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Dec 13, 2018, 2:04 PM

Concerning future releases

This is a discussion for the topic Concerning future releases on the board Projects.

Author Topic: Concerning future releases  (Read 6624 times)

19 Replies on Concerning future releases
on: Jan 24, 2014, 2:13 PM
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Posts: 247 Joined: June 07, 2006

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Dear NFS:HS fans,

as some of you might know, one core feature of our addon cars used to be a very detailed dashview. As you might know aswell, we haven't uploaded any addons in forever though. The reason for this is that both of us, Cooya! and myself, have very few spare time to work on addon cars for HS presently.

We would still like to provide some quality addon cars to you, with a realistic performance, original colors, eventually a show case and, as usually, detailed exterior models. However, the dashviews in our addons will be discontinued to allow a somewhat more frequent addon release. I'm actually sad to say this because to me, it was always important to provide as much original car features as possible. However, it makes me more sad to find all those meshes rotting on my harddrives because the dashviews, which take forever to make, are not finished.

In the last few days, you were teased a bit with some progressed meshes, e.g. the 924 SCCA, the 997-2 GT3 RS or the 993 GT1 street version. These cars and more will be released in near future. Dashviews might follow some day as kind of patch, but no guarantee on that.

Best regards,
Freak-DS

Reply #1
on: Jan 27, 2014, 9:57 AM
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Posts: 232 Joined: May 24, 2008

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    Stupid blunt claws.
Well, at least these kinds of days:


are coming to an end ;)

Reply #2
on: Jan 28, 2014, 12:47 AM
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Posts: 266 Joined: November 03, 2005

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I just don't believe there will come angry comments on your future cars like: crappy car ,no dash ,Freak releases unfinished cars.

It's actually very nice to inform us (HS fans) about these things, you don't have to apollogize for it I think.

Reply #3
on: Jan 28, 2014, 1:00 PM
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Posts: 469 Joined: November 03, 2005

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I can totally understand that.
If every release has its own unique dashboard, then you're basically making two cars each time.

I'm sure everyone who appreciates you guys' work will understand.

Reply #4
on: Jan 29, 2014, 2:57 PM
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you know, it's just sad when you have to break objectives of yourself. But glad to hear that you still appreciate the cars.
Here's some up-to-date-screeenshots of the GT3 RS:









The dashview on those dashless cars is going to be a roof cam in the future. I cannot quite believe that this car actually survived one whole 911-hiatus in project state. This car was started the day Porsche published photos of it, back in 2010.  :-X
« Last Edit: Jan 29, 2014, 2:59 PM by Freak-DS »

Reply #5
on: Jan 30, 2014, 12:50 AM
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Looks great.Since you simplified dashview (roofcam is pretty cool too b.t.w.), maybe you can make a better driver.On the second screen look at his arms.

Reply #6
on: Jan 30, 2014, 6:06 AM
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    Ramms+ein fan
You really look at the driver? :P

@ Freak-DS: I know that problem of reality overtaking your projetcs...  the car looks awesome anyway :)

Reply #7
on: Jan 30, 2014, 5:09 PM
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Posts: 469 Joined: November 03, 2005

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Car looks bloody amazing, those wheels, details, textures... :o

Reply #8
on: Jan 31, 2014, 1:16 PM
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Posts: 64 Joined: March 24, 2012

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of course we appreciate your work freaky and cooya.
dont worry about anything.just take your time and all...good to see that you are in action mate.

edit: when i see your cars one word comes to mind: art  :-*

Reply #9
on: Jun 08, 2014, 9:28 AM
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Is there anybody here doing carp.txt performance files for NFS:HS? I could need some support because I don't quite understand how e.g. gear ratios are being ignored by the game.

Reply #10
on: Jun 08, 2014, 11:33 AM
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Posts: 232 Joined: May 24, 2008

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    Stupid blunt claws.
Is there anybody here doing carp.txt performance files for NFS:HS? I could need some support because I don't quite understand how e.g. gear ratios are being ignored by the game.

Gear speeds are dictated by the values in the "Velocity to RPM" fields. This program might help you: https://onedrive.live.com/redir?resid=FE00B20B7E44F0F3!424&authkey=!AJ-fBGBr_RnDJzo&ithint=file%2c.zip

Reply #11
on: Jun 10, 2014, 8:04 AM
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Posts: 423 Joined: May 21, 2006

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    Ramms+ein fan
I've attached a guide that I found quite helpful when modifying CARP files even though it's in many areas still the 'here be dragons' thing for me.

Reply #12
on: Sep 20, 2014, 10:12 AM
Hero Member
Posts: 3,099 Joined: January 22, 2008

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Know what i like about this,Thread it was made this year! :}
Also Noise my arm looking like that now days ;)
Man i love the Spoiler on it! An the Car,Great Work!
FDs yes Im trying find more time thus winter to Learn
more about Editing,an better
Techniques,as i go..?
Hey xj220 Pal Sup
http://www.nfsaddons.com/forums//index.php?topic=1713.0

My NFS Pics Site
 https://will7665.imgur.com/
all

Reply #13
on: Sep 25, 2014, 10:29 AM
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Posts: 247 Joined: June 07, 2006

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Look who's back.. it's Will :)
Has anybody heard anything from Cooya! in the past months?

Reply #14
on: Oct 03, 2014, 9:51 PM
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Posts: 4,082 Joined: January 23, 2007

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nope, can't say as I have.

 


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