NFSAddons Forums
Need For Speed Forums => General NFS => Topic started by: Andrew L on Nov 04, 2017, 4:19 PM
-
Is there a guide written up on how to install NFS HS now on a modern system with the modern patches? I know the modern patch isn't finished and just read about how it's on hold which is a shame but just wondering if we had a comprehensive write up to get it all working as best as possible now.
-
I did a video tutorial on how to install NFSHS with the various patches (Stock Pack and Modern Patch) a while ago:
https://www.youtube.com/v/Y4j5Y0a4ndk
-
The hero we deserve... thank you so much!
-
Got another question about this
How do I install the EA addon cars if its portable? I have HS on my laptop twice one for mod and one for stock and I wanted the addon cars but the EXE's can't find the game.
-
Hey, do you try to install the add-on, the Manual way unzip them, name the folder, use wizard to help? Use Serial # program see if no #'s R the same. Just trying to help Andrew good day.
We're is the exe, files from. I don't install cars that way ever.
-
Hey, do you try to install the add-on, the Manual way unzip them, name the folder, use wizard to help? Use Serial # program see if no #'s R the same. Just trying to help Andrew good day.
We're is the exe, files from. I don't install cars that way ever.
The official EA addon cars are all EXE files. I think it looks for the game through the registry but I could be wrong.
-
Got another question about this
How do I install the EA addon cars if its portable? I have HS on my laptop twice one for mod and one for stock and I wanted the addon cars but the EXE's can't find the game.
The official EA addon cars are all EXE files. I think it looks for the game through the registry but I could be wrong.
well, try this archive i did 2days ago... i also have one for nfs3 ;)
Just unzip it to the game folder
https://www.ulozto.net/!QjKvW4WVd/nfs3-all-official-addon-cars-7z
https://www.ulozto.net/!MdQGPui6yGUv/nfs4-all-official-addon-cars-7z
i also did wrote instructions one year ago how to install nfs1 (emulated with dosbox), nfs2 (64bit installer and sdb+sound patch), nfs3 (veg modern patch) and nfs4 (SP/EP) but in czech... i updated it 2 days ago with nfs2 cross-platform wrapper and vegs modern patch for nfs4 and addons car archive... and planning to translate it ti english as one wanted to link it from some page...
We're is the exe, files from. I don't install cars that way ever.
They are laying on the internets... i saw them in 4 languages
-
Oh, I thought you ment u st user made add-on cars. Not EA's I don't use them, long ago I have. :)
-
Got another question about this
How do I install the EA addon cars if its portable? I have HS on my laptop twice one for mod and one for stock and I wanted the addon cars but the EXE's can't find the game.
The official EA addon cars are all EXE files. I think it looks for the game through the registry but I could be wrong.
well, try this archive i did 2days ago... i also have one for nfs3 ;)
Just unzip it to the game folder
https://ulozto.net/!QjKvW4WVd/nfs3-all-official-addon-cars-7z
https://ulozto.net/!CPA5rTIEPL7P/nfs4-all-official-addon-cars-7z
i also did wrote instructions one year ago how to install nfs1 (emulated with dosbox), nfs2 (64bit installer and sdb+sound patch), nfs3 (veg modern patch) and nfs4 (SP/EP) but in czech... i updated it 2 days ago with nfs2 cross-platform wrapper and vegs modern patch for nfs4 and addons car archive... and planning to translate it ti english as one wanted to link it from some page...
We're is the exe, files from. I don't install cars that way ever.
They are laying on the internets... i saw them in 4 languages
Thanks but that's only the international cars, it's missing:
Aston Martin DB7
BMW M Roadster
BMW M Coupe
Lister Storm
Jaguar XJR-15
Ferrari 360 Modena
I have the game installed for real on my desktop I will see if I can use the EXE there to install them then copy the contents to my laptop.
-
Thanks but that's only the international cars, it's missing:
Aston Martin DB7
BMW M Roadster
BMW M Coupe
Lister Storm
Jaguar XJR-15
Ferrari 360 Modena
I have the game installed for real on my desktop I will see if I can use the EXE there to install them then copy the contents to my laptop.
No, it contains ALL of official cars even those you just listed, but EA installed them into SaveData\Cars instead of Data\Cars
-
They are actually not missing. These cars you listed go into SaveData by default.
You need to export all contents into another .viv file, if you want to have them in the Data folder.
edit: Keiiko was faster 8)
-
My mistake I ignored the savedata folder I forgot they go there instead of the cars folder. Thanks again! I will have to check out the NFS3 one next I don't think I ever downloaded the addon cars for 3
-
My mistake I ignored the savedata folder I forgot they go there instead of the cars folder. Thanks again! I will have to check out the NFS3 one next I don't think I ever downloaded the addon cars for 3
Dont ignore folders :D i put only related stuff there (same for nfs3 cars or in any other my stuff...) ;)
even installers copy savedata from cd (or you must do this manually in case of veg patch)
-
Ok hopefully last question... any reason why the AI never picks the Lister Storm or Jaguar XJR15 when you do a full AAA grid race? I did one and they were all McLarnen's and CLKGTR's
-
Ok hopefully last question... any reason why the AI never picks the Lister Storm or Jaguar XJR15 when you do a full AAA grid race? I did one and they were all McLarnen's and CLKGTR's
The XJR15 fedata files somehow disallow the AI from picking it. You could grab the fedata from the F1 or CLK and copy/paste the XJR15 data in it.
-
Was it here that I spoke about the addon cars? No? Well, then I'll report my findings here as well.
The FEDATA files of the addon cars have some hidden data which makes them accessible only when installed into the SaveData folder. This was obviously done to preserve the integrity of the vanilla game. I do not know what this data is, because NFS Wizard can't read it, but I do know it's there.
I can't pinpoint which of the fields has it but, if you open a FEDATA file of an addon car in NFS Wizard, delete the ID and serial number content and write it again, NFS Wizard will overwrite the data with the values you input, so the problem should be fixed. This will also work for any addon car by third-parties which behaves similarly to the official ones, such as Thomas Egelkraut and jason g trusty's cars.
Addon cars also have specific AI behavior, which NFS Wizard cannot read, but it's there in the Pursuit field of the FEDATA file. NFS Wizard returns a blank field IIRC. Again, you can just switch it from the blank field to "No" and the cars will behave as normal.
I was in the middle of making a barebones expansion pack as a companion to the Modern Patch containing those fixes as well as others (missing colors in the Aston Martin, for instance), but it was necessary to make showcase slides as well as proper vidwalls and I got lazy since Photoshop is not my thing. :D I cannot provide audio either since I can't even open the files and I don't sound much like the announcer.
-
The FEDATA files of the addon cars have some hidden data which makes them accessible only when installed into the SaveData folder. This was obviously done to preserve the integrity of the vanilla game. I do not know what this data is, because NFS Wizard can't read it, but I do know it's there.
I took the opportunity to check it with a HEX editor. I did find the address that controls this behaviour and managed to change it (0000037A). This address controls multiple functions in the fedata, which is: pursuit, bonus and the unknown data you talked about.
Here's the known values that I've found so far:
Value | Pursuit | Bonus | Available to AI |
02 | No | No | Yes |
03 | No | Yes | No |
06 | No | No | No |
12 | Yes | No | Yes |
13 | Yes | Yes | Yes |
22 | No (Mercedes) | No | Yes |
23 | No (Mercedes) | Yes | No |
26 | No (Mercedes) | No | No |
62 | No (Nissan) | No | Yes |
63 | No (Nissan) | Yes | No |
66 | No (Nissan) | No | No |
A2 | No (Ferrari) | No | Yes |
A3 | No (Ferrari) | Yes | No |
A6 | No (Ferrari) | No | No |
I tested on some downloaded cars such as: Nissan Pennzoil, HMRT Commodore and the Tombstone and I can confirm that it worked. None of these (Class AA) cars showed up on the Opponent garage (unless I selected one of them and then went back, like you can do with the official bonus cars).
Edit: If the value ends with a 6, the game will load the car from SaveData/Cars instead. Otherwise you'll get a Exception Access Violation error.
-
just i quick reply...
so we can say that first digit means that 0 is default car, 1 is pursuit, 2 is Mercedes, 6 is Nissan and A Ferrari
and second means that 2 is AI available but not bonus, 3 is AI available and bonus, 6 is neither of these
-
It seems to be that way, yes. :D
-
Thanks, DrSpeed! Nice find. :)
So there was an option to remove the Skyline from pursuits, interesting stuff.
-
[...]
The FEDATA files of the addon cars have some hidden data which makes them accessible only when installed into the SaveData folder. This was obviously done to preserve the integrity of the vanilla game. I do not know what this data is, because NFS Wizard can't read it, but I do know it's there.
I can't pinpoint which of the fields has it but, if you open a FEDATA file of an addon car in NFS Wizard, delete the ID and serial number content and write it again, NFS Wizard will overwrite the data with the values you input, so the problem should be fixed. This will also work for any addon car by third-parties which behaves similarly to the official ones, such as Thomas Egelkraut and jason g trusty's cars.
Addon cars also have specific AI behavior, which NFS Wizard cannot read, but it's there in the Pursuit field of the FEDATA file. NFS Wizard returns a blank field IIRC. Again, you can just switch it from the blank field to "No" and the cars will behave as normal.
[...]
I think the fedata has lot of hidden features that would be worth further investigation. By the way FranknFurter also mentioned a somewhat useful purpose for the "empty" pursuit field Zpectre described in NFS Wizard:
http://www.nfsaddons.com/forums//index.php?topic=1831.msg33858#msg33858
Thanks for looking into this one DrSpeed! The values you found explain a lot weird stuff of the EA addons...
Another thing saved in the fedata that might be of interest, is the position of the engine (front engine or rear engine). When driving with damage enabled this settings is making a huge difference. It determines if the engine is damaged at a frontal collision or at a rear-end collison and the position of smoke coming from a damaged engine.
Surely you can do all this stuff with NFS-Wizard somehow, by copying over another fedata and replace all entries. But it always needs a lot of time to copy over identity stuff, car names and maybe showcase data...
So knowing the these hex values makes things a lot easier and faster.
Would be neat to have a little tool for this or a cheat engine script :)
edit: FranknFurters post was about an empty class field, not about an empty pursuit field. Sorry for this mistake.
-
Wow great stuff you guys found! I need to try out NFS Wizard. Can I use that tool to edit the Crown Vic and Caprice so the arms turn when turning the steering wheel? It always bothers me that they rotate in their seat or their seat rotates with them. I was trying cars in career mode and bought a Falcon XR8 and upped it to the max and it did the same thing where the driver rotates.
-
Well, i tinkered a bit with HxD...
So to sum up my conclusions:
Reset car class (like Knockout truck)
- car has no class (B, A, AA or AAA) ingame
- NFS-Wizard shows empty class field
- in pursuit mode opponent will be chosen by random classes
Set adresses 00000382, 00000383, 00000384 and 00000385 to values "FF"
Engine position
- set engine position at front (like La Nina) or at rear (like McLaren F1)
- influences smoke position of damaged engine and amount of damage taken by collision type (Frontal- or Rear-impact crash)
Set adress 000003BB to
"00" - Engine position at front
"01" - Engine position at rear (other values unequal to 00 work as well)
-
Well, i tinkered a bit with HxD...
So to sum up my conclusions:
Reset car class (like Knockout truck)
- car has no class (B, A, AA or AAA) ingame
- NFS-Wizard shows empty class field
- in pursuit mode opponent will be chosen by random classes
Set adresses 00000382, 00000383, 00000384 and 00000385 to values "FF"
Engine position
- set engine position at front (like La Nina) or at rear (like McLaren F1)
- influences smoke position of damaged engine and amount of damage taken by collision type (Frontal- or Rear-impact crash)
Set adress 000003BB to
"00" - Engine position at front
"01" - Engine position at rear (other values unequal to 00 work as well)
I'm surprised this is in the FEDATA and not in the CARP...
There's a lot of stuff in the CARP that doesn't seem to do anything... :(
-
Anyone got an idea how to get higher resolutions with the dx7 renderer in NFS4? I used dgvoodoos wrapper but then headlights in the nights are extremely flickering.
What hardware and which windows version are you using?
As far as i know, with the directX modes you are limited to the resolutions shown at the ingame-options.
The menu will always be 640x480 anyways (except with some glide wrappers).
Btw, you can configure the modern patch using Keiiko's Setup from here:
http://www.nfsaddons.com/forums//index.php?topic=1877.0
The flickering of the headlights is a common problem. The phenomenon is called z-fighting. The Z-Buffer normally should avoid that problem... but it can happen anyways with projected headlights, since the headlight texture is rendered very close to the road surface (so their distance is nearly 0).
If the issue appears despite activated Z-Buffer, you can only switch headlights to "Vertex" in graphic options, to fix it.
If you just want to run the stock game (without high-poly modifications), also consider using the Stock Pack from JimDiabolo.
http://www.tsabrowski.de/NFS-HS
Might be possible to set resolutions in the registry manually there... but not sure about that.
What works best on your machine, you gotta find out yourself.
From my experience, on a modern (Win7 and up), somewhat powerful system, you're better off using one of the glide wrappers - either nglide or dgvoodoo (or Zeckensack from the Stock Pack).
-
Got another question about this
How do I install the EA addon cars if its portable? I have HS on my laptop twice one for mod and one for stock and I wanted the addon cars but the EXE's can't find the game.
The official EA addon cars are all EXE files. I think it looks for the game through the registry but I could be wrong.
well, try this archive i did 2days ago... i also have one for nfs3 ;)
Just unzip it to the game folder
https://ulozto.net/!QjKvW4WVd/nfs3-all-official-addon-cars-7z
https://ulozto.net/!CPA5rTIEPL7P/nfs4-all-official-addon-cars-7z
i also did wrote instructions one year ago how to install nfs1 (emulated with dosbox), nfs2 (64bit installer and sdb+sound patch), nfs3 (veg modern patch) and nfs4 (SP/EP) but in czech... i updated it 2 days ago with nfs2 cross-platform wrapper and vegs modern patch for nfs4 and addons car archive... and planning to translate it ti english as one wanted to link it from some page...
We're is the exe, files from. I don't install cars that way ever.
They are laying on the internets... i saw them in 4 languages
Hi, i m come from Hong Kong NFS fans
can you send me NFS 4 official-addon-cars or provide a new link, because the link is dead as below
https://ulozto.net/!CPA5rTIEPL7P/nfs4-all-official-addon-cars-7z
Thanks a lot
-
Hi, i m come from Hong Kong NFS fans
can you send me NFS 4 official-addon-cars or provide a new link, because the link is dead as below
https://ulozto.net/!CPA5rTIEPL7P/nfs4-all-official-addon-cars-7z
Thanks a lot
Hi huikwokfung, welcome to NFSAddons.
It seems the the archive is still on that website, just the URL seems to have changed. This one works:
https://ulozto.net/!MdQGPui6yGUv/nfs4-all-official-addon-cars-7z
(choose the 'slow download' option, otherwise you will have to register... and it's only 30 mb)
-
Yes, guys, i reuploaded the file and then edited the link here, the new one is what remko posted.
-
Guys I recently uninstalled the Win 7 Pro that came with my newer gaming PC (cause it did annoying things like blocking NERO and other vid editor tools I need to make DVDs or download vids and movies I like) Then I went to reinstall NFS HighStakes and get back to work making those cool cruisers again, Well it won't run now ??? >:(
I'm trying Keiiko's Modern Patch Setup thing and it only seems to run on VooDoo but on that it shows no pic, Just a black screen with the game sounds when starting. I have tried other settings and just get crashes and stupid error messages.
-
What Windows are you running now, Paul? I've had the same thing happen after switching to Windows 10.
-
What Windows are you running now, Paul? I've had the same thing happen after switching to Windows 10.
Win 7 Ultimate
-
What Windows are you running now, Paul? I've had the same thing happen after switching to Windows 10.
Tried it now using the default VEG way and not using the Keiiko installer, Oddly enough worked this time ;). So I'm back in business.
-
Hi guys.
I agree with OP, I've been recently messing with reshade to get some cool effects in game and the only way I could get a decent frame rate was with a clean install with the *.iso and the expansion pack. I have to get into Keiko's installer to see if I can make it do with that. I also have to talk to Jim Diabolo and ask him, if he can update nglide in the expansion pack to v2.00.
Now regarding the addon NFSHS from EA. The only way I got the AI to choose them was to add them not only in the Save Data, but also in the Data folder. This is the only way I have managed it to work. I will post the files on a shared folder once I get home, that way you won't need to install anything just copy and paste the files.
By the way addon cars include:
- Aston Martin DB7
- BMW M Roadster
- BMW M Coupe
- Lister Storm
- Jaguar XJR-15
- Ferrari 360 Modena
- Ford Falcon XR8
- HSV SV99 (VT)
- Nissan Skyline GT-R VSpec
P.D. If you want to play in vanilla. I can recommend you some cars that fit perfectly in the game. PM me if you are interested.
-
Hello guys.
Here is the Link to my OneDrive: https://1drv.ms/f/s!AtEzNihD4xoug8wyFEPlqTSnerIPqg