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#1
Addon Requests / Martin Leps' BMW Z4 Roadster a...
Last post by Hommelwomb - Today at 2:46 AM
Did anyone save these two cars by Martin Leps and could upload them please?

https://web.archive.org/web/20061031220223/http://www.nfsjunky.com/
#2
General NFS / Re: 4LOWER v.5.0.0
Last post by Geminiyo - Jan 03, 2026, 7:43 AM

4LoWeR One 1.14


Previous Change:  Took the best in HS grip value.

Latest Change:The cars didnt oversteer well, due to high g-transfer factor - now is working! More lateral and faster steering -  cars tend to displace/move to sides (especially Ultra EA).  >:D

The 4LoWeR One 1.14 is 259mb in size
https://drive.google.com/file/d/1d0cReW8jcpkjG19a_7T_95VcVNhExOk8/view?usp=sharing
The Key To the Highway 2.6.9 (Fixed Poly VRoads) is 69mb in size
https://drive.google.com/file/d/1lQpPC-TRCdWaaPy1ie5q08tBi3--zldt/view?usp=sharing
The Key To the Highway Mix2 1.4.9 (Fixed Poly VRoads) is 80mb in size
https://drive.google.com/file/d/14lmai9n8nyW3wcW9xyUgSazmboM_S72M/view?usp=sharing
The Key To the Highway Mix3 1.0.0
https://drive.google.com/file/d/1-80YCdukAH-oLUg3nD0-lNfn2IX4Y5Cb/view?usp=sharing
Anti-Crash Savedata
https://drive.google.com/file/d/19OtowxYRJcJ-96_MrOWwPsJrux9syIfL/view?usp=sharing
#3
Addon Requests / Re: NFS4HS Hi-Res / HD version...
Last post by Herms - Jan 03, 2026, 7:21 AM
Quote from: Hommelwomb on Jan 02, 2026,  4:00 PMThese are the only two tracks I couldn't find Hi-Res / HD versions for on this site without altering to much.

I don't believe these are done yet from what I've come across. Although as far as textures go, these 2 tracks are not bad in their original form and have proper night versions as well. But if you or someone else decided to make a hi-res version, there are lots of people on here and on several discord channels that can provide loads of help and tips.
#4
Addon Requests / Re: NFS4HS Hi-Res / HD version...
Last post by Hommelwomb - Jan 03, 2026, 6:35 AM
Nice collecting - but couldn't find what I was looking for.

Currently I'm using the Hi-Res / HD tracks released by AJ_Lethal, edwardgeo, Driven, MADMAN and Paul Senior.


#5
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by pete9516 - Jan 03, 2026, 3:47 AM
Quote from: JimDiabolo on Jan 02, 2026,  8:28 AMNew in Version 4.5.0 (436):
- "Whole Track -> Remap objects to blocks" now searches for the nearest track polygon & and uses FindZOnRoad (from Drop function).
- Texture overview integrated. Click on the currently used one to get an overview.
- LoadQFS now recognises mirrored images of type 0x7D. This fixes the track preview of "Durham Road".
- LoadQFS now recognises mirrored images of type 0x78. This fixes the track preview of NFS2 conversions like "Mediterraneo".
- LoadQFS now does color corretions on bitmaps from typ 0x7E. It gives better looking NFS3 textures.
Amazing!! This is very good news! Amazing new update.
I've just stomped across this site.. I hope it's helpful in any way:
https://vannacut.com/2025/06/25/research-mco-frd-file-format/
This guy seems to understand some things about FRD file format.. I hope it's maybe enough to understand how the MCO track file structure works
#6
Addon Requests / Re: NFS4HS Hi-Res / HD version...
Last post by pete9516 - Jan 03, 2026, 3:42 AM
There's good retextures like Westbrook which was supposed to be part of a MCO mod for High Stakes. I don't know if it's here but you can find it in my google drive archive which i've posted here in the forums. NfSWiLL has made many retextures for Celtic Ruins, but has also changed the track shape and many other things in the track
Link: https://www.nfsaddons.com/forums/index.php?topic=2705.0
#7
Addon Requests / NFS4HS Hi-Res / HD version of ...
Last post by Hommelwomb - Jan 02, 2026, 4:00 PM
These are the only two tracks I couldn't find Hi-Res / HD versions for on this site without altering to much.
#8
Help/F.A.Q / Re: NFS4 dashboard blinks in r...
Last post by Hommelwomb - Jan 02, 2026, 11:13 AM
Ty, using zmodeler fixed the problem.
#9
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by JimDiabolo - Jan 02, 2026, 8:28 AM
New in Version 4.5.0 (436):
- "Whole Track -> Remap objects to blocks" now searches for the nearest track polygon & and uses FindZOnRoad (from Drop function).
- Texture overview integrated. Click on the currently used one to get an overview.
- LoadQFS now recognises mirrored images of type 0x7D. This fixes the track preview of "Durham Road".
- LoadQFS now recognises mirrored images of type 0x78. This fixes the track preview of NFS2 conversions like "Mediterraneo".
- LoadQFS now does color corretions on bitmaps from typ 0x7E. It gives better looking NFS3 textures.
#10
Help/F.A.Q / Re: NFS4 dashboard blinks in r...
Last post by pete9516 - Jan 02, 2026, 4:47 AM
Yes. FCE Finish screws up the normals. You can do everything with Zanoza Modeler 1.07b instead. I recommend you to not use FCE Finish because of that rainbow color issue. But i can understand that working with ZMod at first, it might be frustrating to work with the user interface. But in the end, it's just learning by doing. I've made some tutorials on YouTube. Search for 155MetalHead. There's also other great tutorial videos from AJ_Lethal, but these require more experience as they're for people who try to convert cars to nfs4