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The latest installment of Need for Speed, Payback, has been released to Deluxe edition owners. If you didn't purchase the deluxe edition, you get to officially play this Friday. To hold you over until then, here si a quick recap of some NFS:Payback reviews thus far:

CG Magazine – 8
PlayStation Lifestyle – 8
Hardcore Gamer – 4/5
Gamespot – 5
God is a Geek – 8
IGN – 5.9

Some good scores, some not so good. Drop a comment to let us know if you are planning on getting Payback!

After sharing the first details about it last month, EA today officially announced Need for Speed: Payback, the newest entry in its long-running racing series. Need for Speed: Payback is due out on November 10 for PS4, Xbox One, and PC.

According to EA, it will have "intense heist missions, high stakes car battles, epic cop pursuits, and jaw dropping set pieces." The game is set in the fictional world of Fortune Valley, and you will drive as three different characters: Tyler, Mac, and Jess. In what EA and developer Ghost Games are calling a "gripping story of betrayal and revenge," players will try to take down an evil cartel that controls the city's underworld known as The House. Check out the trailer above.

"Players will take on the roles of three distinct playable characters reunited by a quest for vengeance against The House, a nefarious cartel that rules the city’s casinos, criminals and cops," it explained in a press release. "Each driver must take on races, missions and challenges to earn the respect of the Valley’s underground and enter the ultimate race to take down The House."

Car customisation is a big part of Payback, as EA claims the game has the "deepest" customisation ever in the series. Additionally, the press release mentions a betting system where players can wager funds on their performance and receive a nice payday--or lose it all.

People who pre-order Payback will get the Platinum Car Pack and access to five cars at launch, each of which is outfitted with "Platinum Blue Tire" smoke. The five cars are:

  • Nissan 350Z 2008
  • Chevrolet Camaro SS 1967
  • Dodge Charger R/T 1969
  • Ford F-150 Raptor 2016
  • Volkswagen Golf GTI Clubsport 2016

A Deluxe Edition, meanwhile, includes the Platinum Car Pack and other bonuses such as more customisation items (including a license plate and NOS colour), as well as in-game discounts and XP bonuses. Additionally, this version of the game unlocks three days early, starting on November 7.

If you're an EA/Origin Access subscriber, you can play Payback for 10 hours starting on November 2. Members save 10 percent on the game, bringing the price down to $54.

Unlike the 2015 reboot, Need for Speed: Payback does not require a constant internet connection. More details and footage of the racing game are expected to be divulged during EA's E3 events later this month.

Below is a letter posted by Ghost games regarding the next Need for Speed. Due out this year!

"Hey Everyone,

We wanted to drift by and talk about a topic that we know you’re just as passionate about as we are…the next Need for Speed.

By now many of you will have heard the talk that a new game is in development here at Ghost Games. We’re happy to announce that by the end of 2017 you will be playing a new Need for Speed game.

We’ll have a lot more details to share as we get closer to EA PLAY in June. In the meantime, we can share a few details about various aspects of Need for Speed, what they mean to you, to us as developers, and to the franchise as a whole.

First up, we wanted to say thank you. When we launched the reboot back in 2015, we were blown away by the amount of feedback you gave us. It was clear how passionate you are for Need for Speed, which is a large part of why we’re here today.

Customization, we love it, you love it, everyone loves it. What’s not to love? Rest assured that we’re committed to customization having a home within the Need for Speed series. It’s not going away and it will play as strong a role as ever as we move forward into the next game and beyond.

Woop woop…let’s talk about cops. There’s nothing more satisfying than getting into a cop chase and feeling the heat on your tail as you tear it up through the city. Cops in pursuit, racers up ahead and then out of nowhere BAM! They bring a Rhino to a street race. You got this?

Whether you’re checking out your freshly customized ride or smoking the competition in an event up in the canyons, you’re going to want a world that not only looks beautiful, but offers you the space in which to do the things you want. We’re dialing up the action and allowing you to tear up the tarmac, and dirt, to your heart's content.

Burn rubber as you throw a car around a corner sideways and floor it as you hit an epic jump away from the cops. We’re building the world, but what you do in it is the aspect that excites us most.

Let’s finish on one of the biggest discussion points around the last game: always-online. To say that this is a topic you're passionate about would be an understatement, and whenever there’s a topic that gathers as much attention and feedback from you as this did, we take note.

So, when release day rolls around for the next Need for Speed, you will be able to play through a single player experience completely offline. Before you ask, and we know you will, this does mean you will be able to pause the game.

Need for Speed has an amazing history and at Ghost we feel very honored and privileged to be driving it forward. We’ll be speaking to you again very, very soon.

Here’s to a bright future, together.

- Ghost"

You'll notice June 2nd in the screenshot... maybe we'll get some more news then.
We sadly have to announce the loss of a person that has done substantial contributions to the classic titles of the Need for Speed series.
Theodosius Kaskamanidis, known as "Saki Kaskas", was one of the main artists for the in-game soundtrack of the first four NFS-games.
For further information, refer to Rom Di Prisco's Facebook page.

We will certainly miss Saki. Thankyou for your music. Rest in Peace.

Earlier this year, VEG created an early beta version of an NFS High Stakes modern patch. This is similar to the NFS3 modern patch, which allows you to play NFS on a modern computer (Windows Vista, 8, 10)

Youtube user Gustingorriz has created a video tutorial that shows how to install NFS High Stakes, along with the modern patch, onto a modern computer. The video is in Spanish, but it's easy enough to follow along, or use YouTube's translation features.

Click below to watch the tutorial:

There are also a few threads in our forums regarding the patch.

And on a side note, yes, NFSAddons is still alive :) I've got some things in the works for the coming weeks!
Yesterday in "A message from the team" on, Ghost Games announced that the release for the PC version of the upcoming Need for Speed game is going to be pushed back to spring 2016 (an exact date has not been given). The team says that it needs the extra time to make sure the framerate won't be locked at 30 fps as was the case with 2013's NFS Rivals (and which caused a lot of complaints from the PC crowd)
The release dates for PS4 and Xbox One remain unchanged at Nov. 3 (US) and Nov. 5 (Worldwide) 2015.

Gamescom 2015 is going on in Cologne right now, and like previous years, EA has released new trailers for the upcoming 2015 edition of Need for Speed to go with it. The first trailer (above) gives a general idea of how the gameplay will feature 5 distinct game modes, each represented by a real-life racing personality: Magnus Walker (speed), Ken Block (style), Nakai-san (build), the Risky Devils (crew) and Morohoshi-san (outlaw).

The second trailer (below) is a closer introduction with each of these 'Icons', as well as their signature cars:

The move to the new server is now complete. A couple little bugs popped up, but I think I've fixed all those. If you notice anything strange, comment here and I'll look into it :)
Just a quick note... I will be migrating the site over to a new server this weekend. Some people have been having issues viewing the site, and it's time for a new/faster server anyways :) There should be little to no downtime, but there will be a few hours (late Saturday night, PST) that anything uploaded/comments added, will be lost due to the backup process.

So if you make a comment, upload a file, or make a forum post on Saturday, and it's gone Sunday... that's why. I'll make another post when the move is complete.
I know, I'm a bit late with this, but if you haven't seen it already, here is the official, full trailer for 2015's Need for Speed:

Not too many details have been revealed yet, but the game is set in Ventura Bay, a West-Coast inspired city that is said to be twice the size of the map in NFS Rivals. There will also be canyons and valleys outside of the city limits.
There will be five ways to play: Speed, Style, Build, Crew and Outlaw, but those storylines are said to be overlapping.
Today EA also officially shared the gameplay trailer that was already shown at the E3 press conference, showing off both the customization and some actual racing:

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