NFSAddons Forums
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#1
Editing Projects / Re: Last rides with high stake...
Last post by noise - Today at 2:13 AMBalanced polygonsl
.Looks like you model the car in your backyard
.Looks like you model the car in your backyard #2
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Today at 1:59 AManother step
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#3
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by rata_536 - Oct 14, 2026, 8:48 PMIf you don't edit index.fsh the texture file will simply not compile tho?
NFS4 does not have VEG's support for higher res textures, so if the larger textures look blurry like shit it's most probably the game downscaling them. Also the reason why 512x textures for cars are useless, they get resized to 256x.
NFS4 does not have VEG's support for higher res textures, so if the larger textures look blurry like shit it's most probably the game downscaling them. Also the reason why 512x textures for cars are useless, they get resized to 256x.
#4
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by pete9516 - Oct 14, 2026, 6:36 PMQuote from: Hommelwomb on Oct 14, 2026, 12:53 PMJust to be sure:Did you try increasing the resolution in index.fsh?
Does anyone know for certain that images located inside sky.qfs files can actually have a better quality than 64x64?
I have tried upscaling them to 256x256, but they look immensly ugly, as if they get downscaled back to 64x64 ingame.
Many uploaded tracks on this side also use custom 256x256 sky images. These as well only look beautiful when opened outside of NFS4 but extremely pixeleted and washed out in game.
That's the reason I'm sticking with the original sky boxes the game brings with it.
#5
Editing Projects / Re: Last rides with high stake...
Last post by Spectre - Oct 14, 2026, 2:40 PMNice job there Butch! Looking good!
#6
Editing Projects / Re: NFS4 All in One HD Mod Pac...
Last post by Hommelwomb - Oct 14, 2026, 12:53 PMJust to be sure:
Does anyone know for certain that images located inside sky.qfs files can actually have a better quality than 64x64?
I have tried upscaling them to 256x256, but they look immensly ugly, as if they get downscaled back to 64x64 ingame.
Many uploaded tracks on this side also use custom 256x256 sky images. These as well only look beautiful when opened outside of NFS4 but extremely pixeleted and washed out in game.
That's the reason I'm sticking with the original sky boxes the game brings with it.
Does anyone know for certain that images located inside sky.qfs files can actually have a better quality than 64x64?
I have tried upscaling them to 256x256, but they look immensly ugly, as if they get downscaled back to 64x64 ingame.
Many uploaded tracks on this side also use custom 256x256 sky images. These as well only look beautiful when opened outside of NFS4 but extremely pixeleted and washed out in game.
That's the reason I'm sticking with the original sky boxes the game brings with it.
#7
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Oct 14, 2026, 2:06 AManother steps
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#8
Editing Projects / Re: Last rides with high stake...
Last post by noise - Oct 12, 2026, 12:19 PMCouldn't resist to check Butch's post.
The words come from Dune, a 1965 epic science fiction novel by American author Frank Herbert.
The design of the 512BB is by Leonardo Fioravanti at Pininfarina.....
all artists i.m.o
Great project Butch
The words come from Dune, a 1965 epic science fiction novel by American author Frank Herbert.
The design of the 512BB is by Leonardo Fioravanti at Pininfarina.....
all artists i.m.o
Great project Butch
#9
Addon Requests / wanted : AI car weight editor ...
Last post by luv2race - Oct 12, 2026, 11:43 AMis there a tool to edit the weight of the AI cars in Most Wanted (2005) for PC?
#10
Editing Projects / Re: Last rides with high stake...
Last post by pete9516 - Oct 12, 2026, 7:13 AMQuote from: Butch on Oct 12, 2026, 1:30 AM« A beginning is the time for taking the most delicate care that the balances are correct »I'd already be happy with the 2nd one being some CarTool.zip creation
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