NFSAddons Forums
- Welcome to NFSAddons Forums.
Recent posts
#21
Editing Projects / Re: New car on the works
Last post by Jaguara - Jan 23, 2026, 1:04 PMSearching for suitable photos for textures took me quite some time. It's almost finished. The central console needs fixing:




#22
Help/F.A.Q / Re: NFS4 traction / airborne s...
Last post by pete9516 - Jan 23, 2026, 12:16 PMQuote from: Hommelwomb on Jan 23, 2026, 12:12 PMTy, that worked.I know what you mean. Sometimes, there are flaws. Np, tell us if you want to know anything else or about my carp.txt documentation
I would have replied earlier if this site hadn't seemingly been ddos attacked today.
#23
Help/F.A.Q / Re: NFS4 traction / airborne s...
Last post by Hommelwomb - Jan 23, 2026, 12:12 PMTy, that worked.
I would have replied earlier if this site hadn't seemingly been ddos attacked today.
I would have replied earlier if this site hadn't seemingly been ddos attacked today.

#24
Help/F.A.Q / Re: NFS4 traction / airborne s...
Last post by pete9516 - Jan 23, 2026, 5:53 AMQuote from: Hommelwomb on Jan 22, 2026, 10:46 AMThere are some cars I downloaded that seem to have much more unreasonable traction than most other cars.It's "Aerodynamic downforce multiplier". Theoretically, set it to zero for no gravity at all (which doesn't work) and ultra high values for extreme downforce. A very high value would be 0,05 or something
So much that they hardly ever get airborne.
Is that stat somewhere in the carp.txt located?
Couldn't find it.
#25
Help/F.A.Q / Re: NFS4 traction / airborne s...
Last post by pete9516 - Jan 22, 2026, 12:17 PMHave a look at my carp.txt documentation
#26
Help/F.A.Q / NFS4 traction / airborne stat ...
Last post by Hommelwomb - Jan 22, 2026, 10:46 AMThere are some cars I downloaded that seem to have much more unreasonable traction than most other cars.
So much that they hardly ever get airborne.
Is that stat somewhere in the carp.txt located?
Couldn't find it.
So much that they hardly ever get airborne.
Is that stat somewhere in the carp.txt located?
Couldn't find it.
#27
Off-Topic Discussion / A step by step tutorial on how...
Last post by CarsandNFSfan#95 - Jan 22, 2026, 9:03 AMDoes anyone know how to make an addon mod for NFS? I would like to see a step by step tutorial to add more cars in need for speed (2005)
#28
Addon Requests / Pixar Cars for Need for Speed ...
Last post by CarsandNFSfan#95 - Jan 21, 2026, 10:08 AMChick Hicks: https://sketchfab.com/3d-models/chick-hicks-cars-2-the-video-game-ps3-03a9941c011340b0b9917e2fa09ec0bb (Most Wanted 2005)
Mater the Greater: https://sketchfab.com/3d-models/wii-cars-2-tvg-mater-the-greater-56a5c24faf1549cd99a0fe5b6d77f23e
Tokyo Mater: https://sketchfab.com/3d-models/tokyo-mater-d98770779f884ce0b5663c86131bab50 this would be perfect for Most Wanted 2005, Carbon, Underground.
2006 Lightning: https://sketchfab.com/3d-models/cars-2-the-videogame-lightning-mcqueen-13cd7f90d50a40d9969867dee1e20ee6
World Grand Prix Lightning: https://sketchfab.com/3d-models/wgp-lightning-mcqueen-cars-2-0b7f9ea0e64e4587bd8197947b828063
Cars 3 Lightning: https://sketchfab.com/3d-models/cars-3-driven-to-win-lightning-mcqueen-6716ebd6cfd64641a99b8a1f8a644624
Snot Rod: https://sketchfab.com/3d-models/ps3-cars-2-snot-rod-dbf33c5168ba4474906fadbea47e6ce3
Wingo: https://sketchfab.com/3d-models/ps3-cars-2-wingo-cf5fb91685d643c782985ecf462360d1
DJ: https://sketchfab.com/3d-models/ps3-cars-2-dj-d253f5e13b5a418fa5e1d85a23b4da59
Boost: https://sketchfab.com/3d-models/ps3-cars-2-boost-38e6c44fe8374be0b7d5d1e1a567cea3
my suggestions for these to be add-on cars for Most Wanted 2005. Snot Rod, Wingo, DJ and Boost are perfect for the Need for speed games and the cars must be addons.
Mater the Greater: https://sketchfab.com/3d-models/wii-cars-2-tvg-mater-the-greater-56a5c24faf1549cd99a0fe5b6d77f23e
Tokyo Mater: https://sketchfab.com/3d-models/tokyo-mater-d98770779f884ce0b5663c86131bab50 this would be perfect for Most Wanted 2005, Carbon, Underground.
2006 Lightning: https://sketchfab.com/3d-models/cars-2-the-videogame-lightning-mcqueen-13cd7f90d50a40d9969867dee1e20ee6
World Grand Prix Lightning: https://sketchfab.com/3d-models/wgp-lightning-mcqueen-cars-2-0b7f9ea0e64e4587bd8197947b828063
Cars 3 Lightning: https://sketchfab.com/3d-models/cars-3-driven-to-win-lightning-mcqueen-6716ebd6cfd64641a99b8a1f8a644624
Snot Rod: https://sketchfab.com/3d-models/ps3-cars-2-snot-rod-dbf33c5168ba4474906fadbea47e6ce3
Wingo: https://sketchfab.com/3d-models/ps3-cars-2-wingo-cf5fb91685d643c782985ecf462360d1
DJ: https://sketchfab.com/3d-models/ps3-cars-2-dj-d253f5e13b5a418fa5e1d85a23b4da59
Boost: https://sketchfab.com/3d-models/ps3-cars-2-boost-38e6c44fe8374be0b7d5d1e1a567cea3
my suggestions for these to be add-on cars for Most Wanted 2005. Snot Rod, Wingo, DJ and Boost are perfect for the Need for speed games and the cars must be addons.
#29
Editing Projects / Re: T3ED Updates (NFS4 Track E...
Last post by pete9516 - Jan 21, 2026, 3:02 AMQuote from: JimDiabolo on Jul 27, 2025, 3:52 AMHer ist T3ED 4.4.0.433_Beta_26Jim, what does the speedfile shift actually shift by slices? The floats and the speeds? So for example i create stock floats for both directions and have unlimited speeds (set to 255), i can then shift the speed files by 4, so that AI begins to turn earlier?
Two new things:
- "Edit-Modes" - "Select only from current block" added. You can quickly toggle the one block view with the scroll - key.
- Moving the speeedfile data is now flexible. You can set it by "File" - "Set Speedfile Shift Amount".
Default Speedfile shift ist 0, I prefer 4.
#30
Off-Topic Discussion / Re: Montaged images collected ...
Last post by pete9516 - Jan 20, 2026, 8:28 PMQuote from: Geminiyo on Jan 20, 2026, 12:19 AMNice video. I wonder when will you implement the gear switch fixes from Jonath. They would fit perfect for your modOBS is back. I reinstalled back to version 30.0.2