Need for Speed News
Mod Tools for NFS Carbon released
- May 20, 2010 4:02:24 pm PDT
- 7
- General NFS
I know I'm late with this, but as you may or may not know, last week saw the public release of the first Modtool package for Need For Speed: Carbon, meaning there's officially one more NFS game open to the modding community from now on.
The package includes:
- NFS:Carbon Geometry Compiler
- NFS:Carbon Texture Compiler
- NFS-CfgEd for NFS:Carbon
- NFS: Carbon Car Setup
and can be downloaded at NFSCars.net.
Around the same time we also got the first two official add-on cars for NFS Carbon: a Bugatti Veyron (by nfsu360 himself) and a 1967 Dodge Charger (Robin'7t4), both of which are also available at NFSCars right now.
If that wasn't enough, another breakthrough was announced when nfsu360 showed the first example of a working add-on vehicle in NFS Undercover, meaning there's yet another NFS chapter that may be available to modders soon.
Read more about the Carbon Modtools and the other news in this article on NFSCars, as well as on nfsu360's own website nfs-tools.blogspot.com.
The package includes:
- NFS:Carbon Geometry Compiler
- NFS:Carbon Texture Compiler
- NFS-CfgEd for NFS:Carbon
- NFS: Carbon Car Setup
and can be downloaded at NFSCars.net.
Around the same time we also got the first two official add-on cars for NFS Carbon: a Bugatti Veyron (by nfsu360 himself) and a 1967 Dodge Charger (Robin'7t4), both of which are also available at NFSCars right now.
If that wasn't enough, another breakthrough was announced when nfsu360 showed the first example of a working add-on vehicle in NFS Undercover, meaning there's yet another NFS chapter that may be available to modders soon.
Read more about the Carbon Modtools and the other news in this article on NFSCars, as well as on nfsu360's own website nfs-tools.blogspot.com.
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Visitor Comments
It’s funny that it was his Charger he decided to revise for Carbon as he had been a little reluctant to model the 1966 in the first place. The story goes like this: Sinatra requested a Tucker, Rob mentioned his intention to model the Charger, so both Frankie & myself instantly forgot about the Tucker and expressed our enthusiasm about the cute fastback Dodge proposition. Finally, when Sinatra spotted the Camaro ‘Easter egg’, he was allowed to select the next project as a reward, and – threatened at gunpoint by yours truly (well, not really) – he went with the Charger. Rob later admitted that he might’ve never modelled the Dodge if it hadn’t been for that pressure. (Naturally, I’m glad the two of us were so persistent as the 1st gen Charger is such a unique design, and let’s face it, Rob finally released the Tucker anyway.)
Additionally, I find the term ‘official add-on’ a tad amusing (in a harmless way though) – unless you meant to emphasize the fact that both releases come from two guys armed with intimate knowledge of the modding tools? :-)
And yeah, obviously I meant 'Undercover', that's what I get for writing this at 2 in the morning (I'm still rusty :P). All fixed now.
I do like the 1st generation Charger, admittedly I used to go for the tv- and moviestar 2nd gen in the beginning, but after a while I learned to appreciate the design for the first generation in its own right.
*headdesk*
... okay, fixed.
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