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Author Topic: Yeehaw! - A Dukes of Hazzard project  (Read 3025 times)

Remko

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #75 on: November 06, 2017, 02:29:03 PM »
Agreed, that was a cool edited video, and really made the General, the Cop cars and even the HD version of Hometown shine.

So, does that mean it's ready to be released?  8)

MADMAN_nfs

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Finished! - A Dukes of Hazzard project
« Reply #76 on: November 07, 2017, 08:40:52 AM »
It's ready for download.  :)

Here are the links to my NFS webfolders:
https://drive.google.com/drive/folders/0B9GvVBe_jcR9eXpIQlQtMVQ2bEE
https://mega.nz/#F!Gt4kSACT!SS2yzOOfezA-xyREX57i8Q

"Now those duke boys, just don't know what they got theirselves into."

Download the repolished version of this classic now for NFS4 High Stakes, based on a conversion by ReggaetonRS from NFS Carbon.

The handling was made in cooperation with Geminiyo.
To experience the handling as intended, reset all tuning options to default in singleplayer.

Full showcase and slideshow are available in a seperate package, including slideshow and 360 interior view.
Also thanks to Dr. Speed for creating a nice vidwall for the car!

Also thanks to Cooya!, FranknFurter, AJ_Lethal for hints and help!

WiLL

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #77 on: November 07, 2017, 11:49:14 AM »
Hi great!! On your Release. I'm on Mobile only I'm not able to get the Ride yet,bud so what can I do to get if from what link,on your files area what button starts the Download? So I'm busy trying the get my real car fixed, to Thanks for it. Want get it. But I'm not using there app, for or want to. Cya  =D

It keeps saying,not able to get it ?an preview wont load,an nothing happens, on it so I ttul. Got to go from for now. I be able to get some time next worries, doing laundry now) I'm so sing Chrome browser an regular,no reason for it fail ::) 
« Last Edit: November 07, 2017, 01:01:35 PM by WiLL »

Mike

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #78 on: November 07, 2017, 03:59:59 PM »
Added to NFSA... Awesome work!!



Stifen_DY

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #79 on: November 08, 2017, 12:45:11 AM »
@MADMAN_nfs
Congratulations! You've done an amazing job with this car! I will test it ASAP! :D 8)

Geminiyo

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #80 on: November 08, 2017, 01:49:29 AM »
Almost made a video related General Lee, but then I kept the silence.
On other hand. Take some disputes. Something wrong with body, or shades. More brutal sound must be - Equalized in sound editing program. After only 5 or so hours, to me, the engine sound is lacking 250hz (or something) gradient middle, and 500hz bass increase. 31hz and 61hz such lower. The paints is fine but must be brighter. Stickers on the body looks too sharp by the edges. Perhaps can be shaded by the corners or texturised by the corners.

Add some 3D improvisation to car's body!

Rider66

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Re: Yeehaw! - A Dukes of Hazzard project
« Reply #81 on: November 08, 2017, 01:55:27 AM »
One great release! Bodywork, showcase, textures, normals optimization - everything looks just perfect! Congrats on such a great outcome of the work!

WiLL

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^-^
« Reply #82 on: November 11, 2017, 05:22:29 AM »
I agree also...  8)