// Rename the file as CARNAME.ini, CARNAME being the folder name (XName) you use for your add-on car.

[INFO]
Manufacturer = MCLAREN                  // Type your manufacturer name here. (15 characters max.)
Class = Racers                            // (Added for ReCompiler intercompatibility. You can either use this or the 2 values below.) Racing, Racers, Player, Cop, Cops, Traffic, BigTraffic, HugeTraffic
Skinnable = 1                               // 0 = Uses own skin (CARNAME_SKIN1), 1 = Supports Paint & Vinyls.
DefaultBasePaint = GLOSS_L1_COLOR05       // GLOSS_L1_COLOR01 (01-80) / METAL_L1_COLOR01 (01-80) / PEARL1_PAINT (1-20) / CHROME01_PAINT (01-10) / MATTE01_PAINT (01-10) / TRAFFIC_L1_COLOR01 / COP_L1_COLOR01

[SPOILER]
SpoilerSet = SPOILER                        // SPOILER, SPOILER_CARRERA, SPOILER_HATCH, SPOILER_PORSCHES
AutosculptSpoilerSet = SPOILER_HATCH_AS2          // SPOILER_AS2, SPOILER_CARRERA_AS2, SPOILER_HATCH_AS2, SPOILER_PORSCHES_AS2

[COLLISION]
CopyFrom = CARRERAGT                      // Select any collision data to copy. Use any sentinel value to ignore copying.

[RESOURCES]
Description = [Rita Vrataski´s NFS: MW McLaren 570GT]  // This will appear in Ed.
Label = CARNAME_MCLAREN_570        // String label for your new car. Replace MANUFACTURER and MODEL according to your FrontEnd VLT entry.
Name = McLaren 570 GT      // This will be your car's name.

