Since er....Zpectre has released 5 new cars, I have been thinking of converting more of them.
LR Mclaren (from MW to NFS4)
(http://www.nfsaddons.com/carpics/big/1473.jpg)
Porsche Carrera GT (Convertible + Hardtop, from MW to NFS4)
(http://www.nfsaddons.com/carpics/big/1474.jpg)
Audi Le Mans Quattro (from Carbon to NFS4)
(http://www.nfsaddons.com/carpics/big/1470.jpg)
Ford GT (from MW to NFS4)
(http://www.nfsaddons.com/carpics/big/1471.jpg)
Last but not least..
Lamborghini Murcielago LP640 (Carbon -> NFS4)
(http://www.nfsaddons.com/carpics/big/1472.jpg)
So...any ideas on what to start first? Both goes to NFS5 (maybe) & NFS6 (100% confirm).
The Porsche first hands down, then the Ford, then the SLR. If you want to convert the Audi, I'd say do the Prostreet one as it isn't messed up and it's the actual R8, not the concept. The LP640 would be nice too if it has the silver 5-spoke rims and not those black ones from the Versace
PS why are those screens .bmp files? If they were JPEGs, they would be a lot smaller (there over 800 KB) and they wouldn't have those checkerboard scanlines
Yeah I agree with Lotec that you should convert the Audi from ProStreet, you can find the meshes out there if you look, I know there's plenty of NFSPS conversions for GTA now, although not all of them are good for that game's standards. I don't get it when people convert an Impreza, don't include bodykits/paintjobs/whatever and don't make it replace the Sultan which is the fake model of the 1992 Impreza in GTA SA. Anyway, I'm sure there are some ripped meshes out there.
Another piece of advice is that you should try and convert the cars directly from MW, Carbon, ProStreet, etc., to get the highest detail possible in the cars. I know it's not as complicated to convert my NFS4 versions, but they will end up looking worse in the other games like NFS5 since they're designed for poly-efficiency and have small textures. Besides, some stuff I put in my cars (like spoiler, convertible, new sounds) is useless in the other NFS games.
Furthermore, in NFS5 you should try to put cars from Carbon and onwards because they have separate parts for doors and boot/trunk (not sure), which helps when making openable doors. In many cars from MW (M3, Gallardo and many others) the bodylines don't follow the poly structure of the mesh and you have to redo parts of the car in order to the doors to open properly. There's a guy who makes mods for GTA, his name is Spy3D I think, he converts those MW cars with reasonable skill but forgets about these details and the result is doors opening through bodylines, "pieces" of doors opening instead of the full part, and so on.
@Lotec: But the Lambo comes with silver rims as well...
@Lotec - The screens was originally 1280x960. It is in JPG, not bmp, the forum width causes it to be viewed like bitmaps.
I think Porsche will go first, any objections? And yes, probably R8 will come from Pro Street.