(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-5a.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-5a.jpg)
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-6a.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-6a.jpg)
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-7.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-7.jpg)
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-8.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-8.jpg)
peeps over at NFSCars should know about this, but i figured i'd posted here. (although the modelling scene in here seems....dead. :/ )
feel free to point out any polygon placement.
The modeling scene here isn't dead, people like Memphis for example still do create scratchmade cars. Nice work so far!
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-9c.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-9c.jpg)
rebuilding the rear wheel arch...
(http://i7.photobucket.com/albums/y292/nfsmw/crownvic-9b.jpg)
temporary rearlights, needs rebuild due to it's inaccuracy. (it curves to the side in the real model)
here comes the roof, partially started:
(http://i7.photobucket.com/albums/y292/nfsmw/crownvic-10a.jpg)
and the rear bump which is almost finished. (needs the small pushbars on it and the bottom of bumper)
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-overview1.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-overview1.jpg)
nice work
is this zmodeler?
yes this is Zmodeler.
looks good.
but in some spots you can save polys
like this:
(http://raphael.krempel-web.de/pics/galleries/15/help01.jpg)
is it for nfs hp2 only?
at the moment, no, not for HP2. i might try and fit it for NFSHS.
about the placement i believe i've taken note of it (someone on NFSCars pointed it out, so i'll fix it up soon)
a simple way of saving polys are textured bodylines
great idea do make it for nfshs
But "3D" lines are much nicer when you're creating pursuit cars. Moreover, I don't think that a soapbox will be too high-poly for HS ;)
current polycount (with the doorlines) was just above 1120. after cutting them out it's now 1050.
not much of a difference but I don't want to go too highpoly, seeing this will be made for NFSHS. and this time round i'm going to learn how to convert into HS at least once.
here comes the fix-up on the roof, how is it now?
(http://i7.photobucket.com/albums/y292/nfsmw/th_crownvic-11.jpg) (http://i7.photobucket.com/albums/y292/nfsmw/crownvic-11.jpg)
Good work on the Ltd. :) Looking nice.