ImportFile CARS\Damage\damageparts_sedan.txt

Object BUMPER_FRONT
Attach = CAR			
Material = SkinnedBody			
SmackCollision = BUMPER_FRONT
SmackAttribute = bumper

Object SIDE_MIRROR_RIGHT
Attach = CAR
Material = RigidBody
SmackCollision = SIDE_MIRROR_RIGHT
SmackAttribute = mirror

Object SIDE_MIRROR_LEFT
Attach = CAR
Material = RigidBody
SmackCollision = SIDE_MIRROR_LEFT
SmackAttribute = mirror

Object SPOILER
Parent = CAR
Attach = SPOILER
Material = RigidBody
SmackCollision = SPOILER
SmackAttribute = spoiler

//
//
// Additional geometry pieces to spawnable objects
//
//

Object UNIVERSAL_SPOILER_BASE
Attach = CAR
Material = SkinnedChasis

Object HOOD
Attach = CAR
Material = SkinnedChasis

Object TRUNK
Attach = CAR
Material = SkinnedChasis

Object BRAKELIGHT_RIGHT
Attach = BUMPER_REAR
Material = SkinnedChasis

Object BRAKELIGHT_GLASS_RIGHT
Attach = BUMPER_REAR
Material = SkinnedChasis

Object BRAKELIGHT_LEFT
Attach = BUMPER_REAR
Material = SkinnedChasis

Object BRAKELIGHT_GLASS_LEFT
Attach = BUMPER_REAR
Material = SkinnedChasis

Marker SPOILER
PartID = SPOILER
SlotID = SPOILER
AttachMarker = CAR
SmackCollision = SPOILER
SmackAttribute = spoiler

Marker LICENSE_PLATE_REAR
PartID = PLATES
SlotID = LICENSE_PLATE
AttachMarker = BUMPER_REAR
SmackCollision = SIDE_MIRROR_RIGHT
SmackAttribute = door

Marker BRAKELIGHT_LEFT
AttachMarker = BUMPER_REAR

Marker BRAKELIGHT_RIGHT
AttachMarker = BUMPER_REAR

Marker REVERSE_RIGHT
AttachMarker = BUMPER_REAR
