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Author Topic: Titan Hotrod (NFS4 PS1)  (Read 992 times)

DrSpeed

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Re: Titan Hotrod (NFS4 PS1)
« Reply #30 on: June 05, 2018, 11:05:58 AM »
New version done!

Worked on the front a bit, I manage to recreate the "depth" with polygons (well, according to the chrome in zmodeler).
Anyway, I don't think I'll do any more work on it, I do want to release it soon.  :)

MADMAN_nfs

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Re: Titan Hotrod (NFS4 PS1)
« Reply #31 on: June 06, 2018, 01:59:20 PM »
Thanks for the update again. Maybe undo the black outline of this grille plz - really that was a missunderstanding  :D

As i said, im convinced it is impossible to do it perfect (recreating this 'depth' and 'roundness') with poly-shading only, and in this game engine :)
The PSX version is using textures there as well in the end....

Don't worry, the outcome looks fantastic! A great replica of that legendary game car.
Really looking forward to see the final version ingame.

Greetings

DrSpeed

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Re: Titan Hotrod (NFS4 PS1)
« Reply #32 on: June 08, 2018, 10:59:31 AM »
I agree, it does look better without the black around it. Gonna give it a couple more test drives and also try to crank up the volume for the engine sounds (I just noticed it got very silent in the replay mode).

WiLL

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« Reply #33 on: June 08, 2018, 03:58:11 PM »
Looks More Refined Nicer... Bud Speed  8) an I like the Engine sound that,  came with, the New General Lee Car. Just saying, or this other best Mopar engine that came out 2 years, ago with the Dodge Charger R\T Zalcus 21 car had a nice sound so.   
« Last Edit: June 09, 2018, 05:42:18 AM by WiLL »

WiLL

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« Reply #34 on: June 13, 2018, 03:45:28 AM »
Yeah, more Refined... Beta out yet  =D  8)

DrSpeed

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Re: Titan Hotrod (NFS4 PS1)
« Reply #35 on: June 22, 2018, 05:27:17 PM »
Final version is ready on the main page!
Thank you all for the feedback and suggestions!  8)