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1
Off-Topic Discussion / Re: Make fun of car names
« Last post by bucksavage on March 27, 2017, 09:51:56 PM »
Mazda:  My Aunt Zips Down Alleys
2
Off-Topic Discussion / Re: Make fun of car names
« Last post by WiLL on March 27, 2017, 07:24:01 PM »
I try it I guess,  JEEP - Jury Epic Escapades People.  ???  ::)  =D
3
Off-Topic Discussion / Re: Make fun of car names
« Last post by bucksavage on March 26, 2017, 09:44:32 PM »
BMW - Banking Money Weekly
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General NFS / Re: Online-Resources of classic NFS titles
« Last post by Paul Spain on March 26, 2017, 02:44:23 AM »
I never used that program to convert files to HighStakes from NFS 3, I simply opened them in CarCad and then saved as NFS4 FCE.
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General NFS / 4LOWER Intercom
« Last post by Geminiyo on March 25, 2017, 09:24:35 PM »
I followed my chance to share the things of 4lower related progresses. By now I would like to introduce to you the Renewed Car List (March 26 '17).

(I count on you) Quality control assistance,
The Car scale & propotions (just like the Authors made one),
The CAR00.TGA's to HDR (manifest),
To Add/Off cars (solutions or preferences),
The Carrer related things (Car prices e.t.c.)
Dashes install (if you like the Dashes the most)
FEDATA (You have the Vision of HS in HD? Discuss it).
The Media (aka Loading Screen pictures e.t.c.)


Notices:
English version of High Stakes only to see all the cars in menus (So far).

There 2 BMW HAMANN existense. Emm... do you like em ?

In this post there is No custom COPS cars, Nor custom TRAFIC cars. It needs a work.

The handling notice (is vary holly**** ways). There its 100% originals, mixed, unfinished, old releases (in archive). Thats all I have so far on hdd (newest). Most things is still in my head. Im not 19 years old. Its still in phaze Beta. I mean the cars you know already: Brera, ChallengerRT, TS50... and... oh well... there Zonda-R which is in "Step3" that i still can't publish in Online Racing section, b/c its simply undone).

https://drive.google.com/file/d/0BwmqNtDg30G6U1VHWWVsV2daZ0U/view?usp=sharing

Find yourself in that cars list! :)
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Editing Projects / Re: Sad & Offscaled Cars (HS)
« Last post by Geminiyo on March 25, 2017, 06:16:36 PM »
Thanks Remko!

...during the race. Im kinda failing it in heart,

...no, seriously, It can be noticed by the Eyes and the Heart. I dont know how to use "ZModeler". I dont know absolutely anything about that pogramm, and 3D Poligons. I dont know if it all the XYZ degree scalable.

Isnt all the NUH cars is a bit too small ?

(Zpectre)
 BMWGTR & Corvette they do feel really small (to me). Like this is the car that just has arrived from a different galaxy to earth (in the game, during the race). ViperSRT10 I havent noticed anything bad. I drove it about 500 000 times.
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Editing Projects / Re: Sad & Offscaled Cars (HS)
« Last post by Zpectre on March 25, 2017, 06:07:02 PM »
@Geminiyo: My cars have scaling issues because I was a n00b back then and ported them straight from Most Wanted without resizing bodies and tires, however I feel like they do compare favorably with cars by other people except for the tires which are too small in some cases.

Jaguar is from General but XJ220 made a better version on the same base (NFS6 car).
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General NFS / Re: Online-Resources of classic NFS titles
« Last post by Zpectre on March 25, 2017, 06:02:13 PM »
FCE Converter is standard tool in every author's kit, haha. :D It's also important for setting rotateable vertices in the driver.

However, I prefer to set the base color in FCE Colors by Klaus Heyne and only after that fine tune it in FCE Converter.
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Editing Projects / Re: Bringing my model emergency vehicles collection to life
« Last post by AJ_Lethal on March 25, 2017, 01:45:33 PM »
These cars were competitive in the ETCC, good choice!

What is the ETCC? I don't believe I heard these initials before.
European Touring Car Championship, the predescessor to the World Touring Car Championship
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Editing Projects / Re: Sad & Offscaled Cars (HS)
« Last post by MADMAN_nfs on March 25, 2017, 12:17:39 PM »
Geminiyo, you should really expain in detail HOW you MEASURE the scale. What do you use as reference object? Do you evaluate the scale in the menu only? Because that is not really a reliable way to go - the menu in NFS4 has an automatic scaling that will change depending on the 3d model that is loaded! For very big 3d models (trucks etc) you will notice, the menu will show the object smaller so it is better fitting in.

So if you talking about the overall size, you're better off with the way Frank suggested and use ZModeler. Or you talking about proportion ratios (tire-carbody, driver-carbody, width-height etc.), thats not really clear to me tbh?
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