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Messages - Tails

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1
Addon Requests / Re: Need For Speed High Stakes Car Request
« on: Jun 28, 2019, 11:11 AM »
My suggestions to NFS modders is:

From NFS:UG or NFS:U2, the Mazda MX-5 (NB), with upgrades, damage and everything, so it could compete with the SLK and Z3 in the class B.

From NFS:U2, the Peugeot 106 GTI. Perhaps with upgrades bringing it closer to some sort of rally version so it could be more competitive. Oh, and if it were turned into a 106 Rallye, that'd be even better.

From Forza Motorsport, whichever of the Toyobaru twins/triplets you guys want. It's been a while since the car was released, and since it was featured in games, so I'm actually surprised nobody has done it so far.

Take note that these are suggestions, not requests. Also, I'd do some of them myself if I had more time and will to do mods for the game, but then, I don't remember the last time I played High Stakes.

EDIT: One more I forgot about. From Real Racing 3, Porsche Cayman GT4. It'd be perfect if it had upgrades, better yet if it somehow had a dashboard.

2
Editing Projects / Re: Tails' NFS modding thread
« on: Jan 02, 2019, 8:38 AM »
Hey guys, sorry for the double-post, but I need beta-testers for my following mods:

Chevrolet Camaro SS 35th Anniversary Edition - Need For Speed: Underground 2 - Car
Porsche 911 GT3 991 - Need For Speed: Most Wanted - Car
Shelby Series 1 - Need For Speed: Most Wanted - Car


The reason I need beta-testers is because I'm quite time-restricted, as well because I want to be done with the mods as fast as possible and I want to ensure I miss no bugs.

If anyone is interested in testing any of them, please send me a PM, reply in this thread or reply in my NFS:U2 Camaro project in case you're willing to test that one.

3
Off-Topic Discussion / Re: 2019HappyYear from rvorters!
« on: Dec 31, 2018, 7:46 PM »
Happy New Year from Croatia as well! I wish you many success in 2019, may your wishes come true! And may 2019 treat us all well!

4
Editing Projects / Re: Tails' NFS modding thread
« on: Oct 21, 2018, 11:03 AM »
Thanks for the responses, noise and Remko!

About NFSCars, there's a long story on why I don't like NFSCars, let's just say that I never had any personal problems with them, but I stray away from NFSCars as a sign of solidarity for a few of my fellow NFS modders. I will ask for help on Driving Passion's Discord chat, however.

5
Editing Projects / Re: Tails' NFS modding thread
« on: Oct 20, 2018, 12:09 PM »
I figured out I'd give you guys an update, partially since it's been a while since I've actually said what's going on (mid-August), but also since I want to disclose my plans for the future of my mods.

My plan was to re-upload all the mods I've ever done, well, at least those that can be found in the list in the first post of this thread. (That list excludes some of my earliest mods, almost all of which were NFS:U2 traffic mods.) But now I came to a point when I need help from somebody else. I've already asked AJ_Lethal to beta-test my BMW M3 E36 mod for High Stakes, and he gave me basic guidelines on what to do to improve the mod (massive thanks to him).

Excluding that BMW mod, which is almost finished (it will probably be finished next week), I have six mods from my list that are left. Out of those, there is one Underground 2 mod, two Most Wanted mods and three Carbon mods. The Underground 2 mod I know what to do with (I just need to find more motivation to finish it, lol), but the rest I need someone else's help. The Most Wanted mods are easier, since they only need beta-testing (I know that the Porsche 991 GT3 mod needs brake position fixed and the Shelby Series 1 needs new, lower-res textures that make better use of the space, but other than that, there are probably bugs I've overlooked). The Carbon mods, on the other hand, need performance files and I'm quite lost when it comes to NFS:C performance editing. If anybody has some templates that show which VLT entries I need to modify, that'd help greatly, or perhaps if someone could give me more or less detailed instructions on what to do.

Once those mods are done, meaning all the most from the list from the first post of this thread are uploaded here, I might do a few completely new mods (that will depend on my mood after I finish the mods from the list), but after that, I'll probably retire from modding. The reasons are actually quite simple: I need to move on in my life and I won't have enough time to do mods, or at least to do them properly, and I don't want half-finished work either. Furthermore, my motivation to do modding has also dropped quite significantly, I barely have enough will to finish those mods from the list, which you can see by how much I'm procrastinating to do them. And then there's the fact that the community seems to be falling apart, less and less people are interested in mods for NFS games, especially for the games I mostly focus on.

So, that's how the things are at the moment. I really wish I had more motivation to finish at least those mods that are left from the list in my first post, but I just don't have it, for aforementioned reasons. I know there are few NFS modders left, but I just don't think I'll be one of them for much longer. After all, my interest in cars is dropping as well, so unless something changes, doing these mods will be more of a chore than a task I enjoy doing. I hope I've been clear enough, and I hope you guys understand my situation.

6
Editing Projects / Re: Tails' NFS modding thread
« on: Sep 15, 2018, 6:57 AM »
Here's a bit of a request to the moderators and administrators: while uploading this mod, I've accidentally uploaded the wrong file. To whom should I send the new file so it can replace the wrong file? Or should I just re-upload the whole mod?

7
Editing Projects / Re: Tails' NFS modding thread
« on: Sep 01, 2018, 5:15 AM »
Hey Tails,

Which browser/OS are you using? I can investigate the upload script and see if something funny is going on, but can't imagine right now what it would be

I'm using Chrome and Windows 7 Ultimate (64 bit). On my laptop (Firefox and Windows 10 64 bit) it never happened. It actually didn't happen on my Win7 PC the last few times, but I'm keeping my eye on it in case it happens again.

Hi there Tails yup well, I've been trying to Mod more textures in UG'2.
Just to have,some better changes to Race drive, at night in there so. )
It's been not so easy, but I need to keep at it.
UsingcTexEd, an the the other, I agree with things Right said...
An nice comments above. 8)
I know the Dxt one textures, won't allow to have transparency big Hassel at times, nice car list buddy! )

Which program are you using for creating textures? Because in Photoshop (with a *.dds plugin) you can choose DXT1 1 bit alpha, which IIRC has transparency. But it'd be better to check it with someone else, since it's been a while since I've done any kind of texture modding.

8
Editing Projects / Re: Tails' NFS modding thread
« on: Aug 18, 2018, 5:16 AM »
Fist of all, a big thanks to both of you, MADMAN_nfs and Remko!

It's weird though, you only experienced this random restarts during uploading files to nfsaddons or also at other occasions?

It did happen a few times before, but that was on very rare occasions, and mostly when the PC was under heavy use for a long period of time. In recent times, it only happened while I was uploading my mods here. And I find that very odd.

Like MADMAN says, a double upload is no problem, since we can always easily spot it's a duplicate and simply delete it (happens with SOTDs too, occasionally). Although, since you usually include a lot of preview screenshots with your mods, I can imagine that you don't want to have to upload a whole bunch of files twice everytime, just to be sure.

Okay, great to know that double upload is no problem for any future inconveniences that might happen. It's not that much of a problem to upload something twice for me, but I hope I'll find the cause of the crashes anyway.

9
Editing Projects / Re: Tails' NFS modding thread
« on: Aug 15, 2018, 3:13 AM »
Sorry for a double-post, but I encountered a problem while uploading a car (Porsche 911 GT2 997 for NFS: Underground) - my PC crashed - the screen showed some funny colours for some two seconds, then it restarted. I'm mainly concerned whether the car is now uploaded or not, because I don't want to upload it twice.

Also, sorry for going off-topic, but this is not the first thing this happened. It happened a few times before, when I clicked the 'Upload Car' command while uploading a car. Did anyone else encounter such a problem?

And since I'm posting anyway, I'd like to mention that I'm working on uploading my older NFS:U mods. I've already uploaded the ones that didn't need any work, now I'm working on those that still need polishing and updating.

Oh, one more thing. If you want to see some of the cars from the list from my first post uploaded here, just tell me. Most of them still need updating, so I don't want to upload them immediately, but if you're curious about any of them, just tell me.

10
Editing Projects / Re: Tails' NFS modding thread
« on: Mar 10, 2018, 4:59 AM »
Okay, I haven't updated this thread for almost three months, so here's an update.

Lately, I've decided to update my Underground 2 mods. First in the row was the Escort Cosworth, which didn't need any major updating. Now I'm doing the Seat Leon Cupra and I have one doubt. I can't decide whether I should remap it for vinyls or not. The thing is, the mapping is slightly broken and it'd be a PITA to remap it, besides, it's not like U2 vinyls are anything special. But if you guys want it to be mapped for U2 vinyls, I can do it.

Next on the list is the Audi S3, then I'm going to do all the other U2 mods on the list, starting from the bottom and finishing at the top. So If you have any bugs to report, any features you'd like to see added, or any ideas, just write them in this thread.

11
Off-Topic Discussion / Re: Today's fixes
« on: Mar 10, 2018, 4:44 AM »
Well, the traffic mod might cause more ghosting (those transparent opponent cars), but I haven't noticed any crashing. Don't know about the wheels, though, I haven't used any of the rim mods (except for those made by myself).

12
Off-Topic Discussion / Re: Today's fixes
« on: Mar 09, 2018, 12:05 PM »
Actually, the spoilers as taillights are a compromise that had to be made. If I use standard spoiler slots for custom spoilers, the game crashes. Besides, the standard taillights on Firebird look as good as it gets IMO, so why change them? :P

Anyway, I'm glad you enjoy it, that makes me proud. Especially since it's in your avatar as well. :D So from what you've written, I assume you've fixed the CfgInstaller problem?

BTW, sorry I didn't see your PM before, but I was busy.

13
Editing Projects / Re: Tails' NFS modding thread
« on: Dec 17, 2017, 7:19 AM »
Thanks for the positive comments guys!

Tails_16v, I remember you did work with Reight and released an old Skyline GTR.But I never saw the BMW M3 E36.

Anyway, welcome here and happy modding.

Yup, I remember the Hakosuka Skyline GT-R which I did with Reight a few years ago. Basically Reight did most of the job, I only did the damage and vidwall IIRC. The E36 M3 was uploaded only on Driving Passion some 5 months before the site went down, so I'm not surprised by the fact you never saw it. Unfortunately, as AJ_Lethal told me, it needs some bugfixes, and it's not exactly high on my priority list to fix, so you're probably going to have to wait a bit until it gets released here.

Anyway, my latest project is a v2 of my Pontiac Firebird Trans Am Ram Air WS6 for NFS:U2, but I ran into some problems with it, it crashes the game if you select some of the custom spoilers I've included, which I'll further investigate why are they exactly crashing the game and then quench the problem. Meanwhile, I uploaded some of the files which didn't need updating. Now I'm waiting for approval.

BTW, if my NFS:MW Audi S4 police car mods turn out to be uploaded twice, it's because my PC crashed while I was uploading it. Twice. It's really weird that it happened, because it usually never crashes, and now it did twice, both times while the files were uploading.

14
Editing Projects / Tails' NFS modding thread
« on: Dec 09, 2017, 7:26 AM »
Hello NFSAddons.

Some of you might know me from other forums, I was registered on NFSCars as Tails_16v and then on GTRCars which became Driving Passion as Tails. I've been modding newer NFS games since 2010 and had a few attempts at modding classic NFS titles. I came here on NFSAddons because Driving Passion is down and it will probably never be revived, while NFSCars became flooded with low-quality mods. I know that this place focuses mostly on older NFS titles and mods for those games, while I do mostly mods for newer NFS games, but it still seems like the best place to store my mods.

I won't upload all of my mods at once, instead I'll try to improve them and fix all the little errors and bugs that I might have overlooked. Here's a list of my mods:

NFS:MW Hatchback - Need For Speed: Underground 2 - Car
BMW M3 E36 - Need For Speed: High Stakes - Car
Pursuit Chevrolet Camaro (Multitexture) - Need For Speed: High Stakes - Car
Audi S4 Undercover Police - Need For Speed: Most Wanted - Car
Audi S4 Polizei - Need For Speed: Most Wanted - Car
Audi S4 Police - Need For Speed: Most Wanted - Car
Audi S4 Polizei (cutscenes) - Need For Speed: Carbon - Car
Audi S4 Police (cutscenes) - Need For Speed: Carbon - Car
Audi S4 Undercover Police - Need For Speed: Carbon - Car
NFS:MW traffic pack - Need For Speed: Underground - Car pack
NFS:MW traffic pack - Need For Speed: Underground 2 - Car pack
Porsche 911 GT3 991 - Need For Speed: Most Wanted - Car
Shelby Series 1 - Need For Speed: Most Wanted - Car
Shelby Series 1 - Need For Speed: Carbon - Car
Pagani Zonda F (RPD) - Need For Speed: Most Wanted - Car
Nissan 370Z - Need For Speed: Underground - Car
Mitsubishi Lancer EVO VI - Need For Speed: Underground - Car
Acura RSX - Need For Speed: Underground - Car
Nissan Skyline GT-R R34 Lnr Edition - Need For Speed: Underground - Car
Lamborghini Diablo SV (Undercover Pursuit Car) - Need For Speed: Carbon - Car
Lamborghini Diablo SV (Seacrest County Police Department) - Need For Speed: Carbon - Car
Porsche Cayenne Turbo S (Seacrest County Police Department) - Need For Speed: Carbon - Car
Nissan Skyline GT-R R34 Lnr Edition - Need For Speed: Underground 2 - Car
Chevrolet Camaro SS 35th Anniversary Edition - Need For Speed: Underground 2 - Car
Audi S4 Police - Need For Speed: Carbon - Car
Acura RSX - Need For Speed: Underground 2 - Car
Pontiac Firebird Trans Am Ram Air - Need For Speed: Underground 2 - Car
Audi S4 Polizei - Need For Speed: Carbon - Car
BMW Z4 M - Need For Speed: Underground - Car
Traffic Pursuit Plymouth Fury - Need For Speed: Hot Pursuit - Car
Nissan Silvia S14 Zenki - Need For Speed: Underground 2 - Car
HSV Pursuit SV99 Multitexture - Need For Speed: High Stakes - Car
BMW M3 E92 - Need For Speed: Underground - Car
Redrock Ridge - Mitsubishi Eclipse vinyl mod - Need For Speed: Underground 2 - Tool
Porsche Cayman S - Need For Speed: Underground - Car
Mercedes Benz CLK500 - Need For Speed: Underground 2 - Car
Porsche 911 Carrera S 997 - Need For Speed: Underground - Car
Porsche 911 Turbo 997 - Need For Speed: Underground - Car
Porsche 911 GT3 997 - Need For Speed: Underground - Car
Porsche OEM rims - Need For Speed: Underground 2 - Tool
Mitsubishi Lancer Evolution X - Need For Speed: Carbon - Car
Porsche 911 GT2 997 - Need For Speed: Underground - Car
Audi S3 - Need For Speed: Underground 2 - Car
Lamborghini Gallardo - Need For Speed: Underground - Car
Lancia Delta HF Integrale - Need For Speed: Carbon - Car
Lamborghini Murcielago LP640 - Need For Speed: Underground - Car
Seat Leon Cupra - Need For Speed: Underground - Car
Ford Escort RS Cosworth - Need For Speed: Underground - Car
Seat Leon Cupra - Need For Speed: Underground 2 - Car
Ford Escort RS Cosworth - Need For Speed: Underground 2 - Car

I have left out my mods that are still uploaded at NFSCars but that I have no interest in bringing back to life. As I upload my mods, the entries in that list will turn from just text to hyperlinks to those mods. But before I upload all of those mods, I must inspect and if needed, improve them. Hopefully, that won't take too much time. Anyway, any comments are welcome and I hope you enjoy my mods.

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