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#1
My game installation currently sits at 119 playable career cars, modified traffic and police cars and world texture changes that somewhat resemble Mexico City's central & northern area. I'd say my game is somewhere between 75-80% complete based on what I have in mind as the perfect personal MW reboot, but every day I have new ideas of things I want to do or cars I want to add/remove.

Will probably make a showroom in the near future to showcase my work.

#2
Able to play it via Radmin. Wheel or Controller, depends on you.
#4
General NFS / Re: Lost Most Wanted Car Mods
Last post by mikawagnerbr - Feb 09, 2026, 8:20 PM



I'm still waiting for that day.
#5
General NFS / Re: Bit Modernized HS 2025
Last post by Geminiyo - Feb 09, 2026, 4:29 AM
QuoteCutoff removed for better realism feedback, while cars is now just a bit more agile/quicker than in previous version because Brake Blip in RPM was modified.
So vehicles become just a bit more quicker. Hopefully the physics has not fall down. Keeping the previous version here on NFSAddons, because its nice too. Give me some feedback if you wish (as tester).
#6
General NFS / Re: Lost Most Wanted Car Mods
Last post by MoLiEG - Feb 08, 2026, 9:39 PM
I stand corrected, the Pontiac Solstice is indeed available in NFSmods.xyz, but you need to use the waybackmachine to get it.
#7
General NFS / Re: 4LOWER One
Last post by Geminiyo - Feb 08, 2026, 6:50 PM

4LoWeR One 1.33


Previous Change:Bang! All upgraded 4LoWeR. All 4 modules have changed: Sim - no cutoff, more stable on the road, Brake Blip upgraded. Simcade - 5 key parameters changed, including Antilock brakes  is activated. Fury - Antilock brakes is deactivated, 5 key parameters have changed. Ultra EA - cutoff removed.

Latest Change:Min Steering Acceleration tuning mostly (substruct). Some cars got Aerodynamics + Wheel Base tuning.

The 4LoWeR One 1.33 is 393mb in size
https://drive.google.com/file/d/1-uHU01bd45aQEkd41Ev-PXz8OeHI9vAj/view?usp=sharing
The Key To the Highway 2.7.0 (Fixed Poly VRoads) is 69mb in size
https://drive.google.com/file/d/1llkQSFexF2OOLyYP9ZWCkOJmzk_Og7_w/view?usp=sharing
The Key To the Highway Mix2 1.5.0 (Fixed Poly VRoads) is 80mb in size
https://drive.google.com/file/d/1zB1VK-Q5rDcyxn6bYchrNpzvjLLwtdZM/view?usp=sharing
The Key To the Highway Mix3 1.1.1
https://drive.google.com/file/d/1EPnRh54fl183zPJclsl3gFNFDzQqf5du/view?usp=sharing
Anti-Crash Savedata
https://drive.google.com/file/d/19OtowxYRJcJ-96_MrOWwPsJrux9syIfL/view?usp=sharing
#8
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Feb 08, 2026, 12:28 PM
It's OK for me.
About modelling night and day .... almost, but NFS use only 2%.
#9
Editing Projects / Re: Last rides with high stake...
Last post by noise - Feb 08, 2026, 9:34 AM
Ohh thnx Butch but 'My' Merak has no OL part for pop-up headights.....then I need permission to steal that from the Bora too. :-\

Is the grey GM car is for Agent Mulder collective. Are you moddeling day and night? :o
#10
Editing Projects / Re: Last rides with high stake...
Last post by Cooya! - Feb 08, 2026, 8:54 AM
That's a very nice dashview! I love it. And I am very curious about that "grey car", too... looks like a 1970 Buick GS /GSX. Interesting choice for a NFS4 car.  :)