NFSAddons Forums
Need For Speed Forums => Editing Projects => Topic started by: ExoticLover on Nov 02, 2018, 2:50 PM
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Hi guys, I am working on the NFS3 El Nino again, but this time, I am working with NURBS. I no longer work with polygon unless I am going to make a preview prototype. This is the fifth attempt, but this attempt is with NURBS as now I can get things to look perfect.
The only screenshot I have of the car for now, and I am taking STEM class. I do have knowledge of product design field, so that's something.
(https://i.imgur.com/39bpyEJ.png)
(https://i.imgur.com/tywthfA.png)
Note: They're converted to polygon from another software so that I can preview the conversion from NURBS to polygons. I could use .iges instead, but not interested into that for now.
That's the current progress. I find it really difficult to model the El Nino in NURBS as the surface are not consistent, and it requires thinking to get the shape as it's not straight-forward as opposed to other car. Also, I do not think I like the design of the car entirely, but I will finish it with the intention of the original NFS3 El Nino artist at some point. I'll show progress way later on though, but after I do have a job and portfolio which will be in soon.
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Sounds interesting! Good luck with it.
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Looks interesting and weird :P
Good luck! :D
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Hi there an all... Weird huh..?feeling that much,,, but, not Staying there. EL lover, I installed the Nfs4 high poly one don't remember the Author now.
Was a Great! Fun looking Replica of what you doing.
And ah, looks very Complicated, with this program never seen it before... So your doing good with it then?
Anymore pics next week? )
Anyway , Really like ntresting...