I know ..
That tilted stripes paint scheme is a pain in the ass for texture reworks normally since needs large texture areas if you want to have those stripes clear and also sharp enough with then not much space left for other details, but if you have a look at my 'double trouble' trick -I mean that 'doubled' roof on e.g. the 83LT or that new doubled hood on Chally- I already
may be on some way finding a solution for that dilemma of either having nice texture details
or giving up texture space for that large paint scheme ...
I know well that overlaying polies for a vinyl or decal on main body is not being considered the 'king's way' but let's see what is outcome later then ..
Just that much: if you can imagine the micro-striped hood from Chally turned by 45° this also eleminates those 'stepping pixel' viewing effects when having to create tilted stripes in textures normally ...
There's a nice saying matching this figuratively somehow: 'If the mountain ('texture') won't come ('fit') to Muhammad ('car'), Muhammad ('car') must go ('adopt') to the mountain ('texture') ..'
.. or bit simpler: if you can't turn the texture just turn the car ...
So there actually
is something cooking ...