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Mar 29, 2024, 7:36 AM

2048x2048 into NFS3 Car.VIV

This is a discussion for the topic 2048x2048 into NFS3 Car.VIV on the board General NFS.

Author Topic: 2048x2048 into NFS3 Car.VIV  (Read 2161 times)

2 Replies on 2048x2048 into NFS3 Car.VIV
on: May 07, 2017, 5:23 AM
Sr. Member
Posts: 85 Joined: December 13, 2010

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- 512×512, 1024×1024 and 2048×2048 textures support in the voodoo2a.dll. Support of such textures was introduced in the 3dfx Voodoo 4 and 5.

That's according to the readme of the guys that patched NFS3. Now, how do I get 2048x2048 TGA into car.viv. I remember ViV Wizard having issues with it when I try a bigger texture than 256 squared. Maybe I should try again.

Trying again just gets me error reading image. I'll try NFS Wizard.

NFS Wizard has stopped working :(

Does this solution has to do with compiling TGA? I remember somewhere you can compile TGA.

EDIT: I figured it out. Just to the point where it's 512 squared max. Oh well. Yay at least for having bigger texture. Now I gotta test it.
« Last Edit: May 07, 2017, 5:52 PM by ExoticLover »

Reply #1
on: May 31, 2018, 10:18 PM
Rookie Member
Posts: 2 Joined: May 31, 2018

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Reply #2
on: Jun 04, 2018, 4:46 PM
Sr. Member
Posts: 34 Joined: May 18, 2014

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  • Personal Text
    CARP.TXT maker
512x512 seems pretty good to me. Nice finding by the way!
Always looking for NFSIISE source code

 


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