Many of you saw on NFSCars already. But I will be posting here too. Also, I had a 328 started earlier but that will be on hold.
So here are the current pics for the updates. This wasn't going to be a high poly car. Remember, I am just only beginning to model. So go easy on me.
Update #1:
(http://img404.imageshack.us/img404/246/caddyupdate1yh4.jpg)
Polycount: 93
Update #2:
(http://img519.imageshack.us/img519/1152/caddyupdate2rd0.jpg)
Polycount: 101
Update #3:
(http://img443.imageshack.us/img443/7892/caddyupdate3ug0.jpg)
Polycount: 171
Update #4:
(http://img521.imageshack.us/img521/1718/caddyupdate4nf9.jpg)
Polycount: 202
And here's the latest update atm.
Update #5:
(http://img294.imageshack.us/img294/7672/caddyupdate5xl9.jpg)
Polycount: 371
Lemme ask you guys though, should I make the door handles or just model simple squares and texture them with fake door texture?
Gimme some opinions guys. I might even let this car into NFS Games.
I'd suggest the UG2 method - use a texture for the "hole" behind the door handle and use a 3D door handle. Looks pretty good and isn't that hard to do.
BTW that's a good choice for a first (or second) car :)