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#21
Editing Projects / Re: Last rides with high stake...
Last post by Spectre - Jan 06, 2026, 3:19 AMHappy late New Year to you too Butch. I hope you had a great time.
As for the suggested cars, I'm extremely looking forward for the Marcos GT and XP, some love for that brand is appreciated, but also the Ferrari 512BB, Bora, Proxima and C111.
As for the suggested cars, I'm extremely looking forward for the Marcos GT and XP, some love for that brand is appreciated, but also the Ferrari 512BB, Bora, Proxima and C111.
#22
Editing Projects / Re: Last rides with high stake...
Last post by noise - Jan 06, 2026, 3:18 AMSomething for everybody I guess.👍
It gives us a wonderful year for sure.
For me the 512 BB and Bora are the best news. All the best for 2026 Butch.
It gives us a wonderful year for sure.
For me the 512 BB and Bora are the best news. All the best for 2026 Butch.
#23
Editing Projects / Re: Last rides with high stake...
Last post by Butch - Jan 06, 2026, 2:38 AMA wonderful year for everyone. Regarding 2026, the following cars are on my to do list.
For remakes: Maserati Ghibli, Austin Healey 3000, Ferrari 250 GTO.
For new models with dashboards: Maserati Bora, Ferrari 512 BB, Marcos GT (1900 & 3l), Lola Mk6 GT.
For unique models: Peugeot Proxima, Mercedes C111 & CW311/isdera Imperator, Marcos XP mantis, a car that would be perfect for Most Wanted: The Mega Track
and if they're up for it, the crazy ideas of my X-Files accomplices.
For remakes: Maserati Ghibli, Austin Healey 3000, Ferrari 250 GTO.
For new models with dashboards: Maserati Bora, Ferrari 512 BB, Marcos GT (1900 & 3l), Lola Mk6 GT.
For unique models: Peugeot Proxima, Mercedes C111 & CW311/isdera Imperator, Marcos XP mantis, a car that would be perfect for Most Wanted: The Mega Track
and if they're up for it, the crazy ideas of my X-Files accomplices.
#24
Editing Projects / creating bnk file for audio sh...
Last post by Hommelwomb - Jan 05, 2026, 2:19 PMIs there any tutorial how to create a bnk file for an audio showcase?
G.L.97 @ https://www.nfsaddons.com/downloads/nfshs/tools/5613/showcase-pack-for-ea-cars.html lists in the readme.txt the tools he used - NFSWizard, Adobe Photoshop, GoldWave, Audacity, PSound - but not the necessary steps.
G.L.97 @ https://www.nfsaddons.com/downloads/nfshs/tools/5613/showcase-pack-for-ea-cars.html lists in the readme.txt the tools he used - NFSWizard, Adobe Photoshop, GoldWave, Audacity, PSound - but not the necessary steps.
#25
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by Herms - Jan 05, 2026, 2:01 PMQuote from: JimDiabolo on Jan 05, 2026, 8:01 AM@Herms: Thanks, I would have liked to have had a lot of this earlier. But I've only just managed to get it done.
Actually, I wanted to simplify the operation of fshtools. That didn't work out so well. But for T3ED, it was worth dealing with the textures.
@pete9516: Regarding MCO: There isn't really much information available for loading the tracks.
I've already tried it myself. The header is slightly different, I can load the VRoad data, and the track block information is always the same size. But the track block data, i.e. the polygon extra objects, are a problem.
I think the MCO interactive extra objects (like the people and animals) with their respective textures are stored in a different location within the game files. They are shared between all the tracks. I can see why that would be a problem.
Another thing I noticed is that certain textures appear to be spread over multiple adjacent polygon faces -something I haven't noticed in NFS4 tracks.
#26
Addon Requests / Boston CVPI
Last post by BangaliPDiddy - Jan 05, 2026, 8:15 AMCan someone please make a Boston Police Department Ford Crown Victoria Police Interceptor for the 2005 NFS Most Wanted?It would go hard
#27
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by JimDiabolo - Jan 05, 2026, 8:01 AM@Herms: Thanks, I would have liked to have had a lot of this earlier. But I've only just managed to get it done.
Actually, I wanted to simplify the operation of fshtools. That didn't work out so well. But for T3ED, it was worth dealing with the textures.
@pete9516: Regarding MCO: There isn't really much information available for loading the tracks.
I've already tried it myself. The header is slightly different, I can load the VRoad data, and the track block information is always the same size. But the track block data, i.e. the polygon extra objects, are a problem.
Actually, I wanted to simplify the operation of fshtools. That didn't work out so well. But for T3ED, it was worth dealing with the textures.
@pete9516: Regarding MCO: There isn't really much information available for loading the tracks.
I've already tried it myself. The header is slightly different, I can load the VRoad data, and the track block information is always the same size. But the track block data, i.e. the polygon extra objects, are a problem.
#28
Addon Requests / Re: Martin Leps' BMW Z4 Roadst...
Last post by EvoX - Jan 05, 2026, 2:20 AMI have a Z4 with a female driver in it, but don't remember where it's from haha (have it for 20 years or so)
#29
Addon Requests / Re: Martin Leps' BMW Z4 Roadst...
Last post by pete9516 - Jan 04, 2026, 7:44 PMQuote from: AJ_Lethal on Jan 04, 2026, 12:17 PMHe's actually right, you can't even download the Vento.zip, even if it's there displayed, you can't download it. The best example is the V8 super cars from AussieMuscle which i've downloaded somewhere in 2013 from the wayback machine as AussieMuscle's site has already been dead in 2013. Back then, you could download them. But nowadays, the files are simply gone.. I'm glad i've downloaded some stuff from wayback machine when it was still good. Now it's only a museum (if even)Quote from: Paul Spain on Jan 04, 2026, 9:19 AMIf Archive.Org didn't go to that BETA crap years ago you'd be able to download them from the site but about 10+ years back they rebuilt the entire site to a junky BETA that is mostly view only and no links work now, I've emailed and asked them to revert back to what was functioning but never got a response.skill issue
https://web.archive.org/web/*/http://www.nfsjunky.com/*
#30
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by Herms - Jan 04, 2026, 7:35 PMBig fan of the latest update. Will definitely help speed up applying textures going forward. Thanks for all the improvements.