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Need For Speed Forums => General NFS => Topic started by: Rhoja1989 on Mar 16, 2007, 5:01 PM

Title: Re: EA has dropped its standards
Post by: Rhoja1989 on Mar 16, 2007, 5:01 PM
Hey y'all wats up. I have being playin Need For Speed from it was created and i must say im impressed with some of the things they done at EA. But the thing is since the creation of Need For Speed Underground 2 it has fallen, they have imroved graphics which is good but they hav left out a lot of things wat happen to neon,hydraulics, custom tachometer and scisors doors. Need For Speed has shifted to a  more street racing style of game. I've completed Need For Speed Carbon and i must say i didnt enjoy it, i liked the hands on with the car physics but some aspects where left out, another thing why are the characters dressed in jackets and coats was it created for the European market. The background music why are they all techno and country what has happened to rap music. EA needs to understand that we are the customers and they need to have our best interest at heart as we are they one's that keep them in business.
Title: Re: EA has dropped its standards
Post by: Zpectre on Mar 16, 2007, 5:48 PM
Quote from: Rhoja1989Hey y'all wats up. I have being playin Need For Speed from it was created and i must say im impressed with some of the things they done at EA. But the thing is since the creation of Need For Speed Underground 2 it has fallen, they have imroved graphics which is good but they hav left out a lot of things wat happen to neon,hydraulics, custom tachometer and scisors doors. Need For Speed has shifted to a  more street racing style of game. I've completed Need For Speed Carbon and i must say i didnt enjoy it, i liked the hands on with the car physics but some aspects where left out, another thing why are the characters dressed in jackets and coats was it created for the European market. The background music why are they all techno and country what has happened to rap music. EA needs to understand that we are the customers and they need to have our best interest at heart as we are they one's that keep them in business.
This is Need For Speed: http://en.wikipedia.org/wiki/Need_For_Speed.
Title: Re: EA has dropped its standards
Post by: Sinister on Mar 16, 2007, 7:39 PM
Sadly the Underground and Underground 2 were the worst creations in the entire NFS franchise, hell even Carbon was better, except the AI on rails.

Scissor Doors, hydraulics, neons, etc are not even remotely good to have in a video game, they serve no real function IN game. hydraulics did, bunnyhop off the line for 'stylepoints'  however the controls were useless, and you couldnt use them while moving at a high rate of speed.  as for the custom tach, i didnt like any of the designs they made available.  

the only good thing that came out of the undergrounds was the dyno tuning, however editing the ini's oldschool, and hexediting the new ones is just as easy as long as you have some talent.

personally, im glad they removed Rap music from the game, i dont need to listen to some rapper bitch about something while driving, i dont listen to that shit in real life, why should I have to subject myself to it in a video game.  as for the techno, if you do know, carbon is based off of FNF3, which was tokyo, and if you listen to the music, some of it is of japanese root.

the street racing scene, is bad, however, you must enjoy the chases, and with new modes coming out every year to allow multiplayer cat & mouse etc, makes the game a bit more enjoyable.  so would the return of Daylight.


Now about EA needing to understand their customers, that doesnt (wont) happen, else they'd have gone back to the roots of NFS years ago, before underground was even a thought. if EA really wanted to understand their customers, they'd have made SDK or Editability Functions for those who prefer having custom images, cars, graphics, and tracks.


for some reason i really doubt you played TNFS back when it was released in 1994.


so yeah, i hate to give you flak, but RICING (heavily customizing your car to look like crap) should be abolished from future NFS projects., as well as eliminate any future references to the FNF series.  

not everyone who plays need for speed is a ricer fan.
Title: Re: EA has dropped its standards
Post by: Car Freak on Mar 16, 2007, 9:14 PM
Neon, scissor doors, rap music, i can do without... if EA wanted to put hydraulics in the game, they should have at least included the proper cars to go with them (Impalas, Monte Carlos etc)

While it would be nice to have back all the exotic locales of the previous NFS games, i also like being able to free roam around a city. While the cop chases are welcome in general, I do not however, like the sensitivity of the cops while in free roam (hit a lamp post and they come after you)

Sin, you say that the street racing scene is bad, would you care to explain what exactly is so bad about it? I mean, I'm not trying to flame you or anything like that, but other than the fact that it's illegal most of the time, I don't really see what's so bad about it...

Also, would you count doing vinyls on a car as ricing? I mean, the whole point of ricing is to make sure your car is properly individual (i think i've said that already...) You have to remember that while ricing may not be all good, EA will still just go with whatever will help them shift their wares...

I think i've said enough for now... anyone car to add in anything else?
Title: Re: EA has dropped its standards
Post by: Sinister on Mar 16, 2007, 9:45 PM
CF-

street racing in games is fine, on real streets its wrong, innocent people could be hurt., motorists, pedestrians, buildings, real lives, real money, real damages. there was recently a case against an asian from vancouver who's had two counts of Hit and Run + multiple other traffic violations.  all via streetracing.  who cares if these kids want to kill themselves, let them go do it over a cliff instead of possibly killing your parents or friends. or worse yet, crippling them for life.

the problem with this is that with some of the kids mentality, they think hey, i can do it in a game, i can do it in real life., however they still dont grasp the concept of NO reset button, and that running away is smart.


as for vinyls. - be smart about it.  my vinyls are only two stripes.  i couldnt see that as rice. however when someone has their entire car vinyl'd with multiple graphics and shit, thats bad.

ricing in my terms is over individualizing your car, i mean what FWD civic needs 20" rims and a 3 foot spoiler with a 10" coffeecan muffler that resonates sounding like a glorified weedwhacker?  then they throw loads of tribal, flame, etc graphics on, and by that point the car is heading towards a scrapyard, unfortunately not fast enough.


so yeah. ea can do whatever they want, but at least go back to oldschool.
Title: Re: EA has dropped its standards
Post by: XJ220 on Mar 17, 2007, 7:37 AM
IMO ricing or optical tuning or whatever you call it may be included, but it shouldn't be necessary to use it, like in UG1/2. Do it like in Most Wanted and make it optional, and have an option which allows you to choose whether the AI uses optical stock cars or not. Although I'd prefer a technically new NFS2/4 mix over any Most Wanted 2 or something like that.

And about street racing, what Sinister said is exactly what I thought. It isn't illegal without a (in this case very good) reason. I'm surprised this isn't obvious for everybody...
Title: Re: EA has dropped its standards
Post by: monkey.wesley on Mar 17, 2007, 6:29 PM
the underground series had the most customizations out of all the series i think... except it was so ugly and half of them did nothing to the car visually and could only be used in photo modes (hoods, doors...) i hated that it was req'd that you need to customize your car to a certain star level... i tried to stay away from the ricey body mods as much as possible. but still ended up with rice... but really... EA is dropping its standards slowly or they're just dropping them b/c they need to make a game to get their money...
Title: Re: EA has dropped its standards
Post by: Sinister on Mar 17, 2007, 7:09 PM
they can still make a great game without requiring FNF mods.
Title: Re: EA has dropped its standards
Post by: HiFi on Mar 17, 2007, 8:33 PM
RAFL RAFL RAFL EA SUCKS RAFL RAFL RAFL
Come on guys, I think by now it would be obvious.
Title: Re: EA has dropped its standards
Post by: Sinister on Mar 17, 2007, 9:30 PM
what that EA is going to follow the same path they have for the past 4 years driving the company down further into that black bit of a hole.
Title: Re: EA has dropped its standards
Post by: HiFi on Mar 17, 2007, 10:16 PM
Not really, I've went to EA personally.
Need for Speed is a relatively small portion of the company's development. That's the Canada locale that makes it.

EALA, the studio I went to, is doing real well, they've just bought a new building for mobile products exclusively. They're pushing out tiberium wars, as well as another game similar to it I'm not allowed to disclose, and an even more secret fps (looked a hell lot like bf2142) and ran on the ut engine.