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Need For Speed Forums => Editing Projects => Topic started by: Reight on Mar 27, 2012, 9:37 AM

Title: [NFSHS] Reights classics imports
Post by: Reight on Mar 27, 2012, 9:37 AM
hi  :),
greets to all.cheers.
below are pics of my current project.a ford escort from GT Legends.
Title: Re: [NFSHS] Ford Escort MK1
Post by: Geminiyo on Mar 30, 2012, 12:47 AM
Fun to see you there Reight. have a peaceful staying :) The car looks good, good to see more.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Mar 30, 2012, 1:33 AM
haha tnx yegor.yes,i am happy to be here.its a gem of a NFS site specially for NFS4 lovers.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on May 18, 2012, 1:29 PM
i began to work on the tvr sagaris.two early screenshots.
Title: Re: [NFSHS] Reights classics imports
Post by: Vlad Archer on May 21, 2012, 1:53 PM
Nice! What Lod is it? will you make dashboard?
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on May 21, 2012, 2:34 PM
ty vlad.mainly lod3 but combined few parts of lod2...yes it has a dashboard.the EA mc'laren dash modyfied.
i uploaded the car already this evening.i also want to improve it by time.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jun 05, 2012, 11:18 AM
first previews of the 68 barracuda from forza3.
Title: Re: [NFSHS] Reights classics imports
Post by: noise on Jun 06, 2012, 12:30 AM
Great , because this model Cuda isn't availible yet in nfs4.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jun 27, 2012, 2:52 PM
new car incoming.an austin healey from gt legends.similar low poly like the lotus elite but with bodylines.only this one color on the pic tho.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Jun 28, 2012, 12:56 PM
Looks good; any plans on making it possible to have the top down as well?
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jun 28, 2012, 2:18 PM
i have thought about that remko,but i believe it looks to much like an ac cobra than.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Aug 22, 2012, 12:41 PM
a new low-poly classic car uploaded.ford convertible 46.from ford racing 3.
enjoy :)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jan 03, 2013, 1:56 PM
ferrai gt california released.next project is the hudson hornet.
Title: Re: [NFSHS] Reights classics imports
Post by: Memphis on Jan 04, 2013, 4:15 AM
great addon
can't weit to see the hornet
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jun 29, 2013, 11:47 AM
a new mercedes conversion is in progress.the w123 from mercedes benz world racing.car will have under 8000 poly at the end.see attchement for early wip screenshot...
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jul 24, 2013, 4:45 PM
current w.i.p. meshwork is done.6400 poly without driver and wheels.
it is a Willys 1941 "Americar" from Mafia 2. i modyfied the mesh to make it look like the real car.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Jul 26, 2013, 12:30 PM
Looks good. :)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jan 01, 2014, 4:32 AM
happy new year  :)

this is one of my projects for 2014.a mazda cosmo.i like this car and would like to have it in nfs4.so far i reduced the polygoncounts alot.and car mesh has no interior.it will be a hard job to polish the surfaces...etc.i hope to keep the car alltogether in the end at about 8000 polies.see pic for first impressions.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Jan 02, 2014, 3:56 PM
Cosmo is a very cool choice for a car in NFS4.  =)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Aug 27, 2014, 1:28 PM
after a long break i am gonna come back and continue modding for our beloved game.my first new project will be a conversion from "simraceway".the maserati a6.
Edit: first impressions.have to work more on meshpolishing specially the front.so far this car has about 6800 polygons.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Aug 31, 2014, 3:17 PM
Well, good to see you're back, I have to admit I had to look this one up, but it looks like a handsome car. Good luck.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Oct 22, 2014, 3:30 PM
back in business i started to work on the ferrari 250 gt lusso from forza horizon 2.it is a teamwork, since my modding friend rockeroller was so kind and helped me out to get the mesh.see pics for info and first previews.
main target will be now to reduce the polygoncount more and keep the mesh clean.
Title: Re: [NFSHS] Reights classics imports
Post by: WiLL on Oct 22, 2014, 5:30 PM
Definitely Looks Real nice Reight :)
Very nice how much usally is poly count
on a Conversion,from that game.
Glad your back! an addict again.
Yeah,I'm doing a Cool job on a Track.
I like sum Detail to, Looking much nicer.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Oct 23, 2014, 6:17 AM
Nice! This is probably one of my favorite Ferraris, as well as favorite classics of all time. 8)

It's also one of my favorite vintage Matchbox cars in my collection (although my copy doesn't look as good as this mint example here):
(http://fujicreation.com/3icars/database/file/P2070221.jpg)

I can imagine it going to be a challenge getting the polycount down, though.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Oct 23, 2014, 1:11 PM
tnx guys :)
yes i wont be easy idd.there is allways that critical line during those kinda hard projects.reducing poly and keeping mesh decent is hard job.things are looking good atm.only bad thing is that the final product will be like about 8600-8900 poly i guess.but it is worth it.also i want to keep the colors similar like on the examples i checked on google imagesearch.i will try to release the car before december ;)

Edit: here is a pic of current progress attached.check pls.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Nov 08, 2014, 9:48 AM
shameless selfbump  :P

news update.progress is going slowly but well.it is a damn hard project indeed.need to work more on the front side ( bumpers...etc).in a few days i can start to map the car i guess.see pics for more info.

Edit: new screenshots
Title: Re: [NFSHS] Reights classics imports
Post by: WiLL on Nov 08, 2014, 2:08 PM
Hi... Bro, yes i know what you mean too,about Having,Tuff-Projects an But its good too take a few hours pff too ;)

What kind of Import is this,Italian ? etc. I'm just not up on all this today.

Pics look like its all going well!.
Yes I been working,hard on a Project too the last all-
week,its Something i haven't Touched since 04' but I'm making it better !
But I'm not a Texture pro :/ so i like it more Original too.
Mine doesn't have any umm,bad bugs is good. Just
I like the Hobby Arts of it.

keep up the Cool job mr.Reight  8) 
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Nov 08, 2014, 4:55 PM
That looks like it's coming along nicely. :)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Nov 12, 2014, 12:45 PM
first serious skinning/mapping attemps.will be the last screenshots before release.car should be out in about a week.
Title: Re: [NFSHS] Reights classics imports
Post by: Freak-DS on Nov 13, 2014, 9:17 AM
3d and absolutely accurate shaped chrome license plate lights, a smoothed boot lock in 3d, but 2d wheels? You can do better than that ;)
Looks promising so far, but you could trade a lot of unnecessary smoothing polies for some necessary details.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Nov 15, 2014, 1:10 AM
yeah thats right freaky mate.i know.i hope i can improve the work.here is a current screenshot guys...
i had to remap the car.and need to optimize some parts on the mesh again.release will take longer than i thought.

Edit: latest progresse and shots..only things left to do are adding damage,driver&animation and marking chrome parts as crome in the editor.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Nov 16, 2014, 10:47 AM
I appreciate the work you're putting into this car.  ;)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Feb 16, 2015, 5:59 AM
heya :)
here is my new project.the ferrari 250 gt swb from the game csr classics.
see here:http://igcd.net/vehicle.php?id=70709&PHPSESSID=ff8e69b08beb22f5d7128e21f0050c10&width=1024

currently i am trying to reduce poly.the main carbody is done already.working on the crome parts atm.see first previews on the attachements.
Title: Re: [NFSHS] Reights classics imports
Post by: noise on Feb 16, 2015, 9:53 AM
Good to see you're still working on nfs4 cars. This 250gt is a real classic, too bad Kcendra didn't finish his nfs4 version.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Feb 16, 2015, 10:29 AM
exactly.the reason why i chose this as next conversion.so far i reduced the polygon count to 8600.but still need to add an interior.good thing is that the car has 3d bodylines.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Feb 21, 2015, 10:21 AM
Got me a goddammed cold/flu.no progresse atm.soz.
Title: Updated:[NFSHS] Reights classics imports
Post by: WiLL on Feb 21, 2015, 2:09 PM
Hi i hope you feel better Reight,yes that Sh** put me in the Hospital
if get into bronchitis :(  I'm very glad so far.
i haven't got it too bad?
---------------------------------
Update:
-------------
Hi Reight how you been now days getting over that
bad Cold?  :/
Having any progress,mondays coming
Im busy,cause it's Nice Having a Life Rite?
An doing Good! ;)  So have a well day
hope your doing Fine...?
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Mar 06, 2015, 12:14 PM
Hi Will  :)

Yes i have a few projects running.i am just not that fast anymore.next release will be a vintage ferrari or an american classic.
Title: Re: [NFSHS] Reights classics imports
Post by: WiLL on Mar 06, 2015, 4:43 PM
 yes I'm not Fast at all.. no more,no big deal lol.
hey,sounds great! yeah,your mods on the waay,glad your still breathing too heha,yucky colds.
yes friend,umm,cause i been working my A** off on a great track.

So... that means we have test out out your cool Rides here.
next weeks. I'm happy my project is Error free! this time.
An its just something,i really like. too Cruise on.
good luck too :)
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Apr 27, 2015, 10:45 AM
^nice will :)

news from me guys: gamemodels recently uploaded a ripp of the jaguar xj13 from the game csr classics.
http://gamemodels.ru/files/file/5397-jaguar-xj13/

i did a first try out and it looks like i can port this cars to nfs4.will have somewhat 9k poly tho.see attachement for first impressions...
just out of polycruncher tool.need to polish the mesh...etc.

Title: Re: [NFSHS] Reights classics imports
Post by: noise on Apr 28, 2015, 10:01 AM
Great car, good luck.
Title: Re: [NFSHS] Reights classics imports
Post by: Remko on Apr 30, 2015, 1:47 PM
Indeed, that's a cool car, looking forward.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on May 02, 2015, 11:41 PM
Well...i will keep the motor.which means more work on mapping the car tho.but it just looks better that way.i found other ways to reduce poly.i just need more time.due to real life i havent got that much free time like i had before.but i really want to port this car to nfshs and make a nice present/gift to the community.i think the final polygon count will be like 8k now.release can take 3-4 weeks tbh.
Title: Re: [NFSHS] Reights classics imports
Post by: WiLL on May 03, 2015, 7:23 PM
That Sounds real Great Rieght,yes Real Life..
is kicking my A$$ too. i won't be able be online for awhile so i wanted you know this buddy.
i guess. Library at times,ugh.. lol so.
maybe see some pic next time ;)  tbh = Tho :D

http://motorscooterguide.net/Forum/viewtopic.php?f=10&t=3468
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jul 07, 2017, 4:42 PM
hi fellow nfs4 lovers.
are there any new sites similar to gamemodels.ru out by now ?
would like to know if new sources for 3D classic car models are available.been a long time out of business ;)
Title: Re: [NFSHS] Reights classics imports
Post by: ExoticLover on Jul 07, 2017, 6:22 PM
Good luck on whatever you found. By the way, I just released a interesting tool over drivingpassion.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jul 07, 2017, 11:27 PM
hi friend
what's it about? can you post a link pls?
Title: Re: [NFSHS] Reights classics imports
Post by: noise on Jul 08, 2017, 6:01 AM
Hi Reight, that's a long time ago.Hope you do well.

I believe ExoticLover means his nfs3 expansion pack:

http://drivingpassion.net/site/index.php?page=downloads&type=misc&id=need-for-speed-series%2F1998-need-for-speed-iii%2Ftools
Title: Re: [NFSHS] Reights classics imports
Post by: ExoticLover on Jul 08, 2017, 10:10 AM
No, it's the 3d-coat v3 trial I downloaded years ago - http://drivingpassion.net/site/index.php?page=downloads&type=entry&id=programs_2%2F3d-coat-v3-trial-fully

Basically, you can use uber high poly models as a blueprint, and remodel it using the retopology tool. It will continue to work after the trial expires.
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jul 08, 2017, 1:39 PM
well wow...this seems to be a treasure alike tool.tnx EL.
hi noise btw ;)
Title: Re: [NFSHS] Reights classics imports
Post by: WiLL on Jul 11, 2017, 8:20 AM
Sure has I don't know any, friend thanks for stopping by  8)  =D
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jan 18, 2018, 3:14 AM
http://gamemodels.ru/files/file/7153-chevrolet-doms-impala-ss-409-61/
Well...this "barnyard find" could make me work for another project.i will try to find some time for modding this year ✌
Title: .
Post by: WiLL on Jan 19, 2018, 5:50 AM
That be cool nice ride there, them two.
It won't take you to long I amagion  8) 
Title: Re: [NFSHS] Reights classics imports
Post by: Reight on Jan 19, 2018, 10:16 AM
Will my friend :)
Yeah once i figure out all the stuff again, i'm gonna try to add another jewel in our all treasurebox called nfshs.probably i'll need a few month though.