The pitch and roll of cars in my NFS3 is all reversed
On acceleration the car pitches down, on braking the car pitches up. Left and Right steering the roll is also reversed direction
Furthermore, I noticed when loading the 3D image in T3ED editor, objects such as trees, street lamps, and street signs are rendered upside down. Could this also be related to the reverse pitch of the cars?
But in game, the trees and other textures are all correct way up, so not so concerned about this
Reverse pitch/roll direction happens in both stock version of NFS3, and Modern NFS3. Happens also in different versions of Windows: Win98se, WinXP and Win10
Anyone know how to fix this?