T3ED with integrated Replay Camera Editor ready!New in Version 4.3.0 (386):
- Paste block to current vroad added.
- If you import a Vr_H_Spd.csv file with changed virtual road values, the track can be rearranged to that new virtual road. This can be used to change track shapes.
- Bug fix: Poly VR Flags will only be displayed for (black) track polygons. (Alt + enter)
- Bug fix for Pasting HS extra data (Number of lanes)
- New option: Set visibility minimum.
- New function: Copy & paste virtual road points. You can select what will be pasted. Position & vectors, Heights data, spdFa data, spdRa data or HS extra Data (Number of lanes)
- When converting (Global, extra & polygon) objects you won't lose shadow/color information anymore.
- The "Show track based on visibility" mode has been improved if a global object is selected.
- Several safety checks have been added to avoid illegal memory calls. I think this version has the best stability of the ones I made. If you find a error that can be reproduced please let me know.
- Integrated Replay Camera Editor:
- "Tr.cam" will be loaded / saved with the frd-file.
- Enable viewing cameras by "View -> Show Replay Cameras"
- Move, copy, and delete them like other objects.
- When a camera is selected a light blue line from camera start to stop will be display along the virtual road. You can adjust the cameras start and stop with (Alt) PG Up/Down keys.
- When you press "Alt" while moving a camera T3ED will adjust start, stop and render.
https://www.nfsaddons.com/downloads/nfshs/tools/6958/t3ed-430.html