Bad collision in underground traffic 2
I decided to improve all traffic cars in Need for Speed Underground 2, after improving them, I converted them again and tested them in the game, however the collision of the bus and the fire truck were smaller than the vehicles, whereas their collision was correct in the original models before exporting to 3D to edit and then compile to work in the game, can anyone help me with this problem, does anyone know how to solve it?
Use CVInjector to fix collisions. You can get in Binary's Discord server (link is in the program's start screen)