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Author Topic: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12  (Read 695 times)

Gustingorriz

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reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« on: October 06, 2016, 04:44:27 PM »
The latest version of Reshader (3.0.0) was released a few hours ago: new improvements, DirectX 12 compatibility and a friendly ingame menu which lets you adjust the shader without leaving the game (I guess)

Here's the link if you want to test it: http://reshade.me/

The install is easy and recognizes the game instantly, but when I launch the menu (Shift + F2) the cursor doesnt move and I cant select anything. The in-game cursor still works but the Reshader menu just keep frozen...

Anyone have experienced this too? Any suggestions to select the reshader's cursor? My question could be noobish, but I cant figure how can I run the reshader properly ::) and I'm very interested in post-processing HS :D
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High Stakes Modding & Gameplays: https://www.youtube.com/channel/UCM6iLQXpAJxknqaziZss5uw

VEG

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #1 on: October 07, 2016, 02:44:38 AM »
NFS3 and NFS4 use mouse cursor in exclusive mode. As the result it works worse than standard system cursor with many small different problems. For example, you can't just move the cursor out of the window when the game works in a window.

So, I suppose it can be fixed only by patching the game. We have to avoid using exclusive mouse input mode. But this feature is for the far future, if it will be implemented at all.

Gustingorriz

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #2 on: October 07, 2016, 03:03:59 AM »
Ok, so I think a possible solution could be waiting for a new revision of ReShade. I've read some people were asking for hotkeys too.

Thanks VEG ^^
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High Stakes Modding & Gameplays: https://www.youtube.com/channel/UCM6iLQXpAJxknqaziZss5uw

mikawagnerbr

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #3 on: November 29, 2016, 03:35:10 PM »
My game is crashing ... the mouse works, but the game cursor is locked in the middle of the screen ... and the keyboard also does not work .....
I'm using the Youtube tutorial

BoxCarRacer

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #4 on: May 05, 2017, 07:46:10 PM »
Hi! I had to delete my post after seeing that you where mentioning this...

Find below my original post:

-------------------------------

Hi everyone I was wondering I any of you guys can help me solve this mistery. I saw a video on youtube called "Need for Speed Highstakes Reshade" it caught my attention since I use Reshade on some older games in order to improve Shaders, Color Saturation add SMAA as well as other things. By viewing the Reshade site (Reshade.me) I found that in the compatibility list of games they have NFSIIIHP!!!

Game: Need for Speed: Hot Pursuit [1998]
Render API: Glide
Status: Perfect
Description: Use dgVoodoo2 to wrap Glide to D3D11.

If you click the Descripton it gives you a list of the necesarry steps to take in order to make it work. I've been trying to test in on NFSHS, however im confused by the dgvoodoo2? Should I use dgvoodoo for the thrash.ini or glide3x?

What do you guys think?

P.S. Besides Reshade I want to know if it can be posible with SweetFx+Reshade which is the same thing plus with more features.

------------------------------

The youtube video clearly shows someone actually managed it to work in NFSHS with the modern patch. I'm trying to figure out how

MADMAN_nfs

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #5 on: May 11, 2017, 07:30:23 AM »
You have to use the Reshade files for directX 11, namely dxgi.dll, dxgi.ini, ReShade.fx, Sweet.fx and folder "SweetFX".Place these files into the drivers\dgvoodoo folder of the modern patch. If installed correctly, on game-start you should see a textmessage coming up indicating that Reshade was loaded successfully.
As Gustingorriz stated, you can't configure Reshade ingame. You have to make all settings manually in the "SweetFX_Settings.txt" configuration file - located in folder "SweetFX".
ReShade can only apply "picture filters" (like using photoshop) to the image, so you can create a new "visual style" (CRT monitor look etc).
So don't expect new effects like realtime reflections or lensflare from light sources like ENB offers for some old games.
I tested it with ReShade 3.0.3.


ExoticLover

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Re: reshade 3.0 + High Stakes (Modern Patch/nGlide) + DirectX 12
« Reply #6 on: May 11, 2017, 08:20:29 AM »
Realtime reflections in NFS3, and NFS4, I would drool for that.