Could someone build or convert a Italdesigner Nazca C2 to NFSHS?
https://www.youtube.com/watch?v=K-8sdYTmWOc
How about these?
http://www.nfscars.net/highstakes/file/1140/
http://nfsaddons.com/nfshs/cars/Italdesign/
Hmm.. too bad there's none in proper quality.
Hi
Yes i had a kinda Ruff day 😣 from a Negitive friend of mine.. He just Complains all the time!.. I helped him clean out his Garage load the back of his truck. (he gave me a bad headache. no good) So, but i thought XJ220 did a Quality^ Job on that Yellow Cala ver2. one, on link Noise posted? But it be great if someone else Upped a nicer Nazca C2 some day?
I remember it more back in Nfs3 days,i had fun with that http://nfsaddons.com/nfshs/cars/Italdesign/1707/
Fox's Nazca M12 is OK, I've always had it installed in my game, even if the wheels are a bit too small.
Now, Nils' Calà and Memphis' Scighera - absolutely perfect, two of the best cars available for the game, and not too heavy on polies either. Both look like high-poly models with 3D wheels and everything, yet are still full-grid raceable. Absolute must haves.
I love the Italdesign concepts, some of my favorite cars of all time.
I was talking specifically about the C2's ;)
Memphis' and NJ's cars definitely are high quality addons.
I would like to see cars that look beautiful in the eyes .... the NJ cars (XJ220) seem so ..... what about the Nazca M12, in addition to not be the same car, it has many polygons, hindering the progress of the game
Thanks to NFS2, Italdesign is a legend for me. Esp. the Calá, obviously.
A C2 would be sweet, but I can't get myself around to doing 3D modelling as a hobby at the moment.
Italdesign is not actually a car brand, all those cars were actually branded as BMW, Lamborghini and Alfa Romeo I think, but using Italdesign (who was commissioned with their design) was a sneaky way to get around the licensing issues. :D
It's as if EA couldn't get the license to Ferrari and added the Testarossa-based Mythos as a "Pininfarina Mythos" instead of Ferrari. :P
The M12 is the predecessor of the C2. That's one of those cars which could be released today and still look well ahead of its time, it's incredible!
The Calà was basically what the Gallardo would've been if it was released in the mid 90s, and the Scighera is a concept in the similar vein as the Nazca and the Ford GT90.
I think in higher demand are the Ford Indigo and Mustang Mach III, I've never seen versions of these cars in high detail for HS, nor any other game. The car that fascinated me back then was the GT90, but in NFS2SE it was too hard to drive!
The C2 is really missing in good quality...
Ford Indigo and MachIII could easily be converted from the game "Ford Racing 3"... They have a perfect polycount/quality-ratio for NFS4... I think Nils got the 3d-models from me some years ago when he was still active... but maybe I still have them on my harddrive... I have to check
You gave me the Mustang, yes... just never got around to it, unfortunately.
Quote from: Zpectre on Nov 21, 2015, 9:23 PM
Italdesign is not actually a car brand, all those cars were actually branded as BMW, Lamborghini and Alfa Romeo I think, but using Italdesign (who was commissioned with their design) was a sneaky way to get around the licensing issues. :D
Now I am wondering whether the Lamborghini branding was removed from the prototype for the pics and vids used in NFS2 and partially replaced by the GIUGIARO logo... but then again, the car's branding has changed more than once.
And design-wise, I think both the Nazca C2 and Scighera are much closer to being production cars than the GT90 ever was. It's too much of an extreme design study.
@Cooya: Do you still model nfs4 cars?, I remember you worked on the BMW concept from K/Cendra and another I can't remember right now.
Atleast this Forum has been Active the last 2 days... :} I have 1 so far,cars that's not on the list here. 69'mercury Cougar Limanator, snipers: steering wheel needs work? I never edit the cars. That one,has no readme txt. In it? I wanted add for Nfs4... I found them on my save files. I have a old" cd, that may
Have any others on there. If i get time too look at it? yw.
Nope didn't find anymore...
http://www.nfsaddons.com/nfshs/cars/Citroen/1450/
Quote from: XJ220 on Nov 22, 2015, 8:08 AMNow I am wondering whether the Lamborghini branding was removed from the prototype for the pics and vids used in NFS2 and partially replaced by the GIUGIARO logo... but then again, the car's branding has changed more than once.
And design-wise, I think both the Nazca C2 and Scighera are much closer to being production cars than the GT90 ever was. It's too much of an extreme design study.
The GT90's only purpose was to forecast the New Edge design language from the late 90s. It was tested by somebody (I think it was even Top Gear) and considered very difficult to drive. It was also said that the car had deficient cooling for the engine (which was a merger of two Duratec V6 fed by four turbos). If the Veyron needed that many radiators to function reliably, the GT90 would need similar hardware to keep it going as well.
Bad handling in a middle-engine car. Good job, Ford! ^^
It's quite tail-happy in NFS2 as well. Realism?? The XJ220 on the other hand was apparently balanced by applying lots of understeer to its handling. A shame.
Quote from: XJ220 on Nov 23, 2015, 8:01 AM
Bad handling in a middle-engine car. Good job, Ford! ^^
It's quite tail-happy in NFS2 as well. Realism?? The XJ220 on the other hand was apparently balanced by applying lots of understeer to its handling. A shame.
Instead of the Lotus I'd have the XJ220 in Class A with proper handling and maybe move the GT1 down to Class B. Performance matching was very weird in that game. :( Then again it wasn't supposed to be balanced because the McLaren would be the best car anyway if based on real stats unless they toned it down like the XJ220. :P
Plus you couldn't properly recreate the intro duel because the Calá is class C and the Jag class B. What a flawed game ^^
Agree, i Guess,FTW Bro!
😎 😸's that's why... ;)
I'm redoing the game with the best cars shown here
I will use the original cars and others that could actually have been part of the game in 1999
Class B
Mercedes Slk 320
BMW Z3 3.2
Chevrolet Camaro
Pontiac Firebird
Holden HSV GTS VT (I need the car and Carp Text file )
Ford Falcon XR8 ( I need the car and Carp Text file )
1999 Audi TT
1999 Opel Speedster
Class A
Jaguar XKR
BMW M5
Astom Martin DB7
Nissan Skyline GTR R34
Mercedes Sl600
1999 Maserati 3200 GT
1999 Honda NSX
1999 Toyota Supra Turbo
1999 Mazda Rx7
1999 Lotus Esprit V8
Italdesigner Cala
Class AA
Lamborghini Diablo SV
1999 Porsche 911 Turbo (996)
Ferrari 360 Modena
Ferrari 550 Maranelo
Chevrolet Corvette C5
1999 Ford Mustang Cobra R SVT
1999 Dodge Viper GTS
Italdesigner Nazca C2
Class AAA
Mclaren F1 GTR Long
Mercedes CLK GTR
Lister Storm
Jaguar XJR15
Ferrari F50
Mclaren F1
Ford GT90
Nissan R390
TVR Speed 12
Porsche 911 GT1 Road
Lotus Gt1
Bugatti Eb110
Jaguar Xj220
Etc....
Nice list, Mika. :)
Think of the bright side. MW has a much higher poly limit, but much less usable cars compared to HS. :D
HS also "will" work with modern pads like Xbox 360 controllers. It's effectively plug and play. It plays pretty well with them, too, but since the game came out long before XInput was a thing you get no vibration unfortunately.
One thing I'd like to do is make upgrade for "classic" addon cars. It's not really that hard to change small stuff. There are people who mod higher detail games who make pretty convincing racecars out of street models with little if any modelling. An old pastime of mine was also to make "accurate" performance. I've spent countless hours searching for info on the web. Cars like Maserati 3200 GT were pretty hard to find data for because they were sold in small volume and probably restricted to Euro market. Today however you have many owner clubs for many different cars so you can just ask. Porsche and Ferrari are privileged because of Rennlist and FerrariChat.
noise spoke of source code release, that would be great but it has no chance of happening because of how EA is. Source code release, despite Doom and Quake's success, is pretty unique thing. John Carmack is a guy from different times, he had a completely different mindset from the big corporations of today. Most of the games Carmack either had the rights to or was involved in had their sources released. Doom's everlasting impact is thanks to his vision of open source.
Yes nice car list above. :}
Yea, cool well said Zpectre, good info i did some doom,Quake yrs ago. They made nice maps an mods for. I loved the cheat codes ;)
We need good quality Nazca C2 !!! This version coupe :)
There are many nice models for San Andreas just someone must convert it:
http://www.gtainside.com/en/sanandreas/cars/67880-1991-bmw-italdesign-nazca-c2/
http://www.gtaall.com/gta-san-andreas/cars/12599-bmw-italdesign-nazca-c2-1993.html
http://www.gtainside.com/en/sanandreas/cars/67880-1991-bmw-italdesign-nazca-c2/video/4/
https://www.youtube.com/watch?v=_jaSkUN6YS4
(https://s3.amazonaws.com/static.carthrottle.com/workspace/uploads/posts/2015/08/87dccd14-360a-42c3-9628-24ac415b6d74.jpg)
for NFS4 and this is my cool cars list for NFS4:
https://picasaweb.google.com/115221225068676757245/NeedForSpeed4MyCarsPack
Hm... in GTA SA even the default cars have around 30.000 polies. The average polycount of mods there is around 100.000. I mean, just look at the details. Most cars have full 3D interior and engines with complete exhaust system. Hell, on some cars you can read the build number and engine plate on the chassis.
Thats just too much for High Stakes.
And usermade cars in SA have no LOD's usually.
Quote from: MADMAN_nfs on Nov 28, 2015, 4:14 AM
Hm... in GTA SA even the default cars have around 30.000 polies. The average polycount of mods there is around 100.000. I mean, just look at the details. Most cars have full 3D interior and engines with complete exhaust system. Hell, on some cars you can read the build number and engine plate on the chassis.
Thats just too much for High Stakes.
And usermade cars in SA have no LOD's usually.
They've pushed that game to the limits but it still suffers from memory issues. If you use too many modded cars you'll run into draw distance problems. So even in GTASA these cars aren't that good to use.
It suffers from the same problem as HS and other games: people going for most detail possible and not what's reasonable.
So, apparently someone did a highpoly Lister Storm for HS. Where is it? :)
Are you talking about Bucketlist...? ;)
Lister is out there, i seen it few day's ago
Bro...
Quote from: Zpectre on Dec 01, 2015, 11:02 AM
So, apparently someone did a highpoly Lister Storm for HS. Where is it? :)
Did you check under the L for Lister? 'cause that's where it is (courtesy of Memphis). ;)
http://www.nfsaddons.com/nfshs/cars/Lister/2201/
He also did a Scighera and some neat Batmobiles (1966 and 1989) in recent years.
Quote from: Remko on Dec 01, 2015, 3:20 PM
Quote from: Zpectre on Dec 01, 2015, 11:02 AM
So, apparently someone did a highpoly Lister Storm for HS. Where is it? :)
Did you check under the L for Lister? 'cause that's where it is (courtesy of Memphis). ;)
http://www.nfsaddons.com/nfshs/cars/Lister/2201/
He also did a Scighera and some neat Batmobiles (1966 and 1989) in recent years.
I got it. Thanks, friend. :)
I'm feeling motivated to do some fiddling with the game again, but no new cars for now. Truth be told, I absolutely HATE my old cars. They weren't bad, in fact they look pretty good, but they were full of poor design choices that resulted from me being lazy and going for steady output instead of quality. :(
I also don't really like playing NFS4 with too new cars (newer than 2002 IRL) anymore. These new cars are too fast and completely screw the class logic. We've gotten to the point where a 991 Turbo could easily be Class AAA by the game's classification. Granted, it's an arcade game so you don't have to follow reality... But it really feels weird. :D
their old cars are generally fantastic Zpectre
Hi yes i hear you Zpectre an um
Agree to some points. Ever since Creamer,an JimD. Redid nfs4 with the 4.50 patch i never do any online Racing fun with anyone yet no isp so.
Wanted say i have been using the'no Collision,much i just don't like broken,lights, an Damage so much.. on the Sweet cars i use.
An so, i think your cars you did had,have great Quality about them an all. But could still be some of the, things you mentioned to?. About faster production, back in the day.
I'm Basically tired from the Stores hype pipe..today, an doing much cleaning up in my little nice apt/home...
Okay, but i still like that Function they made No-Collision, but it really makes Hp. Cop mode, harder to catch the Speeder lol i use the Spike stripe more. But it's still fun tho.
😄 So...
I really don't use a Full Grid. anymore, i like say 4 opponent's an me makes 5 an the game runs better i think. She really is an old car Arcade like you say.
But,again it's an addiction, i wouldn't want to Out Grow yet.
or too soon.! That's my nfs4 nut shell for tonight? Have a good Thursday to Zpectre an im still Hoping you will still? Have some Come back! 😻 😎
I think a lot of the fun in HS is pursuit mode. That was the reason for my hiatus. The cars were too detailed and wouldn't run well in pursuit mode. So I gave up on the game.
Another reason was that there were some lovely addon tracks where the AI sucked balls and there was nothing to fix it. :(
Biggest problem of HS is the memory management. The game was built for PC with low memory and won't use more than a certain amount. If you feed it more detail than it can chew, it either crashes or does some weird things. Polygon is not the only limitation. If you add high detail sound to HS (44100 Hz) it starts making funny noises. :D
It's probably one of my favorite games of all time. I devoted much of my online life to NFS, especially HS and PU. I got into this because a mate told me there were addon cars other than EA official cars. The rest is history. :)
Thanks Aj
the car looks perfect
Hey there mikawagnerbr this was a way old, thread I can't see why you opened it back up for? It had nothing to to do with AJ's. New Car release. And it was about somthing other. Just tell AJ. Yourself under his Car page.
Anyways it seemed pointless putting it here.
Edit. I had a Bad day today.. I'm not Cheerful. Peace man. )
I hope someone can convert the Ford Indigo from Ford Racing 3. That's quite low poly.
although not a fan of Indigo, would be cool
hmmm.....there's NFS 2 SE cars are not in the NFSHS is just one....... Ford Mustang MachIII concept.
(I wanted someone could convert Indigo and Mustang MachIII from Ford Racing 3 =D)
Quote from: Zpectre on Nov 22, 2015, 3:56 PM
Quote from: XJ220 on Nov 22, 2015, 8:08 AMNow I am wondering whether the Lamborghini branding was removed from the prototype for the pics and vids used in NFS2 and partially replaced by the GIUGIARO logo... but then again, the car's branding has changed more than once.
And design-wise, I think both the Nazca C2 and Scighera are much closer to being production cars than the GT90 ever was. It's too much of an extreme design study.
The GT90's only purpose was to forecast the New Edge design language from the late 90s. It was tested by somebody (I think it was even Top Gear) and considered very difficult to drive. It was also said that the car had deficient cooling for the engine (which was a merger of two Duratec V6 fed by four turbos). If the Veyron needed that many radiators to function reliably, the GT90 would need similar hardware to keep it going as well.
I know this is an old thread but I believe it was actually 2 Lincoln InTech V8s with 2 cylinders cut off each then fused together hence why it was 90 degree V12 where the Duratec V6 is a 60 degree V6
I mistook the GT90 for the Aston Martin engines! Nice to learn, thanks Andrew. :)
Quote from: Zpectre on Jul 18, 2016, 5:06 PM
I mistook the GT90 for the Aston Martin engines! Nice to learn, thanks Andrew. :)
Probably where they learned how to do the Aston engine with the Duratec V6s!
Sorry to bump this old thread again but seeing those SOTD on facebook made me feel really nostalgic for NFS2SE. I know there was a pack where you could change some tracks for some of the NFS2 tracks but does anyone know if they were all made for HS? I tried installing 2SE the other night on a spare PC and it worked but the sound is all messed up and I tried forcing it on one CPU that didn't fix it. Wish it wasn't such a pain to install.
You mean: were all NFS2 se tracks ever converted to NFS HS? They were (a long time ago, in fact)
The pack you're referring to is probably the Expansion Pack which was developed next to the Stock Pack which made it possible to race High Stakes online again (and added several other features as well)
You can download the most recent version of both packs on http://www.iplounge.net/forum/viewtopic.php?t=1756
It's up to you if you want to install the stock pack also, or only the expansion with extra cars and tracks. You can even choose to open the NFS_HS_EP_Setup_V4.0_1.76.exe with any unzip tool and extract only the tracks that you're looking for. (remember that Last Resort was renamed to Acapulco)
Quote from: Remko on Sep 20, 2016, 5:43 PM
You mean: were all NFS2 se tracks ever converted to NFS HS? They were (a long time ago, in fact)
The pack you're referring to is probably the Expansion Pack which was developed next to the Stock Pack which made it possible to race High Stakes online again (and added several other features as well)
You can download the most recent version of both packs on http://www.iplounge.net/forum/viewtopic.php?t=1756
It's up to you if you want to install the stock pack also, or only the expansion with extra cars and tracks. You can even choose to open the EP.exe with any unzip tool and extract only the tracks that you're looking for. (remember that Last Resort was renamed to Acapulco)
Yessss the pack I had only had a few of the NFS2 tracks. That's awesome thanks for the link!
No problem. :) All NFS2 tracks were converted back in 2001 and those may still be available for download here and there, but the versions in the EP are the most optimized ones, so I would recommend those.
Remko I knew you, had this in-you! Very long day here,thanks! To :)