hie am new to this modding world
just need to know can we convert any modloader cars to addon cars for Need For Speed MostWanted 2005
i flow all rules still i got error
the tutorial i follow to convert cars https://www.youtube.com/watch?v=scf6e-6P1kk
Yeah, errors happen. a friend of mine converts M>A pretty much, he also got an error on Brian's Skyline, perhaps the VltEd stuff. ???
If you are looking forward to convert perfectly, good luck.
HONESTLY, I tried converting M to A cars by watching the same video toooo! But it entirely messed up the game, so I threw off the whole idea XDDDDDD!! I might try to start it again with help of great modders like Raverz12345, Sgt.Drifter, TEARSTREAT801, LRF Modding etc. ;) Because I know these guys a bit/well around here and Raverz12345 and TEARSTREAT801 are currently the ones who creates modloader to addon cars for MW.
Hi. I also did the same thing like you and got issues like car wheel positioning as a result after conversion for MW. some of the other cars' wheel position was totally fine but others idk came out in all of a sudden.
I have some experience in converting M cars to Addon, maybe I can help you.
But first I need to ask, you want to learn for personal use only, right?
Many modders here have an incredible job, but have little free time .. unfortunately I don't understand 3D modeling (for now XD) so when I see an M car I run to download and convert it to addon type.
Right now I'm full of cars, about 154, over the limit I know XD
I Dream with a mod or a patch to expand the NFSMW garage to about 300 cars the same as NFS Wolrd. It would be awesome.
Yeah I learnt to convert for personal use
Okay, first, where are you having trouble? What part of the script .. has a great AJ_Lethal tutorial, I don’t know if you’ve seen it… or if you’re based on it.
right, I've no problem with you know modscript, EdConfig file making and using MW Recompiler made by MW Inside, but my problem is the output of the car like the wheel position is weird.
btw, your profile picture is nice.
Ok, it's the same as mine, maybe this is the only known program XD
To avoid this error of the position of the wheels the best thing to do is to import the script directly from VLTED.
All you have to do is take that file, ATRIBUTES.MWPS and go to Vlted, import, MWPS.
It will carry all the changes that would be made to the car to be replaced, WITHOUT SAVING, you click on export, edit the file name and export to wherever you want (it could be the desktop) it will create that mod script that has us Addon cars.
Close VLTED (Without saving changes) and go to editing the script.
In the name of the car (Model) mainly in this part of the script ..
update_field pvehicle <added_xname> MODEL Visual <ADD_XNAME>
For some reason if you finish with a number, the wheels are also not in the correct position, (at least for me it is like that ..)
Ex: TOYTAGT1
The model will have this error in the position of the wheels (I don't know why, but as I said to me this happens ..)
So I leave: TOYOTAGTONE
Another thing, in the fields of Pvehicle and Ecar remember, do not put default but racers
ex:
copy_node pvehicle (car you will copy) racers (car name who you will add)
thanks for the instruction. I'll try it right now and see if it works.
for nothing, XD
Ok I wait for the results, and thanks for finding my avatar cool.
you said that if I finish the entry with a number, I get an error, what was it for like pvehicle or ecar or both?
or you can send me a screenshot for my better understanding about that.
Send me your script so I can check it out.
Thank you so much man. It finally fixed.
how will I able to send you the script of mine as other user will download?
if you want to send me via e-mail all right, but if you managed to fix it, that's good :)
Hi, I'm new but I've been able to mod some cars in NFSMW but when it comes to installing ADDONS the ED installer keeps on saying I need to use the app as an administrator of which, I made it an administrator but the same error message comes around, thus i'm stuck only using the VLTED, any help on how to sort that issue?
On which website did you download Ed? My one is perfectly running without any admin privileges.
hi again after conversion of modloader to addon car for nfs most wanted, the game didn't show any secondary and primary logo of the car selection. Any solution for that?
add them in frontb with texed 1.7
i mean to say that after installation of addon car modscripts that I've converted the logo isn't showing. do I have to edit the modscript in different ways in order for the logos to appear? Like for example: mercedes clkgtr car
it must have the same xname, like it is in vlted and ed/binary, of the added car like this: SECONDARY_LOGO_(added car xname), or like in your example, SECONDARY_LOGO_CLKGTR
thank you but I've fixed it myself. I realized that my modscript layout was wrong and that makes my logo not appearing in the game.
is it possible to create an addon car by using Binary programme alternatively to Ed?
Hello, I'm new, as soon as I have a good PC I'll start the Modder career, I want to ask if there is an alternative to make Binary addon cars since the ED gives me an error when I install, after learning more about Modding I want to become more professional by grabbing a Car taken from MMD and converted to a NFSMW 2005 Car