the old muscle cars somewhere but I think including them would be too much "underground" since the old NFS games were all about the latest stuff. Post your opinions please.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 18, 2008, 12:58 PM
:eek: Thats My Opinion! :D
So these Cars will be Released Sepretley?
In the Future?

Thx for helping me Spell that Word
Rite,Zpectre :bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: on Mar 18, 2008, 5:57 PM
Zpectre - I still don't see how releasing new cars is hurting the community... sure, I understand that they aren't really PU and HP2 quality, but let those that convert to HP2 and PU worry about that. :p

Personally, I don't use mod cars in anything other than single race. All the pursuits, knockouts and tournaments I ever do are done online, and therefore with the standard or EP cars. I only do career play about once every two years or so, just to see how far I can get without damaging my car at all while still winning absolutely every race, first time... (read: it's not much of a challenge anymore)

I see how using higher-poly cars for career play could make it much more difficult, if not impossible. Especially for those that don't have the graphics to handle it.

My suggestion is to make a fairly high or mid-range detail car, and then a much lower detail car that could be used in a full grid for career play. Though to be honest, I have no idea of how much work this is...
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 18, 2008, 6:39 PM
Out of these cars....the folloowing are my picks, IMO anyways.  

1) Police

Chevrolet Corvette Z06 Federal Pursuit

Pontiac GTO (to be released soon, now faithful to MW vinyls)
Porsche 997 Turbo

2) Class AAA

Bugatti Veyron 16/4
Ford GT (needs only upgrade)
Koenigsegg CCX

McLaren F1
Mercedes SLR (needs only upgrade)

Porsche Carrera GT (needs only upgrade)

3) Class AA

Aston Martin DB9
Audi R8
Audi RS4
BMW M3 E92
Chevrolet Corvette Z06
Dodge Viper SRT-10 (needs two upgrades)
Ford Shelby GT500 2007
Lamborghini Gallardo Superleggera
Mercedes SL 65 AMG
Nissan GT-R
Porsche 997 GT3 RS
Porsche 997 Turbo

4) Class A

Acura NSX
BMW Z4 M Coupé
Chevrolet Camaro Concept
Dodge Challenger SRT-8
Lotus Elise
Mazda RX-7
Mitsubishi Lancer Evolution IX MR
Nissan Skyline GT-R
Pontiac GTO
Porsche Cayman S
Subaru Impreza WRX STi (the one after the blobeye)
Toyota Supra Turbo

5) Class B


Audi S3
Chevrolet Cobalt SS
Ford Escort RS Cosworth
Lancia Delta Integrale Evo
Mazda RX-8
Mitsubishi Eclipse GT (Spider variation also if possible)Nissan 350Z

Volkswagen Golf R32
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 18, 2008, 6:52 PM
Quote from: unBtableZpectre - I still don't see how releasing new cars is hurting the community... sure, I understand that they aren't really PU and HP2 quality, but let those that convert to HP2 and PU worry about that. :p

Personally, I don't use mod cars in anything other than single race. All the pursuits, knockouts and tournaments I ever do are done online, and therefore with the standard or EP cars. I only do career play about once every two years or so, just to see how far I can get without damaging my car at all while still winning absolutely every race, first time... (read: it's not much of a challenge anymore)

I see how using higher-poly cars for career play could make it much more difficult, if not impossible. Especially for those that don't have the graphics to handle it.

My suggestion is to make a fairly high or mid-range detail car, and then a much lower detail car that could be used in a full grid for career play. Though to be honest, I have no idea of how much work this is...
To do that I need to convert the car twice - a little bit too time consuming for the car itself, upgrades (I used to love HS career), cop variants...

I have already taken the first step regarding the project's progress: managed to install and run NFSHS in my new machine. The addon cars look kick ass, especially my new pursuit GTO. :D I'd really love to run the game in DX8 mode because it looks awesome but it has a lot of graphic bugs. I'll also try the glide wrapper.

Finally I'll edit the career and make a super-hard version compatible with higher poly cars... :D

@buck: The game needs a Pursuit Lambo badly!

@all: I still need to release updated stuff but most of these new versions won't be part of the project:

Corvette C6 and C6-R
Porsche 996s
Bimmer M3s (all versions)
Vauxhall Monaro
HSV GTO

And I'd like to know if you want muscle cars, because then I can axe a few cars I put on the list but don't really see the need for converting. RX-8, Clio and Skyline are some of them. The Skyline I guess will be made by the people at Memphis & Freak-DS site in less polies and with dash so I guess I could be spared the work (besides there can't be more Nissans than Bimmers can it?).
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 18, 2008, 8:02 PM
Yes it does need a pursuit Lambo, but make it a Gallardo LP 550/4 instead, or a Gallardo Superlegerra, I am not a fan of the Murc really.  IMO anyways.  A pursuit 2008 Frod Shelby Mustang GT500 KR or a Shelby Mustang GT500 "Eleanor" as a pursuit car would rock too!  

Muscle cars are a must.  But, balance is needed too so I say for now try to pick a decent mix, of all types of cars, then maybe later on down the road you can add to the 48 cars with some extra rides that we can pick or choose to our liking.  Personally I like the Skyline and the RX-8 (looked for one for a while) but the Clio, yes, it can go, IMO.  

Any chance of getting a Corvette with the monster LS9 engine yet???????????????
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 19, 2008, 9:43 AM
Quote from: bucksavage(...) then maybe later on down the road you can add to the 48 cars with some extra rides that we can pick or choose to our liking.  Personally I like the Skyline and the RX-8 (looked for one for a while) but the Clio, yes, it can go, IMO.
The Clio is my puppy. :D

Seriously though, it would smoke all the cars in Class B except maybe the Z. It is a mid-engine rear wheel drive vehicle with 250 bhp.

Some other ideas:

- Duracell Detroit Muscle Extender Pack: Get the best of old Detroit works for absolutely NO cost! Featured cars are:

Chevrolet Camaro SS
Chevrolet Chevelle SS 454
Chevrolet Corvette Stingray '67
Dodge Challenger R/T
Dodge Charger R/T
Plymouth Hemi Cuda
Plymouth Road Runner
Pontiac GTO '65
Shelby G.T.500

- Pepsi Twist Le Mans Extender Pack: Get these famed racecars and smoke the competition before anyone else! What's more, you get them for FREE! Featured cars are:

Aston Martin DBR9
BMW M3 E46 GTR
Chevrolet Corvette C6-R

A good mock at EA for making us pay for a McLaren which sounds like a V8. :p
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 19, 2008, 10:00 AM
:D
Title: The best of modern NFS: an NFSHS idea
Post by: Cooya! on Mar 19, 2008, 2:28 PM
Hi Zpectre!
Great idea to fill NFS4 with 48 modern NFS cars and I really love your carlist - just one little mistake: the list is lacking the Lotus Europa S! Scrap the Chevy Cobalt or a japanese car for it and the list is perfect! ;)

PS: I love classic muscle cars but i don´t think they will fit in your mod very well... would be great if you´d make a little extra-mod with classic muscle only afterwards.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 19, 2008, 3:31 PM
Quote from: Cooya!Hi Zpectre!
Great idea to fill NFS4 with 48 modern NFS cars and I really love your carlist - just one little mistake: the list is lacking the Lotus Europa S! Scrap the Chevy Cobalt or a japanese car for it and the list is perfect! ;)

PS: I love classic muscle cars but i don´t think they will fit in your mod very well... would be great if you´d make a little extra-mod with classic muscle only afterwards.
Cooya!, I missed you man! :rolleyes:

The Europa is cool and I'll definitely include it, since my list consisted of only 46 cars. The last one I'll think about later.

I'd like these cars to complement your NFSHS mod, so people can choose between classic and modern NFS or mix and match as they desire and race them in your awesome tracks. ;)
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 19, 2008, 7:13 PM
@ Zpectre,where are these Tracks CoolYa has made? whats there Names? I never seen any them..Just Curious is all.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 19, 2008, 7:56 PM
Quote from: _WiLL_@ Zpectre,where are these Tracks CoolYa has made? whats there Names? I never seen any them..Just Curious is all.
They haven't been released yet (they're actually part of a mod so don't expect to download them any time soon), but some Screenshots Of The Day here at NFSGarage feature them. They are racetracks modeled after Raceway 1 and 2.

Big news here, I've been able to make the ProStreet plugin from ZModeler 2.1.0 work in 2.0.9, so I'm finally able to import ProStreet cars (I tested 240SX and M3 E92). :D They will take longer to convert than Carbon cars because of so many little useless parts, and the seats aren't positioned correctly, but it's doable. The program dangerously crashes sometimes though.

The car list is updated with Lotus Europa S and Honda S2000 in Class B.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 19, 2008, 8:32 PM
Quote from: Zpectre
Quote from: _WiLL_@ Zpectre,where are these Tracks CoolYa has made? whats there Names? I never seen any them..Just Curious is all.
They haven't been released yet (they're actually part of a mod so don't expect to download them any time soon), but some Screenshots Of The Day here at NFSGarage feature them. They are racetracks modeled after Raceway 1 and 2.
Ah i See Now,Sounds Great! So who posted more pics of his Tracks? so i will know what im seeing on the Thread there? Lotec, or Rafel?

heh, Sounds even better your Tools are working for your ConVerts!
Sweet..Like to see a Pic of them,Soon of the Test you did :bigthumb:
Good Luck! also again. :}
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 20, 2008, 10:42 AM
These are upgrade ideas for the three cars which only need the bodies (the Murciélago I think I'll have to convert again):

(http://img355.imageshack.us/img355/5189/nfscarreragtup1frontja6.th.jpg) (http://img355.imageshack.us/my.php?image=nfscarreragtup1frontja6.jpg)

(http://img355.imageshack.us/img355/817/nfscarreragtup1rearku1.th.jpg) (http://img355.imageshack.us/my.php?image=nfscarreragtup1rearku1.jpg)

(http://img175.imageshack.us/img175/6513/nfsfordgtup1frontbe4.th.jpg) (http://img175.imageshack.us/my.php?image=nfsfordgtup1frontbe4.jpg)

(http://img253.imageshack.us/img253/1980/nfsfordgtup1rearmi5.th.jpg) (http://img253.imageshack.us/my.php?image=nfsfordgtup1rearmi5.jpg)

(http://img138.imageshack.us/img138/9223/nfsmercslrup1frontfg5.th.jpg) (http://img138.imageshack.us/my.php?image=nfsmercslrup1frontfg5.jpg)

(http://img138.imageshack.us/img138/7539/nfsmercslrup1rearbl2.th.jpg) (http://img138.imageshack.us/my.php?image=nfsmercslrup1rearbl2.jpg)

Should I keep the Mercedes' air brake in the upgrade (the moving wing) or add a fixed spoiler (without moving wing then)? I'm partial towards the latter, nothing too exaggerated to avoid ruining the car.

The Class AAA cars will only be upgradable once. Levels 1 and 2 will be the stock bodies, which will cost $0 and not impact the car's performance. To actually upgrade the cars you'll need to buy level 3 which will be very expensive... :D Class AA cars will function similarly but will have level 2 as well. I'm doing this so the game works correctly and to emulate the fact these high-end cars can't be modified much. This however doesn't mean you'll see a Cobalt outrunning a McLaren. Upgrades will make sense.

Price of upgrades will depend on the price of the car, and, since all the cars are much faster than the original ones there will be an increase in prices (expect over $1,000,000 for some of the highest tier cars), with a corresponding increase in the amount of money you'll get for races. Ah, and play legit - no "GATES" cheat allowed! :D
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 20, 2008, 2:04 PM
Nice PaL! Are thos the Converted ones in your Editor?
They Look like Scratch made ones?
Hmm
No Gates Cheat, Ahh Thats Terrible = NFSWizard Fedata`Edit ;)
Im Glad your Renders dont Take me 5 Mins a Peace, to Load any longer
lol ;}
Thx for some Pic Zpectre :cool:
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 20, 2008, 3:17 PM
They're the Most Wanted #1 kits (the #2 ones make them look like different stuff).
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 20, 2008, 7:05 PM
Ah i see.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 20, 2008, 8:24 PM
Looking really sharp.  And incidentally, I actually think you SHOULD make those mock add-on packs, that way we can add a bit of muscle or whatever.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 20, 2008, 9:11 PM
Quote from: bucksavageLooking really sharp.  And incidentally, I actually think you SHOULD make those mock add-on packs, that way we can add a bit of muscle or whatever.
I actually will but only when time comes, converting 48+ cars is not easy. ;) It'd be funny to release the cars in a huge pack under that very name but I don't know if Mike (and the admins from other sites) would host such a large file. I think that it won't be possible to upload the packs to NFSCars but hey, they can just come here... :D

Ideas for upgrades:

Class AAA: Level 3 (lowered, bodykit, rims, hood, 8-point rollcage, gold brake discs and when convenient a spoiler).
Class AA: Level 2 (lowered, mild bodykit, sport rims, mild spoiler, ventilated brake discs) and level 3 (widebody, large spoiler, GT rims, gold brake discs, 8-point rollcage and custom hood).
Class A and B: Level 1 (custom rims, lowered), level 2 and level 3.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 20, 2008, 9:55 PM
Sounds CooL and all...
Just seems like a, Pipe Dream 2 me..
Making it work... Happy Easter! anyways.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 21, 2008, 4:25 AM
Wow... that looks like a huge to-do list. Good luck on it, my friend. I'm looking forward to seeing what you come up with :)
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 21, 2008, 12:45 PM
I'm looking forward to seeing what you come up with Also...
:D Great List! ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 21, 2008, 3:30 PM
This is a teaser:

(http://img216.imageshack.us/img216/5994/upgradecarreragtzu8.th.jpg) (http://img216.imageshack.us/my.php?image=upgradecarreragtzu8.jpg)

All it needs is official colours and a new carp file for the upgraded version.
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on Mar 21, 2008, 4:07 PM
Wow!:eek: love it Zpectre. Good choice of bodykit,spoiler,rims and hood.:bigthumb:

In your car list I saw there was a Porsche Cayman S, is that one gonna have upgrades?

Cant wait to see more teasers.:bigthumb:
Oh yeah whats the polycount?
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 21, 2008, 4:24 PM
Quote from: Poorboy123Wow!:eek: love it Zpectre. Good choice of bodykit,spoiler,rims and hood.:bigthumb:

In your car list I saw there was a Porsche Cayman S, is that one gonna have upgrades?

Cant wait to see more teasers.:bigthumb:
Oh yeah whats the polycount?
All of them will be upgradable. :)

The polycount is a bit high (8,000 for the upgraded Carrera). However, I'll modify the career mode so the events have less opponents and will include more races. The spoiler is from MW but I modified it a bit, let's say I "autosculpted" it in ZModeler hehe... :D
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 21, 2008, 8:31 PM
That looks....*faints* flat out amazing.
Title: The best of modern NFS: an NFSHS idea
Post by: on Mar 21, 2008, 8:58 PM
If we can upgrade to that - I'll be playing a lot more career mode....
Awesome.  :eek: :bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 21, 2008, 9:20 PM
Quote from: unBtableIf we can upgrade to that - I'll be playing a lot more career mode....
Awesome.  :eek: :bigthumb:
LOL :D

I'm doing the SLR whilst waiting for the F1 qualifying sessions to air here... The bodies EA made for the car are a bit ugly, though.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 21, 2008, 11:24 PM
Now you got me wondering what the SLR will be like....not in a bad way.  If it is as good as you lasy SLR, plus upgrades, that =:bigthumb::eek3:.
Title: The best of modern NFS: an NFSHS idea
Post by: ToyotaWish on Mar 21, 2008, 11:59 PM
Quote from: ZpectreI actually will but only when time comes, converting 48+ cars is not easy. ;) It'd be funny to release the cars in a huge pack under that very name but I don't know if Mike (and the admins from other sites) would host such a large file. I think that it won't be possible to upload the packs to NFSCars but hey, they can just come here... :D
I'd be glad to host it. What's the approx size of the file, say, RAR-ed?
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 22, 2008, 12:11 AM
(http://img297.imageshack.us/img297/148/cgtup11gb2.th.jpg) (http://img297.imageshack.us/my.php?image=cgtup11gb2.jpg)

(http://img180.imageshack.us/img180/4889/cgtup12od2.th.jpg) (http://img180.imageshack.us/my.php?image=cgtup12od2.jpg)

(http://img297.imageshack.us/img297/9773/cgtup13cv7.th.jpg) (http://img297.imageshack.us/my.php?image=cgtup13cv7.jpg)

My Logitech Cordless keyboard conflicts with HS so it's a little difficult for me to take proper pics.

I took a look at the 722 to know where to fit the spoiler and the best rim choice. The upgrade mesh does not have the moving spoiler (stock version retains it though), in fact I deleted that part to save polies and also because it would look like a total mess.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 22, 2008, 5:32 AM
That's definitely great work, even though I prefer the stock Carrera GT. The SLR isn't my cup of tea anyway, but that doesn't take away from the quality of your conversions!
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on Mar 22, 2008, 12:20 PM
The SLR looks good but if its not to late, maybe you could edit the spoiler.
The Red Circle is the part to edit.

The Blue lines are were those 2 thingys that hold up the spoiler could be instead of them being so close to each other.
I dont know if you will like it but its just my opinion.
Other then that, everything looks awesome :)

(http://img384.imageshack.us/img384/786/cgtup13cv7xn7.th.jpg) (http://img384.imageshack.us/my.php?image=cgtup13cv7xn7.jpg)
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 22, 2008, 4:10 PM
Well that spoiler comes that way from the PS Game?
I think it Looks better the waay it is,Newer Style maybe?
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 22, 2008, 4:52 PM
Quote from: Poorboy123The SLR looks good but if its not to late, maybe you could edit the spoiler.
The Red Circle is the part to edit.

The Blue lines are were those 2 thingys that hold up the spoiler could be instead of them being so close to each other.
I dont know if you will like it but its just my opinion.
Other then that, everything looks awesome :)

[url]http://img384.imageshack.us/img384/786/cgtup13cv7xn7.th.jpg (http://img384.imageshack.us/my.php?image=cgtup13cv7xn7.jpg)[/url]
Quote from: _WiLL_Well that spoiler comes that way from the PS Game?
I think it Looks better the waay it is,Newer Style maybe?
The spoiler came from MW. I took inspiration from the SLR 722 GT to modify this spoiler. In that car, those bars are close to each other and they meet the trunk behind the air brake. But it's never too late to edit a spoiler... :D Only I'll keep it the way it it because of what I said.

The first cars made will be the already existing ones in the following order: Porsche Carrera GT, Mercedes SLR, Ford GT, Aston Martin DB9, Dodge Viper SRT-10 and Pontiac GTO. Then the Murciélago LP640 from PS (the Carbon kits from the regular Murc weren't designed for the LP640 and won't look the way I'd like them to) and only then will I start doing new stuff. To avoid losing interest I'll convert the cars in alphabetical order.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 22, 2008, 6:31 PM
Hey Zpectre How are Yah?. Yeah im paying you Buy the Part so dont do what yah said ok "then will I start doing new stuff. To avoid losing interest"

Keep them parts Coming Now! :bigthumb: ;)
(was Joking also)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 22, 2008, 8:54 PM
Yeah that SLR looks spot on man!  Keep up the great work!
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 23, 2008, 1:08 PM
(http://img175.imageshack.us/img175/2391/fordgtdd2.th.jpg) (http://img175.imageshack.us/my.php?image=fordgtdd2.jpg)

(http://img148.imageshack.us/img148/8959/fordgt1ly4.th.jpg) (http://img148.imageshack.us/my.php?image=fordgt1ly4.jpg)

(http://img228.imageshack.us/img228/6849/fordgt2mg9.th.jpg) (http://img228.imageshack.us/my.php?image=fordgt2mg9.jpg)

The side stripes wouldn't look that good so I removed them to save me some texture space.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 23, 2008, 7:28 PM
Which bodykits for the DB9? I need a lighter one and a more extreme one.

(http://img508.imageshack.us/img508/5732/image1wv6.th.jpg) (http://img508.imageshack.us/my.php?image=image1wv6.jpg)

(http://img210.imageshack.us/img210/4356/image2cb6.th.jpg) (http://img210.imageshack.us/my.php?image=image2cb6.jpg)

(http://img168.imageshack.us/img168/3586/image3be8.th.jpg) (http://img168.imageshack.us/my.php?image=image3be8.jpg)

(http://img301.imageshack.us/img301/4956/image4ie5.th.jpg) (http://img301.imageshack.us/my.php?image=image4ie5.jpg)

(http://img518.imageshack.us/img518/1235/image5sa2.th.jpg) (http://img518.imageshack.us/my.php?image=image5sa2.jpg)

(http://img81.imageshack.us/img81/3077/image7wv0.th.jpg) (http://img81.imageshack.us/my.php?image=image7wv0.jpg)

The first one is the DBR9 spin-off with some EA ricey elements, the second one is Wolf's bodykit from Carbon and the third one is the usual light stuff. Vote for two of them. ;)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 23, 2008, 8:42 PM
They all look really sharp, but I think I'll pick #1 and #3.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 23, 2008, 9:09 PM
No comments on the GT buck? :D

My view: #1 would suit what I have in mind for other cars since, for example, the Viper will have a bodykit more like that (it's this (http://www.nfscars.net/showroom/image/mostwanted/11705.aspx) kit). #3 would fit a mild upgrade (purpose of level 2) better and fit the overall theme seeing as the ProStreet cars apart from the AAA Class will get stock autosculpt kits as their level 2 mods but #2 is very sexy as well and could go in either level 2 or 3 too.
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on Mar 24, 2008, 9:17 AM
I'll vote for #1and #2
I like the first one better than #2.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 24, 2008, 6:18 PM
Anyone else to settle the score between bodies #2 and #3? I'm leaning towards #1 and #3 but you never know when you can be convinced otherwise...
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 24, 2008, 11:14 PM
All the GT ones look great to me, so I leave it up to you Zpectre.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 25, 2008, 8:29 AM
Quote from: bucksavageAll the GT ones look great to me, so I leave it up to you Zpectre.
What do you mean? The Ford GT's bodykit will be the one and only you see in the pics. ;) I was referring to the DB9. I think I'll pick #1 and #2 then. #2 has a sort of NFS legacy feel to it (it's from Wolf's car) and vaguely reminds me of the Mansory DB9.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 25, 2008, 9:35 PM
I already did comment on the bodykits for the DB9, as per this post:
Quote from: bucksavageThey all look really sharp, but I think I'll pick #1 and #3.
Title: The best of modern NFS: an NFSHS idea
Post by: Mike on Mar 25, 2008, 10:04 PM
I'm just seeing this thread now, somehow.

I will gladly host this project and create a section of NFSAddons for it if you want. And "sponsor" it somehow.
Title: The best of modern NFS: an NFSHS idea
Post by: Power^Steer|nG on Mar 26, 2008, 1:07 AM
hey zpectre... you are always appreciated bro...! :bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 26, 2008, 8:29 AM
Quote from: MikeI'm just seeing this thread now, somehow.

I will gladly host this project and create a section of NFSAddons for it if you want. And "sponsor" it somehow.
Wow Mike, thank you! This really makes me even more interested in doing it. I don't have a lot of time as I did last year but I will do my best to finish all those cars.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 26, 2008, 8:52 AM
Yeah thats CooL of Mike also! :D
This really makes me even more interested, in doing my Urban Aquatica Track. I don't have a lot of time as I did last year, but I will do my best to finish it Also. Thats why im Doing this Track Zpectre because, your Working Hard! also,so maybe my Track can be in the Mix of the Mod?
It be better anyways than the Orignal one. ;)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 26, 2008, 10:36 PM
Mike, cool man!  

Zpectre, much appreciated.
Title: The best of modern NFS: an NFSHS idea
Post by: Mike on Mar 27, 2008, 10:10 AM
Quote from: Zpectre
Quote from: MikeI'm just seeing this thread now, somehow.

I will gladly host this project and create a section of NFSAddons for it if you want. And "sponsor" it somehow.
Wow Mike, thank you! This really makes me even more interested in doing it. I don't have a lot of time as I did last year but I will do my best to finish all those cars.
Of course. Anytime you guys need/want anything, feel free to ask :)

Does this project have an official name?
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 27, 2008, 1:38 PM
Quote from: Mike
Quote from: Zpectre
Quote from: MikeI'm just seeing this thread now, somehow.

I will gladly host this project and create a section of NFSAddons for it if you want. And "sponsor" it somehow.
Wow Mike, thank you! This really makes me even more interested in doing it. I don't have a lot of time as I did last year but I will do my best to finish all those cars.
Of course. Anytime you guys need/want anything, feel free to ask :)

Does this project have an official name?
"The best of modern NFS".

I've already detached the parts from the DB9 bodykits and should be posting them soon, but I've got some other things to do in the meantime.

About ProStreet cars, there is a small problem... The autosculpt kits work this way: there are several different parts, one being the unmodded part and one each for the maxed autosculpt zones in the bumpers, hoods, etc. If I want to convert a part which has all zones 100% autosculpted, I'll have to either find a common denominator between those parts and detach/attach until I get the whole part or move the vertices around in a similar fashion to what the game itself does. This is worse with the stock autosculpt kits since they have to be autosculpted to look any different, which sucks, since the other bodies are the same for all the cars with small variations (exotics lose two kits but get a exclusive one).

Therefore, it will take a little longer than antecipated and I'll give preference to meshes from the earlier games when due.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 27, 2008, 2:42 PM
Yeah CooL..That Sounded Pretty Heavy to me Zpectre :cool:
About your Kits..What you have do and the Choice thing.
And how it works in what NFS`4 ? you Mean? with the Kits?

Yes im wanting to take alot more Extra Time, with my Pretty-Detailed
Aquatica Track. I Made a Dock and now im Making a Light House on there to ;} (CooL) well its a Shack Light House..sorry its not Built by a Contractor Hehah..;) :rolleyes: But i do what i can ok PaL. Hope see some more pics Soon some day, Peace :}
Title: The best of modern NFS: an NFSHS idea
Post by: ToyotaWish on Mar 28, 2008, 3:28 AM
WAITING WAITING WAITING WAITING WAITING :p
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 28, 2008, 10:48 PM
DB9 bodykits:

(http://img266.imageshack.us/img266/2756/db9jy7.th.jpg) (http://img266.imageshack.us/my.php?image=db9jy7.jpg)

(http://img266.imageshack.us/img266/277/db92he0.th.jpg) (http://img266.imageshack.us/my.php?image=db92he0.jpg)

(http://img249.imageshack.us/img249/530/db93nw6.th.jpg) (http://img249.imageshack.us/my.php?image=db93nw6.jpg)

(http://img134.imageshack.us/img134/4734/db94km8.th.jpg) (http://img134.imageshack.us/my.php?image=db94km8.jpg)

I like the level 3 kit very much, it looks like something that came from Hamann... :D There are some bugs (too large grill texture) and I will fix them.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 29, 2008, 4:23 AM
Wow, level 2 looks really good, and level 3 is nice, too. Good job! :bigthumb: But what I'm really looking forward to now is the McLaren F1... NFS2SE FTW!
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 29, 2008, 5:12 AM
:eek: :eek3: Yes i Agree also NiLs.
Real Tight Zpectre, ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 29, 2008, 9:14 AM
Quote from: XJ220Wow, level 2 looks really good, and level 3 is nice, too. Good job! :bigthumb: But what I'm really looking forward to now is the McLaren F1... NFS2SE FTW!
McLaren will come after the CCX and the Murc. ;) 4 cars to go (Viper, GTO and those two).
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 29, 2008, 5:32 PM
Hey,Looking foward to more them pics when yah have time to make them..GTO is that Like a Newer Kind? Or older Classic kind?
i have about 40 Hours into my Track Z. Its looks Great to me.
I Took off the End of the World Look,w/added detail on that ;)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 29, 2008, 7:27 PM
Both kits for the DB9 look amazing.  I like the front air dam on the bottom one.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 29, 2008, 7:31 PM
Viper bodykits:

(http://img149.imageshack.us/img149/122/viper1fl2.th.jpg) (http://img149.imageshack.us/my.php?image=viper1fl2.jpg)

(http://img404.imageshack.us/img404/739/viper2rb0.th.jpg) (http://img404.imageshack.us/my.php?image=viper2rb0.jpg)

(http://img149.imageshack.us/img149/5448/viper3om6.th.jpg) (http://img149.imageshack.us/my.php?image=viper3om6.jpg)

(http://img149.imageshack.us/img149/9119/viper4ag9.th.jpg) (http://img149.imageshack.us/my.php?image=viper4ag9.jpg)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Mar 29, 2008, 7:54 PM
Lookin good Zpectre.  That is one awsome Viper!
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 29, 2008, 10:01 PM
Dude! That Viper on 3rd Up is  :eek:
Im Going to Drive that,,when it
comes out! :D Thx for the Update Also.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 29, 2008, 10:03 PM
I might add that the stock Viper, as well as the DB9, have been thoroughly revised in comparison with the cars currently available for download.

@Will: I was exactly going to suggest more of those blue lights in your track! :bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: ToyotaWish on Mar 29, 2008, 10:05 PM
Quote from: Zpectre...it looks like something that came from Hamann...
How 'bout this? :p

(http://images.auto-motor-und-sport.de/hps/img/hxmedia/mpsams/2007/04/2ADwzUI28hBI8s_450x300.jpg)
(http://images.auto-motor-und-sport.de/hps/img/hxmedia/mpsams/2007/04/0ADqQVAow8RdKo_450x300.jpg)


But pleaseeeee, not this... :eek3:

(http://cdn-www.rsportscars.com/images/audi/2008-audi-abt-r8/abtr808.jpg)
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 29, 2008, 10:27 PM
Quote from: Zpectre@Will: I was exactly going to suggest more of those blue lights in your track! :bigthumb:
:D yeah they Look :cool:!
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on Mar 31, 2008, 4:59 PM
Wow Zpectre, the Viper looks beautiful.
Love that spoiler its my one of my favorites in NFSMW.:bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 01, 2008, 7:29 PM
GTO:

(http://img398.imageshack.us/img398/2397/gtoup1fjf8.th.jpg) (http://img398.imageshack.us/my.php?image=gtoup1fjf8.jpg)

(http://img379.imageshack.us/img379/9939/gtoup1rch3.th.jpg) (http://img379.imageshack.us/my.php?image=gtoup1rch3.jpg)

(http://img379.imageshack.us/img379/2600/gtoup2fiv9.th.jpg) (http://img379.imageshack.us/my.php?image=gtoup2fiv9.jpg)

(http://img144.imageshack.us/img144/896/gtoup2roh7.th.jpg) (http://img144.imageshack.us/my.php?image=gtoup2roh7.jpg)

(http://img144.imageshack.us/img144/6564/gtoup3fxb2.th.jpg) (http://img144.imageshack.us/my.php?image=gtoup3fxb2.jpg)

(http://img241.imageshack.us/img241/258/gtoup3rdk6.th.jpg) (http://img241.imageshack.us/my.php?image=gtoup3rdk6.jpg)

I'm undecided on the 3rd upgrade though, because I think it should be lower but the wheels are going to be inside the wells if I do so. The 2nd one may look more racey.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 01, 2008, 7:50 PM
I lowered the car in the 3rd upgrade. The wheels go inside the wheel wells a little, but I don't think it's an issue(?).
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Apr 01, 2008, 9:55 PM
LooKs Nice!..Oh i wished i could
Have the 2nd Upgrade Hood with
the 3rd. Up Body & Spoiler ;)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Apr 02, 2008, 11:09 AM
As usual, Zpectre, the Viper looks AWESOME!!!!!  All the kits loos very, very good.  Though, as Will stated, I think the hood from the 2nd upgrade looks better than the hood from the 3rd, IMO.
Title: The best of modern NFS: an NFSHS idea
Post by: on Apr 02, 2008, 4:42 PM
Looks pretty awesome! :bigthumb: I think I like the 2nd upgrade, overall, better than the 3rd. But hey, I'm sure I can beat the AI with only the second upgrade :p

Keep it up! :)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 02, 2008, 6:31 PM
Ok, you guys convinced me. The third upgrade will become the second one with stock spoiler and hood (it's a widebody but I don't think the widebody should be always better, should it?). It will be better since it'll look the same as the cop version. The current second one will be the third upgrade with the hood from the current third upgrade. Got it? :p I too fell in love with how level 2 turned out. The HSV spoiler is perfectly tailored for the car.

I prefer doing that for now instead of beginning to convert the Koenigsegg because, you know, Koenigsegg, ProStreet mesh, new stuff, issues with material nomenclature (maybe ZModeler 2.0.9 can't understand bits from the ProStreet filter for 2.1.0?)... Let's leave it for weekend.

EDIT:

(http://img516.imageshack.us/img516/5244/gtoup2fmm4.th.jpg) (http://img516.imageshack.us/my.php?image=gtoup2fmm4.jpg)

(http://img516.imageshack.us/img516/8918/gtoup2reo6.th.jpg) (http://img516.imageshack.us/my.php?image=gtoup2reo6.jpg)

(http://img516.imageshack.us/img516/7228/gtoup3fbf2.th.jpg) (http://img516.imageshack.us/my.php?image=gtoup3fbf2.jpg)

(http://img246.imageshack.us/img246/3721/gtoup3rqg3.th.jpg) (http://img246.imageshack.us/my.php?image=gtoup3rqg3.jpg)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Apr 02, 2008, 9:12 PM
It look SMOKIN GOT!!!!!  Damn, that is a sweet ride!
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 04, 2008, 11:04 PM
Project halted until I can get a registered ZModeler 2.1.0.

Reason: DXAnalyzer doesn't work with NFSPS and getting the textures with ZMod is the other easier way, but my version doesn't have the option to save the imported textures to another file. I can no further progress with the Koenigsegg conversion until I sort this out. :(

EDIT: Forget it, expect Koenigsegg news today.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 05, 2008, 8:46 PM
The egg:

(http://img358.imageshack.us/img358/2520/ccxfrontnc9.th.jpg) (http://img358.imageshack.us/my.php?image=ccxfrontnc9.jpg)

(http://img85.imageshack.us/img85/3248/ccxreargn9.th.jpg) (http://img85.imageshack.us/my.php?image=ccxreargn9.jpg)

This was for sure one of the hardest cars to convert. There were a lot of carbon fibre parts, engine, well, it was a very tiresome task, but now I'm approaching the end. I just hope the rest are easier.

The project will progress very slowly, so don't expect all the cars to be ready very soon. Especially in Class AAA and AA there are quite a lot of cars from ProStreet (hardest to convert) and each will take around 2 days to convert, plus work on performance, sounds, showcase and possibly even damage, but damage is only for when all are finished and the final touches need to be added, which can even be next year depending on how busy I am with other stuff.

I haven't mapped the bodykit yet but as soon as I manage to put the car in the game I'll post some pictures.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Apr 06, 2008, 5:01 AM
Even though it's not as cool as the McLaren (:p), this looks like an awesome conversion, great job!
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 06, 2008, 6:25 PM
PROJECT CANCELLED

Well, the picture explains it all...

(http://img516.imageshack.us/img516/8905/nomorelifeinnfshsbb7.th.jpg) (http://img516.imageshack.us/my.php?image=nomorelifeinnfshsbb7.jpg)

The mesh I converted is the level "b" mesh. Apparently EA wanted to make sure they could kill off NFSHS by making level "b" too highpoly, since level "c" and "d" are still those shitty, blocky, useless meshes without interior.

Why am I going to cancel the project? Because there's no point in going further with meshes so highpoly you can't enjoy the game. 11,200 is too much and the game has a high probability of crashing with 3 opponents and in hot pursuit mode. I put a lot of effort in this ProStreet mesh only to find out my work may not be translated into fun.

Maybe it's better to just let the game die. The community has been shattered. Most of the people who modeled for HS wanted to make a living off of 3D design and keeping modelling 6,000-poly cars wouldn't take them anywhere, so they moved onto games which would suit their desire, like GTA or WR2 (the latter not being a very stellar game BTW). In GTASA a strong computer can handle 10+ 100,000-poly cars on the screen at the same time without lag, and memory issues can be solved (unlike NFSHS) by using a community-created tool called the "Limit Adjuster" (Vice City has it too). In the NFS community I've never heard of an effort to create a similar tool for HS. Instead, people wanted to take the easy way out and just move on to HP2 or MW. HP2 is a horrible game and I sincerely can't believe there are people who actually care about it. MW has way too many limitations and I no longer feel the motivation to play it (ProStreet is indeed a better game if you don't count the horrible performance of the E92, I will NEVER forgive EA for what they've done to my baby... I just hope BMW stop being sissies and start giving licenses to someone like Atari or whatever which would make the Bimmers perform like they should, not this absolute joke that they are in ProStreet). The only alternative left is NFSPU, which was left half-cracked as soon as people wanted to mod MW just because of the damn cops and free roam, and will probably remain this way since all the community has in terms of programming is arushan and, if you ask me, it's too little (and I didn't like how he left NFSPU basically only half-compatible with mods IMO).

That's it, people. I could say more stuff but I don't want to enter flame territory and in a small forum like this my words wouldn't have such an impact. I want to thank those who replied for the support and Mike for his willingness to host the file packs. About future releases, they will depend on the amount of free time I have.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Apr 07, 2008, 10:16 AM
Would you mind posting some wireframe pics? It doesn't look that high-poly from what I can tell.
AND, how many polies does the McLaren have? Don't give up on that one just because of the Koenigsegg! ;)

BTW I agree on what you said about HP2 being a horrible game and the lack of serious coders for classic (real) NFS games.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 07, 2008, 3:47 PM
Quote from: XJ220Would you mind posting some wireframe pics? It doesn't look that high-poly from what I can tell.
AND, how many polies does the McLaren have? Don't give up on that one just because of the Koenigsegg! ;)

BTW I agree on what you said about HP2 being a horrible game and the lack of serious coders for classic (real) NFS games.
Koenigsegg wireframe:

(http://img212.imageshack.us/img212/6348/wf1jb2.th.jpg) (http://img212.imageshack.us/my.php?image=wf1jb2.jpg)

(http://img220.imageshack.us/img220/9554/wf2tq8.th.jpg) (http://img220.imageshack.us/my.php?image=wf2tq8.jpg)

(http://img220.imageshack.us/img220/79/wf3rh5.th.jpg) (http://img220.imageshack.us/my.php?image=wf3rh5.jpg)

(http://img212.imageshack.us/img212/6453/wf4jq9.th.jpg) (http://img212.imageshack.us/my.php?image=wf4jq9.jpg)

(http://img527.imageshack.us/img527/2905/wf5jg0.th.jpg) (http://img527.imageshack.us/my.php?image=wf5jg0.jpg)

That interior alone is 2,000+ polies according to ZModeler.

The other car I checked was the Zonda and that seems to have less polies but the wheels are heavier than the Koenigsegg's. I'm positive the other PS cars are at such a range, and, with, for example, a spoiler, the polycount skyrockets... To give you an idea, the Koenigsegg with the widebody has close to 13,000 polies, which means I won't be able to do what I intended to do in the first place... :( I could give the Carbon mesh a try, but that doesn't solve the problem of the other cars not present in the earlier games (especially the M3 E92 and the R8 which I was really looking forward to convert). Another problem is that there are clipping bugs in some bodykit meshes because EA decided to make wheel wells in which only bicycle tires would fit... :rolleyes:

It'd also be disappointing for me to convert a McLaren only to find out people would still play with CPD's car because it has like 5x less polies.

I need time to think. However, I made sure the Koenigsegg was finished before I came to my earlier conclusions, so, even if I decide not to convert the other cars, there's a chance you'll still see the CCX along with a few others. At least the converting part is not that hard, it just takes a lot of time.
Title: The best of modern NFS: an NFSHS idea
Post by: on Apr 07, 2008, 7:48 PM
Quote from: ZpectreMaybe it's better to just let the game die.
You had me thinking your account got hacked or something...

:p
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 07, 2008, 8:39 PM
Quote from: unBtable
Quote from: ZpectreMaybe it's better to just let the game die.
You had me thinking your account got hacked or something...

:p
The game as in the modding community, not the online servers... I ended up meaning more than I intended. :( Online racing won't end until no one wants to play, since it's the purest form of gameplay - the game as it was meant to be played. It's based on fair competition and addon cars/tracks just hurt it unless there's an agreement on what to use. If we're talking in these terms, I think PU was much more worth saving than HS because, as it is, it's that much better IMO (it's my second most played NFS and HS is first only because of the mods... Evolution was so cool :rolleyes: ), but each person is entitled to an opinion. At least while people struggle to make PU work in their PCs and when they do they have to cope with graphic bugs, HS players have few problems. :)

However, there are some mods in progress for HS and HOSS should consider teaming up with these people in the future should the mods achieve success.
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Apr 07, 2008, 11:19 PM
Well man, sorry to hear that the project has hit the proverbial wall at 130.....hope that if you do manage to figure it all out, you can still make those cars, since you make then so well.  As always Zpectre, in either case, the effort ans work is greatly appreciated.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Apr 08, 2008, 7:14 AM
Yes it is,and still is! I hope to be back some day and work on
some other Track Idea?
Yeah i bet if you had a problem
Like me Zpectre,i think,maybe you'd
think is was worse,lol *Cough. :rolleyes: :sadwavey:
maybe you can decide not to convert that
Car well, your Others are Nice,Ya know.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Apr 08, 2008, 9:40 AM
Still, the exterior doesn't look that bad, and the interior... it's that high-poly because of the attached lights I guess. How many polies do the wheels contain?

BTW I'd really love to see your McLaren. CPD's may have less polies, but I'm convinced the PS conversion would have nicer textures. I'd reduce the polycount for personal use though, especially because I want to do a Pursuit McLaren F1 :D
Title: The best of modern NFS: an NFSHS idea
Post by: on Apr 08, 2008, 2:23 PM
Zpectre: I never assumed you were talking about online servers. This being a modding community, I took it in that context. :p
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Apr 08, 2008, 8:27 PM
Quote from: XJ220Still, the exterior doesn't look that bad, and the interior... it's that high-poly because of the attached lights I guess. How many polies do the wheels contain?
Around 600-700.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Apr 09, 2008, 8:29 AM
Hmm... well, those 12k polies are well hidden then. But if I was you, I'd still check out the M3 E92. It's a less exotic vehicle, so its polycount should be considerably lower. If it isn't, I'll consider helping you by reducing its polycount ;) Even though I hate the style of current BMW's...
Title: The best of modern NFS: an NFSHS idea
Post by: TS on Apr 09, 2008, 9:10 AM
I <3 the new 3-series.
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on Apr 09, 2008, 5:08 PM
Well thats to bad your canceling your project.:((

Are you still gonna release the Viper,DB9,SLR,Ford GT, and Carrera GT?:)
Title: The best of modern NFS: an NFSHS idea
Post by: Remko on May 17, 2008, 12:27 PM
I would be cool if you convert at least the Bugatti Veyron, the Audi R8 and the McLaren F1.

Have you thought of converting user made cars of Most Wanted to High Stakes? For example, the Ferrari 599 GTB.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on May 20, 2008, 12:54 PM
Geeersh..Still No Response,yet..  :sadwavey:
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on May 20, 2008, 4:03 PM
Quote from: RemkoI would be cool if you convert at least the Bugatti Veyron, the Audi R8 and the McLaren F1.

Have you thought of converting user made cars of Most Wanted to High Stakes? For example, the Ferrari 599 GTB.
I suppose those are too heavy... The Ferrari F430 for example has over 90,000 polies, I have the GTA model.
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on May 20, 2008, 4:09 PM
Are you still gonna release the Viper,DB9,SLR,Ford GT, and Carrera GT?
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on May 20, 2008, 5:43 PM
Quote from: Poorboy123Are you still gonna release the Viper,DB9,SLR,Ford GT, and Carrera GT?
Hey pb123 you asked 3 times allready.. try be nicer about it ok.
Title: The best of modern NFS: an NFSHS idea
Post by: Poorboy123 on May 20, 2008, 7:51 PM
ok... sorry Will. :hs:
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on May 20, 2008, 9:34 PM
hey..Well thats ok. Now i just wanted say i didnt mean to be Rude...
either so. atleast zpectre replied finally.
np Pb123 ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on May 22, 2008, 10:48 PM
Quote from: Poorboy123Are you still gonna release the Viper,DB9,SLR,Ford GT, and Carrera GT?
Probably.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on May 23, 2008, 6:24 AM
Hi..CooL! That Means you Promise? ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Jan 11, 2009, 5:14 PM
Yesterday I fired up NFSHS to see how things were. I saw those old converts which I had planned to release as part of this collection.

I was tempted to take a look at the ProStreet and Undercover models again and found out it's possible to put all those cars in HS with reasonable polycounts. The plan could be carried on, and what's more, with better cars, since Undercover brought us the BMW M6, the Mercedes CLS 63 AMG, the Audi S5, the Lamborghini Gallardo LP560/4 and the Lexus IS-F. :)

However, things have changed a lot since last year... I now have a job and many other things to do and other games now keep me busy, so I'd take long to release cars. I also find HS uninspiring with the old tracks... They sure have good gameplay value, but everything looks so... old? And low-res. The cars feel out of place.

I theoretically COULD start converting all those cars again, but only if I could get someone to make me damage models and if there were people working on tracks with high-res textures. I'm particularly tired of seeing new track downloads at NFSCars which have the same crappy old textures.

Well, if anything, this post serves as info for people who might want to continue to convert those cars. :) The old ones may see a release too.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Jan 11, 2009, 7:34 PM
Sounds Great!...L :eek3: :eek: ing Foward too Seeing them.
Good Luck ;)
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on Jan 11, 2009, 11:38 PM
Good luck Zpectre.
Title: The best of modern NFS: an NFSHS idea
Post by: Cooya! on Feb 19, 2009, 2:04 AM
I really hope you haven´t changed your mind about "coming back". I really love your conversions - they are enriching my favorite game sooo much.
So I will give you a little inducement: If you realease a new car you will get all of my highres track-WIPs! None of my tracks is finished yet but they are good enough to have fun with them already... You can see them on screenshots by Memphis and Freak_DS all the time ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 08, 2010, 3:52 PM
This is a study:

(http://img171.imageshack.us/img171/1476/porschedamage4.jpg) (http://img171.imageshack.us/i/porschedamage4.jpg/)
(http://img138.imageshack.us/img138/3839/porschedamage3.jpg) (http://img138.imageshack.us/i/porschedamage3.jpg/)
(http://img532.imageshack.us/img532/8279/porschedamage2.jpg) (http://img532.imageshack.us/i/porschedamage2.jpg/)
(http://img138.imageshack.us/img138/7691/porschedamage1.jpg) (http://img138.imageshack.us/i/porschedamage1.jpg/)

I don't know how to make damage so I just squashed the body until it started looking bad... I was just bored with everything else so I decided to give it a go.
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 09, 2010, 5:36 AM
Poor Porsche :ugh: ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Freak-DS on Mar 09, 2010, 10:32 AM
Argh.. What have you done?! :p
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 09, 2010, 11:55 AM
The Pics just dont seem too wanna Load all the way for Strange?
What other Cars you Gunna do. Looks nice by me Zpectre ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 09, 2010, 12:34 PM
Quote from: Freak-DSArgh.. What have you done?! :p
lol I was going to crash the M3 but the Porsche was more readily available for me... Anyway, what did you guys think? Does it look acceptable?

Nice sig Will. :bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: FerrariMan on Mar 09, 2010, 1:45 PM
I think the damage is more than acceptable :rolleyes:
But if you're having trouble I can always (try to) make it myself... using CarCAD with a few custom touches ;)
I really like the concept of your mod, it's very similar to mine. Except I just had to reduce the polies on cars a lot so career mode works OK ;)
The cars themselves look AMAZING! :D

(so if you want a sample damage model, I can send you a .zip and let me know what you think)
I can't do any modeling and you're a WAY better car-maker than I am (I don't even compare) but the one thing I can do is damage so ... it's fun for me and I'd be happy to help :)
Title: The best of modern NFS: an NFSHS idea
Post by: Remko on Mar 09, 2010, 3:57 PM
Good to see you working again. :)

I also think it looks more than acceptable. It certainly looks painful, which I think is the point of a damage model in the first place.  :lol:  (I sometimes wonder: does creating a damage model make a car editor wince a little...?)
I like the things like the vent slats poking out, and the general asymmetry helps to make it look more natural.
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 09, 2010, 8:07 PM
Quote from: FerrariManI think the damage is more than acceptable :rolleyes:
But if you're having trouble I can always (try to) make it myself... using CarCAD with a few custom touches ;)
I really like the concept of your mod, it's very similar to mine. Except I just had to reduce the polies on cars a lot so career mode works OK ;)
The cars themselves look AMAZING! :D

(so if you want a sample damage model, I can send you a .zip and let me know what you think)
I can't do any modeling and you're a WAY better car-maker than I am (I don't even compare) but the one thing I can do is damage so ... it's fun for me and I'd be happy to help :)
Please don't use CarCAD, it makes the cars look like they're made of paper, it's better to make them yourself in ZModeler, at least with these cars. MW cars have TONS of vertices which are used for smoothing groups and if you create damage in CarCAD they're all moved to weird places.

Well if you offer to make damage for me, I can think about it... Just get a recent car of mine like the Murciélago or the SLR, smash it nicely then send it to me at levi[dot]davet[at]gmail[dot]com and I'll evaluate your work. It would really help me since I'm a bit short on time. Don't forget they have 3D bodylines pasted over the body so be careful when doing damage models of parts like doors, trunk, hoods... Try using same style as Nils since my cars are hollow shells, unlike those of Freak-DS.

I can't model shit as well, I just prepare the meshes for use in the game. Quite simlar to what you see the guys doing in TDU except that game is more complicated to work with. The models just happen to be better than most models made for HS, with some exceptions. I would do MW as well but that game is so modding-unfriendly I lose my will before I even start.

I was neglecting my cars as of late but I realized no one has made cars like Impreza except for me so I'm rethinking my philosophy. :D
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 10, 2010, 3:42 AM
Hollow shells? I'm doing hollow shells? :( LOL

@ Remko: I think there are people who really enjoy doing damage models *cough*Freak-DS*cough*. I just add them for a more complete release. And I don't wince while doing so but rather after totalling my car in GRID :D
Title: The best of modern NFS: an NFSHS idea
Post by: Zpectre on Mar 10, 2010, 9:31 AM
Quote from: XJ220Hollow shells? I'm doing hollow shells? :( LOL

@ Remko: I think there are people who really enjoy doing damage models *cough*Freak-DS*cough*. I just add them for a more complete release. And I don't wince while doing so but rather after totalling my car in GRID :D
Please don't be so upset with me, my friend! I don't like HS damage, too. Very annoying to hit a sign and have your car look like a total mess.
Title: The best of modern NFS: an NFSHS idea
Post by: WiLL on Mar 10, 2010, 10:51 AM
Really, Thx about my Sig i made about 2 yrs. ago
Since im on 56k :(( Now days. My Movie one's
Take to long to Load,and makes pics do that,So
I use these for awhile,there fun to make i might do
another one some day? Hope see a New Car uploaded
some day ;)
Title: The best of modern NFS: an NFSHS idea
Post by: FerrariMan on Mar 10, 2010, 3:45 PM
NOTE: I can use ZModeler (1) if you'd like, but when I meant CarCAD I still meant using custom damage. My most common for mid-poly cars (2500-6000) would be to do the crush/bend style myself in CarCAD and then, depending on how it looks, put some CarCAD generated damage over it. This can look really cool sometimes, check out the Caprice I made for FM Mod... I'll send it to you but I have problems with permissions so I can't distribute pieces or the whole thing of the mod right now.

@ NJ: You're part of the reason why my mod's offline. It's not your fault, it's mine. I realized that I need to clear up some permissions with you - you gave me permissions to use your cars but I might have overstepped my boundaries. The mod is offline just to check / make sure. Here's what I was planning to do to your cars:
- (in some cases) level 1 through 3 upgrades
- Custom damage effects that I like to spend time doing. I love your work and your damage is fine but I personally am a damage fiend and I love it when the cars crumple/bend/shatter a little more :D .  The damage isn't outrageous though, neither are the upgrades. PM/ email me for more info.
- Changing various other things: FeData files for new Prices and Upgrade prices and Serial Numbers, many times I make my own CARP.TXT performance files for your cars. Some authors may disapprove of this so I want to check if this is alright. Note that this isn't like outrageous NOS CARPs, they just have slightly more accurate top speed / acceleration / handling characteristics. I don't modify them all that much but it depends on the car and the way I want it to behave against other cars.
I have many different "styles" of damage that I can create.

EDIT: this is directed at Zpectre:
I can't do Freak-DS style, he's the master :cool:
XJ220 makes reasonable damage models :D which I can duplicate (j/k NJ ;) )
I have a couple of my own styles of damage. They depend on the poly load of the car. First is the basic crumple/bend style which makes the visual damage realistically sensitive. Second is that with the CarCAD style over it. Third is, I don't know, miscellaneous types for people looking for certian types of damage :)

Thanks all :)
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 11, 2010, 4:49 AM
Quote from: ZpectrePlease don't be so upset with me, my friend! I don't like HS damage, too. Very annoying to hit a sign and have your car look like a total mess.
You'd be unbelievably lucky to get away with that little damage when hitting a road sign in real life ;)
Title: The best of modern NFS: an NFSHS idea
Post by: Roadstar on Mar 12, 2010, 3:14 AM
It looks acceptable. Much damage doesnt suit that Porsche.
Title: The best of modern NFS: an NFSHS idea
Post by: FerrariMan on Mar 12, 2010, 7:20 AM
Looks good enough to me. hey NJ do you still have the link to that caprice? I was going to put it in this thread
Title: The best of modern NFS: an NFSHS idea
Post by: XJ220 on Mar 12, 2010, 2:49 PM
Yes, I do (sent messages?!) - but remember the dash...
Title: The best of modern NFS: an NFSHS idea
Post by: FerrariMan on Mar 14, 2010, 9:57 AM
Oh right. I'll delete that once I get NFSWiz running on Ubuntu - if I do. Sorry there may be some slight delay due to turbulence today... we will be landing in a few hours :D
Title: The best of modern NFS: an NFSHS idea
Post by: mikawagnerbr on May 22, 2010, 2:26 AM
Can not add more cars of NFS classics like the Ford GT90 and Ferrari F50 and the new Veyron Carrera GT?
Title: The best of modern NFS: an NFSHS idea
Post by: mikawagnerbr on May 22, 2010, 12:05 PM
What do you think of the cars on my NFSHS?
I tried to put the best we have and divide the Wikinews's sibling class.

Class AAA

1-Mercedes CLK/GTR
2-Mclaren F1 GTR
3-Mclaren F1
4-Ferrari F50
5-Ferrari Enzo
6-Koenniggsegg CC8S
7-Pagani Zonda
8-Porsche Carrera GT
9-Lamborghini Murcielago
10-Saleen S7
11-Dodge Viper GTS/R concept
12-Bugatti EB16/4 veyron

Class AA

13-Dodge Viper SRT10
14-Chevrolet Corvette C6
15-Ford GT
16-TVR Cerbera
17-BMW M6
18-Mercedes SL600
19-Ferrari F575
20-Bugatti EB110
21-Audi R8
22-Astom Martim Vanquishe
23-Lamborghini Diablo GT
24-Porsche 911 Turbo 997
25-Jaguar XJ220
26-Isdera Commendatore

Class A

27-Astom Martim V8
28-Maserati GT
29-Jaguar XK
30-lotus esprit V8
31-BMW M3 E39
32-Ital Designer Cala
33-Toyota Supra Turbo
34-Mitsubishi Lancer EVO8
35-Nissan Skyline GTR-R34
36-Pontiac GTO
37-Ford Mustang GT

Class B

38-VW Golf GTI
39-Opel Speedster
40-BMWz4
41-Audi TT quattro
42-Lotus Elise
43-Mazda RX8
44-Mitsubishi Eclipse GT
45-Honda S2000

Pursuit-
46-B-
47-A-
48-AA-
49-AAA-

Out that would still have about 20 cars that would like to put in the game!
and still has 33 ... heee:bigthumb:
Title: The best of modern NFS: an NFSHS idea
Post by: mikawagnerbr on May 22, 2010, 6:33 PM
Of course I wanted some cars that unfortunately does not have for our NFSHS as
1-Alfa Romeo 8C Competizione
2-BMW M3 E93
3-Nissan GTR
4-VW Nardo W12
5-Nissan 370Z
6-Koenigseg CCX
7-Pagani Zonda F
8-Audi TT 2010
9-Ital designer Nazca c2
10 KZ1-Askari
11-SV Lamborghini Murcielago Lp670
12-Ferrari F430 Scuderia
13 vw scirocco
VW Golf GTI 14-6

and others who do not remember now!
Title: The best of modern NFS: an NFSHS idea
Post by: bucksavage on May 22, 2010, 7:54 PM
There is a Nissan GTR for High Stakes....check NFSCars though, cause if I am right, that's where you'll find it.  I am pretty sure you can find the Zonda F, or at least a Zonda of some kind, the CCX, and the Ferrari F4330 there as well.
Title: The best of modern NFS: an NFSHS idea
Post by: Remko on May 23, 2010, 3:57 PM
Looks like a nicely balanced car roster. Although in your place I would probably have put the XJ220 and Bugatti EB110 in AAA class... ;)

There's a Nissan 370Z by AJ_Lethal, it's here on the site... he also made a GT-R R35, like buck says, that one's on NFSCars.
Zpectre did a Murcielago but that's a LP 640, don't know if the difference is really big?
(edit): ok, I checked, that's the SV one with the rear wing and such, I see what you mean.
Title: The best of modern NFS: an NFSHS idea
Post by: mikawagnerbr on May 23, 2010, 6:06 PM
I based my list of TDU ... Jaguar XJ220 in this class 2 .... next to cars like Viper SRT10, F430, Gallardo, F575,

anyway, thanks
Title: The best of modern NFS: an NFSHS idea
Post by: xFerrari F50x on Jul 09, 2010, 9:51 PM
Any progress on this?
Title: Re: The best of modern NFS: an NFSHS idea
Post by: GlendonB on May 29, 2011, 10:36 PM
This sounds great especially because the Alfa Romeo is mentioned. But as I read here: [link removed, no advertising...], Americans have been reacting to the gas price hike by changing their automobile buying habits. This sounds new to me since I knew a lot of Americans who loves buying hybrid cars.
Title: Re: The best of modern NFS: an NFSHS idea
Post by: FerrariMan on Jun 16, 2011, 9:11 AM
this is a great idea... myself I spent a year and a half making something remotely like this for High Stakes. But I replaced the standard cars with newer models, of the same cars. Maybe I'll try it again... maybe..

this list looks pretty good. Do you plan on making the cars low- to mid-poly, so that they can be raced in Career Mode and Full Grid single races?