Hi guys, I am working on the NFS3 El Nino again, but this time, I am working with NURBS. I no longer work with polygon unless I am going to make a preview prototype. This is the fifth attempt, but this attempt is with NURBS as now I can get things to look perfect.
The only screenshot I have of the car for now, and I am taking STEM class. I do have knowledge of product design field, so that's something.
Note: They're converted to polygon from another software so that I can preview the conversion from NURBS to polygons. I could use .iges instead, but not interested into that for now.
That's the current progress. I find it really difficult to model the El Nino in NURBS as the surface are not consistent, and it requires thinking to get the shape as it's not straight-forward as opposed to other car. Also, I do not think I like the design of the car entirely, but I will finish it with the intention of the original NFS3 El Nino artist at some point. I'll show progress way later on though, but after I do have a job and portfolio which will be in soon.