[Main]
ForceLODA = 1              // Forces the highest LOD (A) for the car(s). Enable if your car(s) do(es)n't have LOD parts. (0 = False, 1 = True)
EngineType = 0            // Sets engine type to show proper performance upgrade names. (-1 = Not Set, 0 = Piston, 1 = Castrol, 2 = Rotary)

[Parts]                    // PartLabel in Binary, GLOBAL\GlobalB.lzc, DBModelParts, CARNAME:
BodyKits = 0               // CARNAME_(KITxx_)BODY
Spoilers = 0               // CARNAME_(STYLExx_)SPOILER
Rims = 1                   // CARNAME_(STYLExx_)WHEEL
Hoods = 0                  // CARNAME_(STYLExx_)HOOD
RoofScoops = 0             // CARNAME_(STYLExx_)ROOF
Interior = 0               // CARNAME_(STYLExx_)INTERIOR
Roof = 0                   // CARNAME_(STYLExx_)BASE
Brakes = 0                 // CARNAME_(STYLExx_)[FRONT/REAR]_BRAKE
Headlights = 0             // CARNAME_(STYLExx_)[LEFT/RIGHT]_HEADLIGHT(_GLASS)
Taillights = 0             // CARNAME_(STYLExx_)[LEFT/RIGHT]_BRAKELIGHT(_GLASS)
Mirrors = 0                // CARNAME_(STYLExx_)[LEFT/RIGHT]_SIDE_MIRROR
Attachments = 0            // CARNAME_(STYLExx_)ATTACHMENT(0-9) (Count, 0-10)

[Visual]
Paint = 1                  // GLOBAL\GlobalB.lzc, DBModelParts, PAINT
Vinyls = 0                 // GLOBAL\GlobalB.lzc, DBModelParts, VINYLS
RimPaint = 1               // GLOBAL\GlobalB.lzc, DBModelParts, PAINT
WindowTint = 1             // GLOBAL\GlobalB.lzc, DBModelParts, WINDOW_TINT
Decals = 0                 // CARNAME_(STYLExx_)DECAL_[FRONT/REAR]_WINDOW_MEDIUM_RECT, CARNAME_(KITxx_)DECAL_[LEFT/RIGHT]_[DOOR/QUARTER]
Numbers = 0                // CARNAME_(KITxx_)DECAL_[LEFT/RIGHT]_[DOOR/QUARTER]
CustomGauges = 1           // GLOBAL\GlobalB.lzc, DBModelParts, CUSTOM_HUDS + Global\HUDS_Global_[00-10].bin / GLOBAL\GlobalB.lzc
Driver = 0                 // CARNAME_(STYLExx_)STYLExx_DRIVER
LicensePlate = 0           // GlobalB.lzc, DBModelParts, PLATES (Attribute: TEXTURE_NAME) + GLOBAL\GlobalB.lzc
